Player Matchup

Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Silver I
Baelica
Pele
Silver I
Level 156
God Stats
1W - 7L
1,715 SR
Queue Stats
50W - 40L
1,554 MMR
Solo
Hercules
Hercules
Bronze III
MunkeyDCam
Hercules
Bronze III
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
yComso
Scylla
Bronze III
Level 104
God Stats
3W - 4L
1,715 SR
Queue Stats
9W - 18L
1,538 MMR
Solo
Ymir
Ymir
Bronze III
ÐreaMM
Ymir
Bronze III
Level 49
God Stats
10W - 8L
1,500 SR
Queue Stats
130W - 118L
1,528 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,586 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,588 SR
1,534 MMR
Janus
Janus
Gold V
Diruxshinya
Janus
Gold V
Level 158
God Stats
7W - 7L
1,267 SR
Queue Stats
128W - 108L
1,533 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
EarfToEcho
Kuzenbo
Silver II
Level 53
God Stats
3W - 0L
1,840 SR
Queue Stats
10W - 12L
1,512 MMR
Solo
Mercury
Mercury
Silver II
KaIIeeb
Mercury
Silver II
Level 112
God Stats
40W - 24L
1,500 SR
Queue Stats
418W - 365L
1,574 MMR
Solo
Mulan
Mulan
Silver I
Nystrum
Mulan
Silver I
Level 159
God Stats
228W - 192L
1,834 SR
Queue Stats
464W - 458L
1,546 MMR
Solo
Artemis
Artemis
Silver I
WestCoastLife14
Artemis
Silver I
Level 159
God Stats
12W - 10L
1,500 SR
Queue Stats
506W - 508L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 2 / 0
7,632
545
4,480
9,692
3,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Baelica
Pele
12
1 / 3 / 1
6,884
492
7,373
13,197
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
MunkeyDCam
Hercules
10
0 / 3 / 0
6,057
433
8,236
12,327
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
yComso
Scylla
12
0 / 5 / 0
6,391
457
3,152
7,507
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
ÐreaMM
Ymir
9
1 / 4 / 0
6,457
461
3,970
11,150
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GaneshaAo KuangKumbhakarnaHe Bo

VS

Bans
AtlasIzanamiIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,603
686
9,458
6,650
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
EarfToEcho
Kuzenbo
11
1 / 0 / 6
7,695
550
5,109
10,832
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
KaIIeeb
Mercury
15
6 / 2 / 6
9,260
661
12,190
11,218
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Nystrum
Mulan
15
2 / 0 / 1
9,426
673
7,642
13,170
9,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 1
7,622
544
3,927
4,059
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Pele
Baelica
Pele
1
3
1
0.5
W
6
1
3
7.5
W
Kuzenbo
EarfToEcho
Kuzenbo
1
0
6
4
W
Mercury
KaIIeeb
Mercury
6
2
6
4.5
L
Hercules
MunkeyDCam
Hercules
0
3
0
0
W
Mulan
Nystrum
Mulan
2
0
1
2.5
W
2
0
1
2.5
L
Scylla
yComso
Scylla
0
5
0
0
L
Ymir
ÐreaMM
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
38,326
53,873
Taken
45,929
27,697
Mitigated
28,344
14,076
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,480
1,822
0
4,261
9,692
3,857
0
531
9,161
0
69,215
L
Pele
Baelica
Pele
7,373
2,105
0
2,025
13,197
4,805
0
4,957
8,240
0
49,676
W
9,458
950
0
904
6,650
2,107
405
1,501
5,149
84,499
337
W
Kuzenbo
EarfToEcho
Kuzenbo
5,109
1,582
0
3,954
10,832
11,500
0
4,083
6,749
17,537
0
W
Mercury
KaIIeeb
Mercury
12,190
7,740
0
1,814
11,218
4,150
0
1,954
9,264
0
82,040
L
Hercules
MunkeyDCam
Hercules
8,236
3,282
0
3,464
12,327
10,576
0
1,079
11,248
5,685
32,687
W
Mulan
Nystrum
Mulan
7,642
1,867
0
7,365
13,170
9,083
332
1,917
10,613
3,301
73,429
W
3,927
1,018
0
2,558
4,059
1,504
147
1,401
2,658
0
46,236
L
Scylla
yComso
Scylla
3,152
133
0
560
7,507
2,819
212
3,630
3,877
44,433
1,462
L
Ymir
ÐreaMM
Ymir
3,970
1,477
1,651
2,115
11,150
5,640
0
4,990
6,160
23,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
43,606
365
Minions Killed
479
0
Camps Cleared
0
1,359,599
Distance Traveled
1,498,427
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,632
545
118
8
0
246,042
2
L
Pele
6,884
492
78
6
0
307,076
0
W
Janus
9,603
686
135
10
0
316,192
0
W
Kuzenbo
7,695
550
10
1
0
297,975
0
W
Mercury
9,260
661
109
8
0
351,610
0
L
Hercules
6,057
433
58
4
0
291,384
0
W
Mulan
9,426
673
152
11
0
265,820
5
W
Artemis
7,622
544
73
5
0
266,830
4
L
Scylla
6,391
457
79
6
0
256,179
0
L
Ymir
6,457
461
32
2
0
258,918
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role