Player Matchup

Bakasura
Bakasura
Rurilei
Bakasura
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 1
Scylla
Scylla
Teyo2375
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Agni
Agni
TiredDemon40
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
XxDrBadTouchxX
Cerberus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,721 Elo+
Solo
Chaac
Chaac
razor6972
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,544 Elo+

VS

Team Averages
Level 136
1,453 SR
1,428 Elo+
Sol
Sol
Filexios
Sol
Level 131
God Stats
10W - 1L
1,500 SR
Queue Stats
158W - 160L
2,037 Elo+
Solo
Ishtar
Ishtar
InnerSimp
Ishtar
Level 121
God Stats
3W - 4L
1,266 SR
Queue Stats
104W - 83L
1,248 Elo+
Solo
Cabrakan
Cabrakan
MythicalSkill
Cabrakan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 19L
1,275 Elo+
Party 2
Danzaburou
Danzaburou
ToxicMELTDOWNx1
Danzaburou
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
284W - 243L
1,177 Elo+
Party 2
Nox
Nox
Zenzingten
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 130L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rurilei
Bakasura
14
4 / 5 / 4
9,104
828
4,521
10,163
7,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Teyo2375
Scylla
14
1 / 8 / 4
8,397
763
9,863
11,347
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 7
8,606
782
9,669
9,140
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
1 / 6 / 5
7,430
675
3,970
14,832
16,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
razor6972
Chaac
15
3 / 4 / 3
8,339
758
15,275
17,673
19,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 18
9,369
852
13,435
11,526
4,142
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
InnerSimp
Ishtar
15
3 / 4 / 16
8,955
814
10,029
11,258
4,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
MythicalSkill
Cabrakan
14
2 / 4 / 20
9,361
851
5,548
14,506
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ToxicMELTDOWNx1
Danzaburou
19
14 / 2 / 11
11,165
1,015
18,390
11,780
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 2 / 18
9,381
853
10,257
6,325
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
11
Kills
28
28
Deaths
14
23
Assists
83
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
W
Ishtar
InnerSimp
Ishtar
3
4
16
2.75
W
Cabrakan
MythicalSkill
Cabrakan
2
4
20
3
L
Bakasura
Rurilei
Bakasura
4
5
4
1.2
L
Scylla
Teyo2375
Scylla
1
8
4
0.38
L
2
5
7
1.1
W
Danzaburou
ToxicMELTDOWNx1
Danzaburou
14
2
11
9.75
L
Cerberus
1
6
5
0.58
W
4
2
18
6.5
L
Chaac
razor6972
Chaac
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
57,659
63,155
Taken
55,395
51,824
Mitigated
34,716
14,947
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,435
4,522
1,902
5,070
11,526
4,142
2,092
4,200
6,694
19,584
2,904
W
Ishtar
InnerSimp
Ishtar
10,029
6,413
1,064
3,201
11,258
4,842
1,024
4,835
6,288
0
18,030
W
Cabrakan
MythicalSkill
Cabrakan
5,548
808
1,811
1,838
14,506
17,681
0
5,489
8,188
7,132
0
L
Bakasura
Rurilei
Bakasura
4,521
3,180
331
719
10,163
7,654
0
5,690
4,473
0
5,899
L
Scylla
Teyo2375
Scylla
9,863
31
354
547
11,347
4,097
0
2,980
8,367
17,711
1,531
L
9,669
332
167
1,323
9,140
3,871
0
4,042
5,098
22,518
0
W
Danzaburou
ToxicMELTDOWNx1
Danzaburou
18,390
5,469
729
3,107
11,780
5,450
1,056
5,299
6,196
0
46,397
L
Cerberus
3,970
96
470
1,992
14,832
16,529
0
6,214
8,618
7,624
0
W
10,257
1,303
2,590
1,096
6,325
2,601
246
2,422
3,469
20,660
0
L
Chaac
razor6972
Chaac
15,275
703
822
8,222
17,673
19,673
0
8,921
8,752
0
35,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
48,231
127
Minions Killed
132
0
Camps Cleared
0
867,653
Distance Traveled
955,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,369
852
17
2
0
189,162
0
W
Ishtar
8,955
814
22
2
0
196,526
0
W
Cabrakan
9,361
851
2
0
0
171,493
0
L
Bakasura
9,104
828
18
2
0
135,779
0
L
Scylla
8,397
763
32
3
0
176,212
0
L
Agni
8,606
782
35
3
0
170,477
0
W
Danzaburou
11,165
1,015
54
5
0
198,491
0
L
Cerberus
7,430
675
13
1
0
189,504
0
W
Nox
9,381
853
37
3
0
200,294
0
L
Chaac
8,339
758
29
3
0
195,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role