Player Matchup

Surtr
Surtr
london-_3
Surtr
Level 149
God Stats
5W - 2L
1,667 SR
Queue Stats
11W - 4L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
shadowthe-one
Jormungandr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
xxCrazy_element
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,448 Elo+
Solo
Team Averages
Level 112
1,556 SR
1,546 Elo+

VS

Team Averages
Level 120
1,521 SR
1,339 Elo+
Surtr
Surtr
Greenurs
Surtr
Level 89
God Stats
27W - 28L
1,362 SR
Queue Stats
56W - 72L
1,441 Elo+
Party 2
Chronos
Chronos
Sky012202
Chronos
Level 129
God Stats
0W - 1L
1,701 SR
Queue Stats
73W - 66L
1,135 Elo+
Solo
Danzaburou
Danzaburou
invihs
Danzaburou
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 65L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
london-_3
Surtr
15
1 / 3 / 7
10,062
671
18,722
21,151
27,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
shadowthe-one
Jormungandr
16
4 / 0 / 4
11,627
775
9,359
14,472
19,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
xxCrazy_element
Zhong Kui
18
4 / 1 / 3
11,837
789
17,524
17,914
14,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Greenurs
Surtr
14
1 / 0 / 3
9,297
620
13,897
15,524
16,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Sky012202
Chronos
15
1 / 4 / 2
9,720
648
13,837
19,413
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
invihs
Danzaburou
15
2 / 5 / 1
10,355
690
12,953
15,535
7,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
Greenurs
Surtr
1
0
3
2.5
L
Chronos
Sky012202
Chronos
1
4
2
0.5
L
Danzaburou
invihs
Danzaburou
2
5
1
0.5
W
Surtr
london-_3
Surtr
1
3
7
1.5
W
Jormungandr
shadowthe-one
Jormungandr
4
0
4
6
W
Zhong Kui
xxCrazy_element
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,605
Damage
40,687
53,537
Taken
50,472
61,688
Mitigated
34,038
22,182
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Greenurs
Surtr
13,897
2,405
0
4,739
15,524
16,809
13
10,792
4,732
6,357
23,128
L
Chronos
Sky012202
Chronos
13,837
2,879
0
5,326
19,413
9,344
59
11,268
8,145
55,484
0
L
Danzaburou
invihs
Danzaburou
12,953
6,045
0
4,743
15,535
7,885
500
10,004
5,531
0
44,027
W
Surtr
london-_3
Surtr
18,722
3,374
0
6,175
21,151
27,781
57
5,203
15,321
8,043
41,987
W
Jormungandr
shadowthe-one
Jormungandr
9,359
1,569
1,578
2,764
14,472
19,340
554
5,734
8,301
36,988
0
W
Zhong Kui
xxCrazy_element
Zhong Kui
17,524
1,727
476
11,189
17,914
14,567
1,512
6,608
10,998
73,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
29,372
250
Minions Killed
207
0
Camps Cleared
0
819,395
Distance Traveled
819,689
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,297
620
37
2
0
304,632
0
L
Chronos
9,720
648
95
6
0
268,718
0
L
Danzaburou
10,355
690
75
5
0
246,339
0
W
Surtr
10,062
671
51
3
0
284,410
0
W
Jormungandr
11,627
775
59
4
0
271,259
0
W
Zhong Kui
11,837
789
140
9
0
263,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role