Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Mendonkeydonk31
Guan Yu
Level 162
God Stats
18W - 12L
1,383 SR
Queue Stats
362W - 336L
1,092 Elo+
Solo
Surtr
Surtr
TheYyoung_Ark
Surtr
Level 119
God Stats
21W - 19L
1,815 SR
Queue Stats
152W - 136L
1,626 Elo+
Solo
Sol
Sol
XxGoduSoppxX
Sol
Level 114
God Stats
8W - 7L
1,732 SR
Queue Stats
51W - 78L
1,454 Elo+
Solo
Team Averages
Level 134
1,586 SR
1,434 Elo+

VS

Team Averages
Level 125
1,445 SR
1,400 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hedges
Anubis
Level 96
God Stats
12W - 10L
1,226 SR
Queue Stats
18W - 14L
1,439 Elo+
Solo
Izanami
Izanami
LordOmen666
Izanami
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,087 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lifelinesleftlip
Morgan Le Fay
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 0
4,840
605
629
6,212
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
 
Artemis
7
0 / 0 / 0
4,308
539
2,792
3,681
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,065
633
1,778
7,122
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 0
5,197
650
1,300
5,888
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 1
5,454
682
3,283
5,488
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 1 / 0
5,360
670
3,926
5,092
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
 
Nu Wa
8
0 / 1 / 1
4,059
507
2,679
3,888
1,114
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
Hedges
Anubis
10
2 / 1 / 0
5,086
636
5,308
5,170
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
LordOmen666
Izanami
5
0 / 0 / 0
3,852
482
1,414
2,293
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
lifelinesleftlip
Morgan Le Fay
1
0 / 0 / 0
1,545
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
0
0
W
Artemis
 
Artemis
0
0
0
0
L
Ravana
 
Ravana
2
1
0
2
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Anubis
Hedges
Anubis
2
1
0
2
L
Izanami
LordOmen666
Izanami
0
0
0
0
W
0
2
0
0
W
2
0
0
2
W
1
1
1
1.5
L
Morgan Le Fay
lifelinesleftlip
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,782
Damage
13,327
28,391
Taken
16,443
11,791
Mitigated
7,072
13,092
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
629
31
0
3,683
6,212
3,668
0
1,833
4,379
12,829
0
W
Artemis
 
Artemis
2,792
441
0
1,956
3,681
1,060
0
1,932
1,749
0
28,912
L
Ravana
 
Ravana
3,926
636
0
2,118
5,092
2,752
0
21
5,071
0
35,891
L
Nu Wa
 
Nu Wa
2,679
1,117
0
1,511
3,888
1,114
0
1,576
2,312
23,220
0
L
Anubis
Hedges
Anubis
5,308
168
0
2,484
5,170
2,617
0
1,866
3,304
35,349
0
L
Izanami
LordOmen666
Izanami
1,414
1,118
0
1,263
2,293
589
0
379
1,914
0
15,368
W
1,778
333
0
2,669
7,122
3,110
0
174
6,948
0
34,520
W
1,300
764
0
2,117
5,888
2,430
0
1,053
4,835
134
30,475
W
3,283
755
0
2,667
5,488
1,523
932
2,995
2,493
35,496
5,642
L
Morgan Le Fay
lifelinesleftlip
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
19,902
252
Minions Killed
198
0
Camps Cleared
0
727,300
Distance Traveled
573,900
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,840
605
16
2
0
150,467
2
W
Artemis
4,308
539
67
8
0
131,676
0
L
Ravana
5,360
670
67
8
0
152,301
1
L
Nu Wa
4,059
507
30
4
0
158,428
0
L
Anubis
5,086
636
62
8
0
154,086
0
L
Izanami
3,852
482
39
5
0
109,085
0
W
Guan Yu
5,065
633
59
7
0
149,959
0
W
Surtr
5,197
650
48
6
0
170,670
0
W
Sol
5,454
682
62
8
0
124,528
0
L
Morgan Le Fay
1,545
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role