Player Matchup

Pele
Pele
ForgyCorpse
Pele
Level 42
God Stats
13W - 8L
1,620 SR
Queue Stats
31W - 36L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
TheGrimReaper35
Sylvanus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 45L
1,497 Elo+
Party 2
Agni
Agni
kaotikbeast
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,576 Elo+
Party 2
Team Averages
Level 44
1,540 SR
1,550 Elo+

VS

Team Averages
Level 107
1,589 SR
1,588 Elo+
Janus
Janus
LaMuffin
Janus
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 22L
1,715 Elo+
Party 1
Surtr
Surtr
RiskyTooFrisky
Surtr
Level 152
God Stats
25W - 26L
1,786 SR
Queue Stats
29W - 36L
1,334 Elo+
Solo
Jing Wei
Jing Wei
talentcomes711
Jing Wei
Level 10
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,960
905
14,099
13,921
7,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
1 / 0 / 16
9,879
898
5,686
14,571
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 7
10,122
920
13,713
10,335
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LaMuffin
Janus
12
1 / 8 / 2
7,875
716
11,404
12,606
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 1
8,313
756
12,369
14,009
8,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
11
0 / 6 / 2
6,950
632
3,846
12,065
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Janus
LaMuffin
Janus
1
8
2
0.25
L
2
4
1
0.63
W
Sylvanus
1
0
16
9
W
9
2
7
6.25
L
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,498
Damage
27,619
38,827
Taken
38,680
27,792
Mitigated
15,675
15,381
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,099
2,233
0
4,507
13,921
7,611
1,035
2,575
11,346
0
55,778
L
Janus
LaMuffin
Janus
11,404
674
0
308
12,606
4,031
0
7,639
4,967
36,620
805
L
12,369
4,506
0
2,768
14,009
8,514
8
7,187
6,822
384
28,312
W
Sylvanus
5,686
1,436
3,976
6,749
14,571
15,410
547
4,306
10,265
13,536
0
W
13,713
1,305
0
149
10,335
4,771
995
4,771
5,564
49,974
2,296
L
Jing Wei
3,846
3,846
0
1,219
12,065
3,130
0
4,351
7,714
0
9,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,961
Gold Earned
23,138
215
Minions Killed
108
0
Camps Cleared
0
655,309
Distance Traveled
551,916
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,960
905
111
10
0
240,180
0
L
Janus
7,875
716
55
5
0
175,488
0
L
Surtr
8,313
756
30
3
0
203,611
0
W
Sylvanus
9,879
898
18
2
0
204,169
1
W
Agni
10,122
920
86
8
0
210,960
0
L
Jing Wei
6,950
632
23
2
0
172,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role