Player Matchup

Medusa
Medusa
Artem30
Medusa
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 94L
1,815 Elo+
Solo
Odin
Odin
Gaudan
Odin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 63L
1,495 Elo+
Solo
Cliodhna
Cliodhna
pizza_soda_lemon
Cliodhna
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
329W - 345L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
sleepyjoe
Baron Samedi
Level 152
God Stats
8W - 1L
1,500 SR
Queue Stats
294W - 273L
1,096 Elo+
Solo
Anubis
Anubis
zedmain12
Anubis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,256 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,431 Elo+

VS

Team Averages
Level 132
1,500 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kugâ
Da Ji
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
200W - 146L
1,548 Elo+
Solo
Ne Zha
Ne Zha
YEDOUCHINA
Ne Zha
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Zubiaheyo
Baron Samedi
Level 107
God Stats
5W - 6L
1,500 SR
Queue Stats
785W - 756L
1,469 Elo+
Solo
Skadi
Skadi
nargarion
Skadi
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 140L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Artem30
Medusa
16
6 / 2 / 11
9,677
968
16,034
7,942
3,283
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Gaudan
Odin
15
4 / 2 / 11
9,710
971
7,786
14,488
16,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 2 / 9
9,265
927
7,602
9,564
4,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
sleepyjoe
Baron Samedi
15
1 / 1 / 12
8,431
843
10,142
10,040
8,744
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
zedmain12
Anubis
13
4 / 5 / 8
8,528
853
8,607
11,757
4,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 2 / 7
8,739
874
7,202
14,074
18,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Kugâ
Da Ji
14
2 / 5 / 8
7,831
783
9,196
13,220
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
YEDOUCHINA
Ne Zha
14
4 / 5 / 3
7,897
790
15,876
12,201
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Zubiaheyo
Baron Samedi
14
1 / 2 / 5
7,673
767
8,170
8,822
6,836
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
nargarion
Skadi
15
2 / 3 / 5
8,094
809
8,017
9,507
4,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
17
Kills
12
12
Deaths
17
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
7
3.25
W
Medusa
Artem30
Medusa
6
2
11
5.75
W
Odin
Gaudan
Odin
4
2
11
4.75
L
Da Ji
Kugâ
Da Ji
2
5
8
1.2
L
Ne Zha
YEDOUCHINA
Ne Zha
4
5
3
1.1
L
Baron Samedi
Zubiaheyo
Baron Samedi
1
2
5
1.75
L
Skadi
nargarion
Skadi
2
3
5
1.5
W
2
2
9
3.25
W
Baron Samedi
sleepyjoe
Baron Samedi
1
1
12
7
W
Anubis
zedmain12
Anubis
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,171
Damage
48,461
53,791
Taken
57,824
38,696
Mitigated
53,371
28,253
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,202
493
663
4,223
14,074
18,615
0
4,702
9,372
11,667
0
W
Medusa
Artem30
Medusa
16,034
6,924
665
1,670
7,942
3,283
2,159
2,672
5,140
0
31,506
W
Odin
Gaudan
Odin
7,786
1,143
2,436
3,961
14,488
16,999
368
4,146
10,138
475
11,031
L
Da Ji
Kugâ
Da Ji
9,196
915
381
788
13,220
17,277
0
3,484
9,736
0
10,043
L
Ne Zha
YEDOUCHINA
Ne Zha
15,876
823
502
2,086
12,201
6,157
0
5,297
6,904
0
29,567
L
Baron Samedi
Zubiaheyo
Baron Samedi
8,170
73
4,044
2,287
8,822
6,836
0
2,235
6,587
17,794
0
L
Skadi
nargarion
Skadi
8,017
2,294
466
1,112
9,507
4,486
0
3,274
6,233
0
22,328
W
7,602
384
1,379
2,300
9,564
4,806
553
2,395
7,027
0
23,797
W
Baron Samedi
sleepyjoe
Baron Samedi
10,142
671
7,037
4,991
10,040
8,744
484
3,595
6,287
17,311
0
W
Anubis
zedmain12
Anubis
8,607
622
494
3,320
11,757
4,864
285
2,564
9,023
18,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
40,234
129
Minions Killed
104
0
Camps Cleared
0
1,031,361
Distance Traveled
883,184
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,739
874
3
0
0
200,748
0
W
Medusa
9,677
968
33
3
0
190,998
0
W
Odin
9,710
971
11
1
0
222,554
0
L
Da Ji
7,831
783
4
0
0
161,352
0
L
Ne Zha
7,897
790
29
3
0
186,017
0
L
Baron Samedi
7,673
767
33
3
0
154,978
0
L
Skadi
8,094
809
35
4
0
180,089
0
W
Cliodhna
9,265
927
40
4
0
236,445
0
W
Baron Samedi
8,431
843
29
3
0
208,456
1
W
Anubis
8,528
853
16
2
0
172,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role