Player Matchup

Cthulhu
Cthulhu
Sayoricidal-_
Cthulhu
Level 19
God Stats
5W - 0L
1,913 SR
Queue Stats
8W - 3L
1,899 Elo+
Party 2
Surtr
Surtr
TempusEdaxRerumm
Surtr
Level 158
God Stats
10W - 6L
1,697 SR
Queue Stats
61W - 49L
1,899 Elo+
Party 2
Skadi
Skadi
TheLambSauce963
Skadi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 78L
1,782 Elo+
Solo
Scylla
Scylla
ThornLeviathan
Scylla
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,899 Elo+
Party 2
Mercury
Mercury
kcus777
Mercury
Level 150
God Stats
8W - 3L
1,500 SR
Queue Stats
153W - 140L
1,500 Elo+
Solo
Team Averages
Level 100
1,622 SR
1,796 Elo+

VS

Team Averages
Level 121
1,458 SR
1,490 Elo+
Jormungandr
Jormungandr
HauntingMoon20
Jormungandr
Level 145
God Stats
62W - 40L
1,500 SR
Queue Stats
870W - 806L
1,588 Elo+
Solo
Izanami
Izanami
LemonyLemon
Izanami
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 86L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Michigamerbb
Aphrodite
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Urrzok
Sylvanus
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 39L
1,500 Elo+
Party 1
Surtr
Surtr
liveedi
Surtr
Level 202
God Stats
40W - 23L
1,290 SR
Queue Stats
382W - 367L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 0 / 2
7,448
497
4,094
6,013
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
7,960
531
6,416
14,578
14,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 1 / 1
7,479
499
9,860
9,983
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
0 / 1 / 2
8,086
539
4,813
5,155
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
kcus777
Mercury
11
1 / 1 / 0
6,797
453
2,675
11,289
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HauntingMoon20
Jormungandr
14
1 / 1 / 0
8,151
543
11,191
9,892
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
LemonyLemon
Izanami
9
0 / 0 / 0
5,839
389
883
3,714
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Michigamerbb
Aphrodite
13
1 / 1 / 0
7,866
524
2,277
6,751
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Urrzok
Sylvanus
10
0 / 3 / 1
6,049
403
5,102
11,700
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
liveedi
Surtr
13
2 / 1 / 1
7,659
511
7,768
12,273
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HauntingMoon20
Jormungandr
1
1
0
1
L
Izanami
LemonyLemon
Izanami
0
0
0
0
L
Aphrodite
Michigamerbb
Aphrodite
1
1
0
1
W
Cthulhu
1
0
2
2
W
1
1
0
1
W
3
1
1
3.5
W
0
1
2
1
L
Sylvanus
Urrzok
Sylvanus
0
3
1
0.17
W
Mercury
kcus777
Mercury
1
1
0
1
L
Surtr
liveedi
Surtr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
27,221
47,018
Taken
44,330
30,667
Mitigated
29,055
11,086
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HauntingMoon20
Jormungandr
11,191
2,367
0
3,790
9,892
11,220
0
481
9,411
69,224
1,266
L
Izanami
LemonyLemon
Izanami
883
672
0
1,871
3,714
1,064
0
108
3,606
0
32,322
L
Aphrodite
Michigamerbb
Aphrodite
2,277
124
1,795
3,962
6,751
2,404
0
3,271
3,334
60,479
0
W
Cthulhu
4,094
587
69
1,554
6,013
6,000
0
1,818
4,144
27,047
0
W
6,416
2,231
0
6,213
14,578
14,680
0
8,339
5,059
1,299
56,684
W
9,860
4,886
0
2,312
9,983
4,018
436
3,399
6,584
0
66,002
W
4,813
590
0
475
5,155
2,049
0
1,302
3,853
73,466
0
L
Sylvanus
Urrzok
Sylvanus
5,102
1,149
673
2,443
11,700
8,205
0
3,118
8,578
25,411
6,977
W
Mercury
kcus777
Mercury
2,675
1,857
0
463
11,289
3,920
0
2,160
9,037
0
48,308
L
Surtr
liveedi
Surtr
7,768
2,798
0
6,019
12,273
6,162
30
2,214
10,013
1,174
62,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
35,564
479
Minions Killed
477
0
Camps Cleared
0
1,547,452
Distance Traveled
1,272,126
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,151
543
133
9
0
232,725
1
L
Izanami
5,839
389
58
4
0
175,443
0
L
Aphrodite
7,866
524
112
7
0
280,122
0
W
Cthulhu
7,448
497
57
4
0
324,258
2
W
Surtr
7,960
531
113
8
0
273,934
5
W
Skadi
7,479
499
108
7
0
282,408
0
W
Scylla
8,086
539
132
9
0
275,120
2
L
Sylvanus
6,049
403
61
4
0
258,244
0
W
Mercury
6,797
453
69
5
0
391,732
0
L
Surtr
7,659
511
113
8
0
325,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role