Player Matchup

Baba Yaga
Baba Yaga
Assassin000117
Baba Yaga
Level 166
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 85L
1,477 Elo+
Party 1
Maui
Maui
DiabolicR3aper
Maui
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 59L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
DragonEmperor1
Cabrakan
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 92L
1,500 Elo+
Solo
Vamana
Vamana
SidedOutcast808
Vamana
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 89L
1,477 Elo+
Party 1
Hachiman
Hachiman
kingjulian3573
Hachiman
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 202L
1,500 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,486 Elo+

VS

Team Averages
Level 105
1,500 SR
1,439 Elo+
Hun Batz
Hun Batz
ALEX7239999
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,609 Elo+
Solo
Ganesha
Ganesha
Deception_King
Ganesha
Level 163
God Stats
5W - 9L
1,500 SR
Queue Stats
456W - 453L
1,434 Elo+
Solo
Pele
Pele
Fellul
Pele
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Moist_Man_Jones
Ao Kuang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
sirfapsalot3
The Morrigan
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 127L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Assassin000117
Baba Yaga
14
2 / 3 / 17
8,126
813
9,065
9,927
5,095
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 16
8,369
837
5,203
11,226
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
13
2 / 4 / 15
8,576
858
4,329
14,744
17,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 4 / 18
9,003
900
9,903
12,965
13,703
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
19
16 / 1 / 5
11,246
1,125
23,102
13,293
6,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALEX7239999
Hun Batz
15
6 / 5 / 3
8,939
894
13,205
12,104
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 8
7,935
794
6,591
11,669
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Fellul
Pele
13
1 / 5 / 4
7,371
737
11,317
13,597
9,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
3 / 6 / 4
7,719
772
5,660
13,178
9,077
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
sirfapsalot3
The Morrigan
14
3 / 8 / 8
7,855
786
8,161
9,296
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
27
Kills
14
14
Deaths
27
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ALEX7239999
Hun Batz
6
5
3
1.5
W
Baba Yaga
Assassin000117
Baba Yaga
2
3
17
3.5
L
1
3
8
1.67
W
3
2
16
5.5
W
Cabrakan
2
4
15
2.38
L
Pele
Fellul
Pele
1
5
4
0.6
L
Ao Kuang
3
6
4
0.83
W
4
4
18
3.25
W
Hachiman
16
1
5
18.5
L
The Morrigan
sirfapsalot3
The Morrigan
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
44,934
62,155
Taken
59,844
51,597
Mitigated
41,608
26,072
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ALEX7239999
Hun Batz
13,205
1,889
134
840
12,104
6,224
0
3,093
8,685
0
25,052
W
Baba Yaga
Assassin000117
Baba Yaga
9,065
564
632
2,234
9,927
5,095
1,252
2,940
6,987
21,468
0
L
6,591
112
26
3,599
11,669
12,792
44
3,678
7,475
12,869
0
W
5,203
426
1,457
3,201
11,226
8,764
144
4,752
6,474
15,660
0
W
Cabrakan
4,329
624
2,826
2,559
14,744
17,549
142
4,617
10,127
7,605
0
L
Pele
Fellul
Pele
11,317
1,726
706
3,192
13,597
9,040
0
4,332
8,782
0
22,378
L
Ao Kuang
5,660
1,532
586
2,769
13,178
9,077
0
3,881
8,740
12,742
0
W
9,903
2,987
769
2,359
12,965
13,703
357
2,269
10,696
0
20,286
W
Hachiman
23,102
15,627
1,004
9,031
13,293
6,486
1,694
4,297
8,995
0
44,610
L
The Morrigan
sirfapsalot3
The Morrigan
8,161
715
707
1,110
9,296
4,475
0
2,421
6,492
9,462
1,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
39,819
120
Minions Killed
90
0
Camps Cleared
0
939,256
Distance Traveled
924,609
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,939
894
28
3
0
198,364
0
W
Baba Yaga
8,126
813
24
2
0
183,075
0
L
Ganesha
7,935
794
0
0
0
170,005
4
W
Maui
8,369
837
22
2
0
175,929
0
W
Cabrakan
8,576
858
4
0
0
182,780
0
L
Pele
7,371
737
35
4
0
207,519
0
L
Ao Kuang
7,719
772
23
2
0
179,472
0
W
Vamana
9,003
900
20
2
0
195,259
0
W
Hachiman
11,246
1,125
50
5
0
202,213
0
L
The Morrigan
7,855
786
4
0
0
169,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role