Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cloncho
Hachiman
Level 165
God Stats
53W - 43L
1,500 SR
Queue Stats
471W - 456L
1,429 Elo+
Solo
Cerberus
Cerberus
Dante247
Cerberus
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 72L
1,424 Elo+
Solo
Surtr
Surtr
SinOfWrath1x
Surtr
Level 59
God Stats
12W - 9L
1,189 SR
Queue Stats
142W - 147L
1,076 Elo+
Solo
Scylla
Scylla
lilolpete
Scylla
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo
Team Averages
Level 102
1,438 SR
1,386 Elo+

VS

Team Averages
Level 109
1,500 SR
1,573 Elo+
Merlin
Merlin
Arawnic
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,526 Elo+
Party 1
Thanatos
Thanatos
RACERcamper21
Thanatos
Level 112
God Stats
7W - 6L
1,500 SR
Queue Stats
76W - 61L
1,526 Elo+
Party 1
Surtr
Surtr
WingDragonX
Surtr
Level 121
God Stats
8W - 15L
1,500 SR
Queue Stats
263W - 252L
1,824 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tr0picalheat1
Kumbhakarna
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 51L
1,488 Elo+
Solo
Danzaburou
Danzaburou
xwrtbxghost
Danzaburou
Level 76
God Stats
24W - 13L
1,500 SR
Queue Stats
145W - 135L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 0 / 6
8,498
567
4,538
9,319
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Cloncho
Hachiman
12
2 / 1 / 3
7,366
491
8,552
6,821
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Dante247
Cerberus
11
2 / 2 / 2
7,271
485
5,826
11,630
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 0
8,614
574
10,325
15,326
12,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
lilolpete
Scylla
15
2 / 0 / 1
8,732
582
4,854
3,708
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arawnic
Merlin
14
0 / 2 / 0
8,323
555
2,183
6,766
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
RACERcamper21
Thanatos
13
2 / 1 / 0
7,293
486
3,147
11,457
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 2 / 0
7,185
479
7,635
13,963
14,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
tr0picalheat1
Kumbhakarna
10
0 / 2 / 0
5,889
393
2,343
13,709
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
xwrtbxghost
Danzaburou
11
1 / 3 / 2
6,496
433
4,500
8,875
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
6
4
L
Merlin
Arawnic
Merlin
0
2
0
0
W
Hachiman
Cloncho
Hachiman
2
1
3
3.5
W
Cerberus
Dante247
Cerberus
2
2
2
1.5
L
Thanatos
RACERcamper21
Thanatos
2
1
0
2
W
3
0
0
3
L
0
2
0
0
W
Scylla
lilolpete
Scylla
2
0
1
2.5
L
Kumbhakarna
tr0picalheat1
Kumbhakarna
0
2
0
0
L
Danzaburou
xwrtbxghost
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
19,808
46,804
Taken
54,770
28,459
Mitigated
36,506
21,952
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,538
1,586
0
3,884
9,319
3,770
1,262
376
8,943
0
69,267
L
Merlin
Arawnic
Merlin
2,183
0
0
783
6,766
2,640
0
2,821
3,761
76,019
1,846
W
Hachiman
Cloncho
Hachiman
8,552
3,838
0
3,538
6,821
2,501
324
815
6,006
0
58,217
W
Cerberus
Dante247
Cerberus
5,826
469
0
3,743
11,630
8,438
407
1,804
9,826
17,956
0
L
Thanatos
RACERcamper21
Thanatos
3,147
780
0
12,669
11,457
5,501
0
639
10,814
0
63,629
W
10,325
4,621
0
8,995
15,326
12,401
296
342
14,984
656
67,550
L
7,635
4,057
0
5,474
13,963
14,401
0
161
13,802
1,354
54,004
W
Scylla
lilolpete
Scylla
4,854
354
0
1,792
3,708
1,349
843
1,132
2,576
63,009
0
L
Kumbhakarna
tr0picalheat1
Kumbhakarna
2,343
353
0
3,752
13,709
11,068
0
3,834
9,811
18,124
0
L
Danzaburou
xwrtbxghost
Danzaburou
4,500
2,082
140
895
8,875
2,896
0
3,350
5,525
0
35,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
35,186
483
Minions Killed
431
0
Camps Cleared
0
1,450,853
Distance Traveled
1,398,780
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,498
567
95
6
0
361,236
2
L
Merlin
8,323
555
154
10
0
281,910
3
W
Hachiman
7,366
491
97
6
0
278,025
0
W
Cerberus
7,271
485
30
2
0
259,892
0
L
Thanatos
7,293
486
101
7
0
352,521
2
W
Surtr
8,614
574
120
8
0
288,799
0
L
Surtr
7,185
479
98
7
0
256,614
0
W
Scylla
8,732
582
141
9
0
262,901
0
L
Kumbhakarna
5,889
393
16
1
0
248,954
0
L
Danzaburou
6,496
433
62
4
0
258,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role