Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
LB_Graff
Pele
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 87L
1,309 Elo+
Party 1
Surtr
Surtr
SolidGuru93
Surtr
Level 116
God Stats
12W - 8L
1,500 SR
Queue Stats
270W - 258L
1,278 Elo+
Party 2
Maui
Maui
TheDemoninator-
Maui
Level 136
God Stats
13W - 7L
1,254 SR
Queue Stats
38W - 38L
1,458 Elo+
Party 1
Izanami
Izanami
TheUnrealJuan
Izanami
Level 65
God Stats
9W - 6L
1,285 SR
Queue Stats
40W - 34L
1,151 Elo+
Solo
Team Averages
Level 118
1,408 SR
1,339 Elo+

VS

Team Averages
Level 110
1,510 SR
1,520 Elo+
Charybdis
Charybdis
BobShmurda
Charybdis
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,633 Elo+
Party 3
Set
Set
Jus-Malicious
Set
Level 118
God Stats
0W - 5L
1,500 SR
Queue Stats
143W - 140L
1,526 Elo+
Solo
Guan Yu
Guan Yu
Mendonkeydonk31
Guan Yu
Level 162
God Stats
18W - 12L
1,551 SR
Queue Stats
362W - 336L
1,229 Elo+
Solo
Thor
Thor
OPWorm
Thor
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
204W - 202L
1,500 Elo+
Solo
Nox
Nox
lkthebest
Nox
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 7L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 2
7,280
662
3,432
6,233
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
7 / 1 / 1
8,079
734
6,493
9,094
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 3
6,930
630
5,817
9,612
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 5
6,070
552
3,733
8,198
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
10
2 / 2 / 0
6,266
570
2,756
6,024
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BobShmurda
Charybdis
6
0 / 2 / 1
4,707
428
3,301
7,230
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 0
6,494
590
4,053
8,126
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
6,407
582
6,396
11,043
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
OPWorm
Thor
13
3 / 1 / 1
7,161
651
6,154
9,455
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
5,021
456
1,953
5,854
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
7
7
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
2
1
L
Charybdis
BobShmurda
Charybdis
0
2
1
0.25
L
2
4
0
0.5
W
Pele
7
1
1
7.5
L
2
2
0
1
L
Thor
OPWorm
Thor
3
1
1
3.5
W
0
1
3
1.5
W
0
1
5
2.5
W
Izanami
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,231
Damage
21,857
39,161
Taken
41,708
15,619
Mitigated
18,987
14,192
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,432
265
0
2,064
6,233
1,792
262
0
5,957
56,750
0
L
Charybdis
BobShmurda
Charybdis
3,301
2,137
0
3,475
7,230
2,151
0
2,322
4,908
0
27,038
L
4,053
1,328
0
1,295
8,126
4,425
0
2,346
5,780
0
42,742
W
Pele
6,493
1,541
0
4,264
9,094
2,907
612
34
9,060
0
52,438
L
6,396
1,347
0
4,442
11,043
5,541
0
382
10,661
0
51,747
L
Thor
OPWorm
Thor
6,154
1,113
0
5,321
9,455
3,792
0
1,224
8,231
0
59,188
W
5,817
2,802
0
4,313
9,612
4,154
362
0
9,568
704
45,677
W
3,733
1,187
0
1,584
8,198
5,066
0
705
7,406
16,024
0
W
Izanami
2,756
2,044
0
1,967
6,024
1,700
1,056
1,214
4,810
0
40,705
L
1,953
414
0
1,469
5,854
3,078
0
1,012
4,842
11,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
29,790
358
Minions Killed
317
0
Camps Cleared
0
1,137,008
Distance Traveled
956,707
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,280
662
99
9
0
243,111
0
L
Charybdis
4,707
428
39
4
0
133,000
0
L
Set
6,494
590
77
7
0
229,489
0
W
Pele
8,079
734
88
8
0
269,120
0
L
Guan Yu
6,407
582
88
8
0
202,327
0
L
Thor
7,161
651
99
9
0
247,356
0
W
Surtr
6,930
630
80
7
0
221,514
0
W
Maui
6,070
552
18
2
0
236,594
3
W
Izanami
6,266
570
73
7
0
166,669
0
L
Nox
5,021
456
14
1
0
144,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role