Player Matchup

Rama
Rama
Bronze III
AsianNash642
Rama
Bronze III
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 107L
1,585 MMR
Party 2
Vamana
Vamana
Silver II
GoldenSnowmen
Vamana
Silver II
Level 190
God Stats
3W - 3L
1,771 SR
Queue Stats
65W - 62L
1,595 MMR
Solo
Scylla
Scylla
Bronze III
Pizza091122
Scylla
Bronze III
Level 108
God Stats
1W - 0L
1,466 SR
Queue Stats
4W - 11L
1,600 MMR
Solo
Ne Zha
Ne Zha
Silver I
Sharkidelic
Ne Zha
Silver I
Level 158
God Stats
20W - 21L
1,500 SR
Queue Stats
768W - 774L
1,595 MMR
Solo
Bacchus
Bacchus
Bronze III
smolchold
Bacchus
Bronze III
Level 34
God Stats
4W - 1L
1,755 SR
Queue Stats
21W - 12L
1,646 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,598 SR
1,604 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,417 SR
1,596 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Crimsynic
Nemesis
Silver I
Level 147
God Stats
32W - 21L
1,285 SR
Queue Stats
438W - 379L
1,650 MMR
Party 1
Lancelot
Lancelot
Bronze III
SheWantSly
Lancelot
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,593 MMR
Solo
Skadi
Skadi
Silver II
brandonsnipa1
Skadi
Silver II
Level 83
God Stats
0W - 2L
1,298 SR
Queue Stats
76W - 74L
1,587 MMR
Solo
Janus
Janus
Silver I
hellokitty361
Janus
Silver I
Level 80
God Stats
6W - 8L
1,500 SR
Queue Stats
165W - 151L
1,650 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,755
751
1,762
4,010
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
3,895
779
1,994
2,782
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
5
0 / 2 / 0
3,268
654
770
3,190
706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
5
0 / 1 / 1
3,364
673
2,051
3,876
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
smolchold
Bacchus
5
1 / 0 / 1
3,439
688
1,638
4,107
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MauiAo KuangLoki

VS

Bans
ChronosBakasuraHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 0 / 0
3,221
644
290
3,499
1,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Crimsynic
Nemesis
5
2 / 1 / 2
3,690
738
3,985
3,915
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
SheWantSly
Lancelot
1
0 / 0 / 0
2,430
486
0
0
0
6
0 / 2 / 1
3,570
714
2,066
3,925
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 2
4,029
806
2,508
2,018
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
1
1
1
1.5
L
Nemesis
Crimsynic
Nemesis
2
1
2
3
W
1
0
0
1
W
Scylla
0
2
0
0
W
Ne Zha
0
1
1
0.5
L
Lancelot
SheWantSly
Lancelot
0
0
0
0
L
0
2
1
0.25
L
2
0
2
3
W
Bacchus
smolchold
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,215
Damage
8,849
17,965
Taken
13,357
6,346
Mitigated
4,793
5,400
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
290
112
0
740
3,499
1,993
0
0
3,499
0
13,580
W
1,762
1,222
0
2,314
4,010
1,273
0
217
3,793
0
20,742
L
Nemesis
Crimsynic
Nemesis
3,985
1,965
0
645
3,915
1,104
0
584
3,331
0
15,322
W
1,994
670
0
581
2,782
1,165
0
0
2,782
0
21,732
W
Scylla
770
121
0
390
3,190
706
0
1,032
2,068
15,117
0
W
Ne Zha
2,051
1,231
0
537
3,876
953
0
289
3,505
0
17,330
L
Lancelot
SheWantSly
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
2,066
593
0
664
3,925
1,176
0
921
3,004
0
18,144
L
2,508
155
0
500
2,018
520
0
903
1,115
17,352
0
W
Bacchus
smolchold
Bacchus
1,638
363
41
1,537
4,107
2,249
0
743
3,309
6,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,721
Gold Earned
16,940
147
Minions Killed
124
0
Camps Cleared
0
549,424
Distance Traveled
463,082
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,221
644
26
5
0
116,262
0
W
Rama
3,755
751
40
8
0
97,522
0
L
Nemesis
3,690
738
23
5
0
135,976
0
W
Vamana
3,895
779
46
9
0
109,835
0
W
Scylla
3,268
654
21
4
0
93,041
0
W
Ne Zha
3,364
673
32
6
0
120,456
0
L
Lancelot
2,430
486
0
0
0
0
0
L
Skadi
3,570
714
40
8
0
96,002
2
L
Janus
4,029
806
35
7
0
114,842
0
W
Bacchus
3,439
688
8
2
0
128,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role