Player Matchup

Ymir
Ymir
Rhode
Ymir
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Party 1
Anhur
Anhur
TacoElite619
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,500 Elo+
Party 1
Scylla
Scylla
lSoml
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
loudog12
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
rwhite1991
Kukulkan
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 45L
1,500 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,500 Elo+

VS

Team Averages
Level 87
1,500 SR
1,455 Elo+
Danzaburou
Danzaburou
Bmx1swere1ts4t
Danzaburou
Level 60
God Stats
2W - 6L
1,500 SR
Queue Stats
554W - 524L
1,432 Elo+
Party 2
Vamana
Vamana
Healer-tank
Vamana
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Achilles
Achilles
XxJokerRebornxX
Achilles
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
366W - 369L
1,432 Elo+
Party 2
Ullr
Ullr
ll Kermit80 ll
Ullr
Level 123
God Stats
2W - 6L
1,500 SR
Queue Stats
194W - 206L
1,478 Elo+
Solo
Thoth
Thoth
saltysammy
Thoth
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 195L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Rhode
Ymir
14
3 / 2 / 15
8,861
886
3,918
13,653
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 15
8,352
835
8,753
12,513
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
lSoml
Scylla
18
13 / 3 / 14
10,475
1,048
24,063
9,163
4,494
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
loudog12
Chiron
15
2 / 1 / 15
8,509
851
11,578
9,095
4,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
rwhite1991
Kukulkan
16
8 / 1 / 12
9,984
998
15,000
6,690
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bmx1swere1ts4t
Danzaburou
13
1 / 8 / 3
7,360
736
5,806
12,831
4,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
14
1 / 3 / 5
8,171
817
3,559
13,912
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
15
1 / 6 / 2
7,832
783
9,523
17,464
10,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 6 / 3
7,090
709
3,985
11,302
3,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thoth
16
5 / 6 / 2
9,982
998
13,100
11,686
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
29
Kills
9
9
Deaths
29
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bmx1swere1ts4t
Danzaburou
1
8
3
0.31
L
Vamana
1
3
5
1.17
W
Ymir
Rhode
Ymir
3
2
15
5.25
W
3
2
15
5.25
L
Achilles
1
6
2
0.33
W
Scylla
lSoml
Scylla
13
3
14
6.67
L
1
6
3
0.42
W
Chiron
loudog12
Chiron
2
1
15
9.5
W
Kukulkan
rwhite1991
Kukulkan
8
1
12
14
L
Thoth
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,312
Damage
35,973
51,114
Taken
67,195
36,396
Mitigated
35,189
21,869
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bmx1swere1ts4t
Danzaburou
5,806
1,538
986
1,251
12,831
4,154
0
8,706
4,125
0
14,390
L
Vamana
3,559
1,674
469
3,182
13,912
13,181
0
8,720
5,192
996
9,468
W
Ymir
Rhode
Ymir
3,918
570
314
1,730
13,653
17,974
179
2,981
10,672
9,665
0
W
8,753
6,344
3,614
3,688
12,513
6,066
1,687
2,796
9,717
0
14,339
L
Achilles
9,523
1,365
915
1,792
17,464
10,623
0
8,760
8,704
0
14,909
W
Scylla
lSoml
Scylla
24,063
3,116
1,542
1,198
9,163
4,494
483
2,462
6,701
31,843
3,320
L
3,985
2,036
916
1,536
11,302
3,697
0
7,587
3,715
0
9,924
W
Chiron
loudog12
Chiron
11,578
3,399
2,618
2,198
9,095
4,321
919
3,008
6,087
0
22,308
W
Kukulkan
rwhite1991
Kukulkan
15,000
938
3,006
1,961
6,690
3,541
200
1,956
4,734
32,130
0
L
Thoth
13,100
338
562
1,816
11,686
3,534
0
6,976
4,710
27,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
40,435
123
Minions Killed
96
0
Camps Cleared
0
1,026,549
Distance Traveled
869,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,360
736
17
2
0
160,778
0
L
Vamana
8,171
817
25
3
0
172,711
0
W
Ymir
8,861
886
6
1
0
194,469
0
W
Anhur
8,352
835
8
1
0
199,995
0
L
Achilles
7,832
783
17
2
0
194,176
0
W
Scylla
10,475
1,048
33
3
0
200,524
0
L
Ullr
7,090
709
7
1
0
154,838
0
W
Chiron
8,509
851
25
3
0
211,909
0
W
Kukulkan
9,984
998
51
5
0
219,652
0
L
Thoth
9,982
998
30
3
0
186,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role