Player Matchup

Ne Zha
Ne Zha
Gold IV
аsаp
Ne Zha
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,678 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,500 SR
1,678 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,784 SR
1,521 MMR
Lancelot
Lancelot
Bronze III
Fadja-
Lancelot
Bronze III
Level 81
God Stats
5W - 4L
1,784 SR
Queue Stats
63W - 65L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
аsаp
Ne Zha
15
6 / 0 / 0
8,996
1,125
10,260
9,869
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ah Muzen CabIzanamiUllrSkadiHou Yi

VS

Bans
ChronosBakasuraOlorunFreyaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fadja-
Lancelot
12
0 / 6 / 0
6,513
814
6,807
12,887
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Fadja-
Lancelot
0
6
0
0
W
Ne Zha
аsаp
Ne Zha
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
6,807
9,869
Taken
12,887
4,635
Mitigated
7,749
4,883
Healing
1,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Fadja-
Lancelot
6,807
1,652
0
1,001
12,887
7,749
0
346
12,541
0
33,200
W
Ne Zha
аsаp
Ne Zha
10,260
4,694
0
4,883
9,869
4,635
0
132
9,737
0
48,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,996
Gold Earned
6,513
95
Minions Killed
56
6
Camps Cleared
2
186,754
Distance Traveled
175,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,513
814
56
7
2
175,609
0
W
Ne Zha
8,996
1,125
95
12
6
186,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role