Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Skitka23
Neith
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Sol
Sol
ThePeachClobber
Sol
Level 145
God Stats
14W - 14L
1,820 SR
Queue Stats
268W - 256L
1,504 Elo+
Solo
Hera
Hera
donstarbie
Hera
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Party 2
Bacchus
Bacchus
lIlranlil
Bacchus
Level 8
God Stats
8W - 7L
1,298 SR
Queue Stats
11W - 17L
1,129 Elo+
Party 2
Team Averages
Level 80
1,524 SR
1,427 Elo+

VS

Team Averages
Level 78
1,414 SR
1,509 Elo+
Fenrir
Fenrir
A7xsasuke006x
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,559 Elo+
Party 3
Neith
Neith
BreeMau
Neith
Level 148
God Stats
4W - 5L
1,285 SR
Queue Stats
134W - 131L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
CharLyx006x
Kukulkan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,559 Elo+
Party 3
Surtr
Surtr
Dragulish
Surtr
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
19W - 26L
1,436 Elo+
Party 1
Ravana
Ravana
Jus7e7
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 0 / 2
6,177
618
3,553
7,914
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Skitka23
Neith
9
0 / 2 / 0
5,322
532
4,606
7,368
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 1
6,521
652
6,164
7,905
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 0 / 2
7,067
707
2,780
2,117
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
lIlranlil
Bacchus
7
0 / 0 / 0
5,006
501
1,604
3,599
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,041
504
3,070
7,508
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
BreeMau
Neith
9
1 / 1 / 1
5,335
534
4,018
4,543
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
CharLyx006x
Kukulkan
10
0 / 1 / 0
5,333
533
1,840
3,612
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
Dragulish
Surtr
8
0 / 2 / 0
4,407
441
5,406
10,482
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Jus7e7
Ravana
7
0 / 4 / 0
4,531
453
1,635
8,388
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
2
4
L
1
0
1
1.5
L
Neith
BreeMau
Neith
1
1
1
1.5
L
Kukulkan
CharLyx006x
Kukulkan
0
1
0
0
L
Surtr
Dragulish
Surtr
0
2
0
0
L
Ravana
Jus7e7
Ravana
0
4
0
0
W
Neith
Skitka23
Neith
0
2
0
0
W
2
0
1
2.5
W
3
0
2
4
W
Bacchus
lIlranlil
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
15,969
28,903
Taken
34,533
11,484
Mitigated
14,902
18,473
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,553
1,366
0
8,396
7,914
3,560
34
290
7,540
0
43,837
L
3,070
687
75
3,137
7,508
3,539
0
1,191
6,317
0
15,156
L
Neith
BreeMau
Neith
4,018
1,406
0
1,599
4,543
1,868
0
699
3,844
0
35,224
L
Kukulkan
CharLyx006x
Kukulkan
1,840
0
0
802
3,612
1,101
0
1,259
2,249
40,055
0
L
Surtr
Dragulish
Surtr
5,406
1,812
0
3,668
10,482
5,749
16
4,858
5,624
505
26,053
L
Ravana
Jus7e7
Ravana
1,635
458
0
459
8,388
2,645
0
2,417
5,951
0
24,580
W
Neith
Skitka23
Neith
4,606
2,009
0
1,659
7,368
2,326
0
0
7,368
0
38,118
W
6,164
2,551
0
5,955
7,905
2,350
439
109
7,319
55,116
0
W
2,780
579
0
786
2,117
652
32
636
1,481
51,262
0
W
Bacchus
lIlranlil
Bacchus
1,604
92
843
834
3,599
2,596
0
970
2,629
11,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
24,647
339
Minions Killed
240
0
Camps Cleared
0
969,168
Distance Traveled
998,268
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,177
618
73
7
0
232,993
1
L
Fenrir
5,041
504
18
2
0
220,926
1
L
Neith
5,335
534
73
7
0
167,355
1
L
Kukulkan
5,333
533
73
7
0
204,964
0
L
Surtr
4,407
441
35
4
0
190,380
1
L
Ravana
4,531
453
41
4
0
214,643
2
W
Neith
5,322
532
53
5
0
176,442
1
W
Sol
6,521
652
91
9
0
170,805
0
W
Hera
7,067
707
107
11
0
202,276
2
W
Bacchus
5,006
501
15
2
0
186,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role