Player Matchup

Surtr
Surtr
 
Surtr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lexismokekush
Izanami
Level 98
God Stats
4W - 4L
1,631 SR
Queue Stats
24W - 37L
1,226 Elo+
Party 1
Ares
Ares
Miralax
Ares
Level 176
God Stats
5W - 4L
1,500 SR
Queue Stats
306W - 393L
1,131 Elo+
Party 1
Bakasura
Bakasura
PrestoDynamo
Bakasura
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 1
Scylla
Scylla
TheAvigO
Scylla
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,226 Elo+
Party 1
Team Averages
Level 112
1,526 SR
1,317 Elo+

VS

Team Averages
Level 108
1,457 SR
1,613 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Bleby
Morgan Le Fay
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
380W - 370L
1,720 Elo+
Party 3
Ganesha
Ganesha
Shwinny
Ganesha
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,630 Elo+
Party 2
Surtr
Surtr
Yomatsuu
Surtr
Level 155
God Stats
2W - 1L
1,285 SR
Queue Stats
22W - 9L
1,630 Elo+
Party 2
Neith
Neith
goldenhedgehog9
Neith
Level 93
God Stats
6W - 7L
1,500 SR
Queue Stats
113W - 114L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 3 / 1
6,389
532
4,727
10,892
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
11
1 / 2 / 2
6,071
506
4,828
8,304
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Miralax
Ares
9
0 / 8 / 0
5,479
457
4,195
13,912
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
PrestoDynamo
Bakasura
12
0 / 5 / 1
6,486
541
3,235
12,139
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
TheAvigO
Scylla
10
0 / 3 / 0
5,709
476
1,376
4,403
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
9 / 0 / 1
8,528
711
11,491
11,409
7,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Bleby
Morgan Le Fay
14
3 / 1 / 4
8,521
710
5,541
4,582
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Shwinny
Ganesha
10
0 / 5 / 8
6,638
553
3,310
13,711
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
Yomatsuu
Surtr
13
7 / 0 / 3
8,145
679
7,635
12,511
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 1
7,603
634
6,014
3,761
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
21
21
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
1
1.17
W
Chaac
 
Chaac
9
0
1
9.5
W
Morgan Le Fay
Bleby
Morgan Le Fay
3
1
4
5
L
Izanami
1
2
2
1
L
Ares
Miralax
Ares
0
8
0
0
L
Bakasura
PrestoDynamo
Bakasura
0
5
1
0.1
W
Ganesha
Shwinny
Ganesha
0
5
8
0.8
L
Scylla
TheAvigO
Scylla
0
3
0
0
W
Surtr
Yomatsuu
Surtr
7
0
3
8.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
33,991
49,650
Taken
45,974
30,900
Mitigated
25,385
8,310
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,727
2,287
0
1,706
10,892
9,709
0
2,352
8,540
1,061
27,345
W
Chaac
 
Chaac
11,491
2,937
0
6,128
11,409
7,250
1,599
3,284
7,315
0
62,876
W
Morgan Le Fay
Bleby
Morgan Le Fay
5,541
770
0
1,259
4,582
2,068
0
691
3,849
77,496
1,370
L
Izanami
4,828
3,582
0
2,738
8,304
3,129
0
1,666
6,638
0
47,905
L
Ares
Miralax
Ares
4,195
511
0
924
13,912
12,118
0
23
13,889
31,888
0
L
Bakasura
PrestoDynamo
Bakasura
3,235
2,655
0
2,942
12,139
4,591
0
2,988
9,151
0
39,540
W
Ganesha
Shwinny
Ganesha
3,310
473
321
2,317
13,711
8,020
29
985
12,461
16,063
0
L
Scylla
TheAvigO
Scylla
1,376
427
0
0
4,403
1,353
0
1,939
2,464
36,943
0
W
Surtr
Yomatsuu
Surtr
7,635
4,239
0
5,781
12,511
6,298
113
490
11,672
1,170
58,381
W
6,014
2,205
0
2,328
3,761
1,749
66
47
3,673
0
60,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
39,435
324
Minions Killed
445
0
Camps Cleared
0
1,136,891
Distance Traveled
1,214,178
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,389
532
38
3
0
251,992
0
W
Chaac
8,528
711
84
7
0
225,268
0
W
Morgan Le Fay
8,521
710
135
11
0
238,563
5
L
Izanami
6,071
506
84
7
0
230,431
8
L
Ares
5,479
457
48
4
0
230,851
5
L
Bakasura
6,486
541
89
7
0
257,719
0
W
Ganesha
6,638
553
1
0
0
243,286
2
L
Scylla
5,709
476
65
5
0
165,898
4
W
Surtr
8,145
679
96
8
0
300,915
0
W
Neith
7,603
634
129
11
0
206,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role