Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Bronze III
CallMePoppaPerc
Eset
Bronze III
Level 107
God Stats
9W - 17L
1,500 SR
Queue Stats
292W - 303L
1,600 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
PrimaryPadma
Kumbhakarna
Bronze III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,572 MMR
Party 3
Nemesis
Nemesis
Bronze III
RealCanadianEh
Nemesis
Bronze III
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 11L
1,546 MMR
Solo
Cupid
Cupid
Bronze III
ViaIntake
Cupid
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,539 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,500 SR
1,551 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,522 SR
1,532 MMR
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Lexions
Thanatos
Silver I
Level 163
God Stats
6W - 7L
1,773 SR
Queue Stats
174W - 150L
1,539 MMR
Party 2
Merlin
Merlin
Bronze III
NarutoTFW
Merlin
Bronze III
Level 106
God Stats
3W - 3L
1,337 SR
Queue Stats
21W - 31L
1,554 MMR
Solo
Izanami
Izanami
Silver I
TheAzteckLA
Izanami
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 157L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 7 / 0
5,825
448
2,456
9,491
4,163
10
0 / 6 / 3
6,159
474
3,642
8,557
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
PrimaryPadma
Kumbhakarna
10
1 / 0 / 2
6,764
520
2,459
10,108
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
9 / 3 / 1
7,924
610
11,321
12,124
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
ViaIntake
Cupid
11
0 / 2 / 2
6,308
485
3,259
8,661
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ZeusMorgan Le FayAtlas

VS

Bans
He BoAwilixIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 1 / 2
8,564
659
8,397
9,142
7,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
12
2 / 0 / 3
7,472
575
3,966
8,805
6,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Lexions
Thanatos
14
7 / 2 / 5
8,881
683
9,377
11,084
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
NarutoTFW
Merlin
12
2 / 5 / 3
7,437
572
4,541
7,249
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TheAzteckLA
Izanami
13
1 / 2 / 1
7,595
584
6,575
7,505
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
18
18
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
7
0
0
W
Ao Kuang
 
Ao Kuang
6
1
2
7
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
0
6
3
0.25
W
Thanatos
Lexions
Thanatos
7
2
5
4.75
W
Merlin
NarutoTFW
Merlin
2
5
3
0.7
L
Kumbhakarna
PrimaryPadma
Kumbhakarna
1
0
2
2
L
9
3
1
3.17
W
Izanami
TheAzteckLA
Izanami
1
2
1
0.75
L
Cupid
ViaIntake
Cupid
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
32,856
48,941
Taken
43,785
20,487
Mitigated
22,459
13,083
Healing
24,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,456
357
0
2,320
9,491
4,163
0
5,128
3,219
33,877
0
W
Ao Kuang
 
Ao Kuang
8,397
1,787
0
4,710
9,142
7,391
465
2,576
6,491
54,128
0
W
Sylvanus
 
Sylvanus
3,966
1,200
3,099
4,286
8,805
6,392
0
1,198
7,564
29,143
0
L
3,642
308
0
1,207
8,557
2,723
0
4,342
3,960
35,425
0
W
Thanatos
Lexions
Thanatos
9,377
3,735
0
10,272
11,084
3,925
0
1,834
9,158
0
70,268
W
Merlin
NarutoTFW
Merlin
4,541
108
0
306
7,249
2,178
29
1,566
5,450
47,682
844
L
Kumbhakarna
PrimaryPadma
Kumbhakarna
2,459
575
0
2,221
10,108
5,840
103
1,841
8,267
14,086
0
L
11,321
5,768
0
2,884
12,124
5,134
0
2,888
9,191
0
53,628
W
Izanami
TheAzteckLA
Izanami
6,575
4,533
0
2,096
7,505
2,573
455
1,218
6,287
0
63,352
L
Cupid
ViaIntake
Cupid
3,259
1,678
689
3,762
8,661
2,627
602
1,119
7,542
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
39,949
290
Minions Killed
450
0
Camps Cleared
0
1,277,101
Distance Traveled
1,339,516
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,825
448
64
5
0
210,563
1
W
Ao Kuang
8,564
659
100
8
0
255,337
0
W
Sylvanus
7,472
575
33
3
0
251,856
2
L
Eset
6,159
474
58
4
0
234,374
4
W
Thanatos
8,881
683
102
8
0
337,418
0
W
Merlin
7,437
572
93
7
0
252,743
0
L
Kumbhakarna
6,764
520
24
2
0
269,086
9
L
Nemesis
7,924
610
71
5
0
312,873
0
W
Izanami
7,595
584
122
9
0
242,162
2
L
Cupid
6,308
485
73
6
0
250,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role