Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GodlyPro39
Jormungandr
Level 68
God Stats
4W - 2L
1,715 SR
Queue Stats
74W - 94L
1,433 Elo+
Solo
Agni
Agni
Jefferymaster
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,727 Elo+
Solo
Sun Wukong
Sun Wukong
Royshback
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,439 Elo+
Solo
Serqet
Serqet
TheEternalRain
Serqet
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
596W - 569L
1,462 Elo+
Solo
Team Averages
Level 101
1,543 SR
1,512 Elo+

VS

Team Averages
Level 91
1,500 SR
1,358 Elo+
Cthulhu
Cthulhu
Donjuan82
Cthulhu
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
742W - 733L
1,500 Elo+
Solo
Charybdis
Charybdis
GgT JTuc
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
King Arthur
King Arthur
GgT JV
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
Lancelot
Lancelot
GgT June
Lancelot
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
Bastet
Bastet
Talimane
Bastet
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
333W - 364L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 2 / 17
8,444
844
11,222
11,634
4,968
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GodlyPro39
Jormungandr
16
4 / 1 / 17
9,111
911
7,932
19,678
17,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 4 / 12
9,054
905
14,110
9,240
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Royshback
Sun Wukong
17
7 / 2 / 14
9,472
947
9,633
14,902
9,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 17
8,310
831
8,829
12,902
12,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Donjuan82
Cthulhu
14
1 / 6 / 7
7,763
776
10,749
14,444
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
GgT JTuc
Charybdis
13
2 / 6 / 3
7,689
769
6,801
11,579
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GgT JV
King Arthur
13
1 / 6 / 3
7,499
750
7,993
14,035
15,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
GgT June
Lancelot
10
0 / 6 / 4
6,618
662
5,717
9,701
4,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Talimane
Bastet
17
6 / 1 / 4
8,758
876
17,643
11,551
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
25
Kills
10
11
Deaths
25
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
17
6.25
L
Cthulhu
Donjuan82
Cthulhu
1
6
7
0.75
L
Charybdis
GgT JTuc
Charybdis
2
6
3
0.58
L
King Arthur
GgT JV
King Arthur
1
6
3
0.42
L
Lancelot
GgT June
Lancelot
0
6
4
0.33
W
Jormungandr
GodlyPro39
Jormungandr
4
1
17
12.5
W
8
4
12
3.5
W
Sun Wukong
Royshback
Sun Wukong
7
2
14
7
L
Bastet
Talimane
Bastet
6
1
4
8
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,726
Damage
48,903
68,356
Taken
61,310
48,649
Mitigated
47,592
29,297
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,222
839
2,210
5,010
11,634
4,968
347
2,644
8,990
22,082
0
L
Cthulhu
Donjuan82
Cthulhu
10,749
101
1,015
1,189
14,444
15,670
0
5,485
8,659
22,302
0
L
Charybdis
GgT JTuc
Charybdis
6,801
2,999
0
1,108
11,579
5,729
0
5,941
5,411
0
14,299
L
King Arthur
GgT JV
King Arthur
7,993
1,225
226
189
14,035
15,487
0
7,965
5,865
0
14,398
L
Lancelot
GgT June
Lancelot
5,717
1,132
0
440
9,701
4,930
0
6,326
3,201
0
10,556
W
Jormungandr
GodlyPro39
Jormungandr
7,932
2,789
841
8,331
19,678
17,417
496
2,620
17,058
24,212
0
W
14,110
2,377
266
1,417
9,240
3,545
492
1,038
8,202
17,072
2,252
W
Sun Wukong
Royshback
Sun Wukong
9,633
1,750
2,990
5,435
14,902
9,740
672
2,304
12,598
0
24,837
L
Bastet
Talimane
Bastet
17,643
1,717
738
5,788
11,551
5,776
78
5,891
5,486
0
29,133
W
8,829
1,878
1,688
1,109
12,902
12,979
380
2,143
10,759
0
9,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
38,327
124
Minions Killed
98
0
Camps Cleared
0
994,327
Distance Traveled
944,680
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,444
844
23
2
0
179,607
0
L
Cthulhu
7,763
776
15
2
0
183,366
0
L
Charybdis
7,689
769
24
2
0
154,791
0
L
King Arthur
7,499
750
16
2
0
171,444
0
L
Lancelot
6,618
662
12
1
0
189,520
0
W
Jormungandr
9,111
911
29
3
0
205,473
0
W
Agni
9,054
905
17
2
0
174,581
0
W
Sun Wukong
9,472
947
43
4
0
209,671
0
L
Bastet
8,758
876
31
3
0
245,559
0
W
Serqet
8,310
831
12
1
0
224,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role