Player Matchup

Loki
Loki
 
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
UnholyTrinity69
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,316 Elo+
Party 2
Ishtar
Ishtar
chars_angel
Ishtar
Level 167
God Stats
7W - 15L
1,500 SR
Queue Stats
116W - 130L
1,378 Elo+
Party 2
King Arthur
King Arthur
slashface19
King Arthur
Level 210
God Stats
5W - 8L
1,500 SR
Queue Stats
322W - 303L
1,670 Elo+
Party 2
Team Averages
Level 155
1,500 SR
1,473 Elo+

VS

Team Averages
Level 121
1,465 SR
1,196 Elo+
Tyr
Tyr
SPG MEGA C
Tyr
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
523W - 516L
1,084 Elo+
Party 1
Surtr
Surtr
SoulLikanz
Surtr
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 253L
1,120 Elo+
Party 1
Janus
Janus
sirchuleta25
Janus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 85L
1,120 Elo+
Party 1
Da Ji
Da Ji
tupicador1
Da Ji
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 86L
1,285 Elo+
Party 1
Izanami
Izanami
yuckyjewueld
Izanami
Level 66
God Stats
4W - 6L
1,324 SR
Queue Stats
418W - 413L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 6 / 1
6,779
452
7,818
13,925
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
 
Chang'e
10
1 / 1 / 0
6,591
439
6,567
9,503
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 1 / 1
6,285
419
4,449
12,224
10,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
14
0 / 1 / 0
7,479
499
5,769
12,682
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
slashface19
King Arthur
15
0 / 2 / 0
8,603
574
13,921
15,660
17,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,400
560
7,235
16,644
18,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
12
3 / 1 / 3
7,692
513
8,251
14,575
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 0 / 3
8,236
549
9,948
8,252
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
16
7 / 0 / 2
9,603
640
10,548
13,728
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
yuckyjewueld
Izanami
14
0 / 0 / 3
8,333
556
6,869
9,465
3,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
11
11
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
1
0.08
L
Chang'e
 
Chang'e
1
1
0
1
W
0
0
2
1
W
Surtr
3
1
3
4.5
L
0
1
1
0.5
L
Ishtar
0
1
0
0
W
1
0
3
2.5
L
King Arthur
slashface19
King Arthur
0
2
0
0
W
Da Ji
7
0
2
8
W
Izanami
yuckyjewueld
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,524
Damage
42,851
63,994
Taken
62,664
40,985
Mitigated
44,442
17,976
Healing
25,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,818
1,726
0
448
13,925
4,846
0
2,547
11,378
0
54,859
L
Chang'e
 
Chang'e
6,567
359
1,931
4,815
9,503
3,412
0
3,199
6,304
48,561
0
W
7,235
1,086
0
6,813
16,644
18,167
0
0
16,644
0
74,729
W
Surtr
8,251
1,924
423
6,162
14,575
12,931
22
5,614
8,961
317
22,851
L
4,449
221
0
1,408
12,224
10,015
0
2,791
9,430
22,297
0
L
Ishtar
5,769
2,876
0
6,564
12,682
5,531
0
47
12,635
0
70,312
W
9,948
429
0
563
8,252
3,016
162
2,166
6,086
83,126
0
L
King Arthur
slashface19
King Arthur
13,921
1,616
0
2,810
15,660
17,181
0
1,565
14,082
0
91,165
W
Da Ji
10,548
3,341
0
5,870
13,728
6,432
0
2,425
11,303
0
86,261
W
Izanami
yuckyjewueld
Izanami
6,869
5,138
0
5,703
9,465
3,896
2,054
811
8,654
0
78,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
42,264
464
Minions Killed
555
0
Camps Cleared
0
1,402,133
Distance Traveled
1,643,023
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,779
452
78
5
0
319,495
0
L
Chang'e
6,591
439
102
7
0
213,944
1
W
Tyr
8,400
560
128
9
0
313,387
0
W
Surtr
7,692
513
13
1
0
325,076
0
L
Geb
6,285
419
26
2
0
317,130
0
L
Ishtar
7,479
499
104
7
0
258,585
0
W
Janus
8,236
549
146
10
0
345,624
3
L
King Arthur
8,603
574
154
10
0
292,979
2
W
Da Ji
9,603
640
126
8
0
380,367
0
W
Izanami
8,333
556
142
9
0
278,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role