Player Matchup

Scylla
Scylla
Bronze III
ClearForkColts03
Scylla
Bronze III
Level 128
God Stats
38W - 33L
1,516 SR
Queue Stats
120W - 98L
1,483 MMR
Party 1
Maui
Maui
Bronze III
SmiterMan24
Maui
Bronze III
Level 96
God Stats
42W - 36L
1,516 SR
Queue Stats
149W - 126L
1,545 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
chans54
Guan Yu
Bronze III
Level 107
God Stats
10W - 13L
1,500 SR
Queue Stats
301W - 302L
1,483 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,510 SR
1,504 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,500 SR
1,447 MMR
Cthulhu
Cthulhu
Bronze III
IDARTH ZADDY
Cthulhu
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,341 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Mixxer18
Danzaburou
Bronze III
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Solo
Hera
Hera
Bronze III
SolitaryLifeline
Hera
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
10,578
814
19,988
5,116
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 12
9,955
766
5,221
15,718
21,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
chans54
Guan Yu
16
7 / 1 / 6
10,527
810
12,175
14,531
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaJormungandrAh Muzen CabHadesAo Kuang

VS

Bans
AtlasArtioCernunnosCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IDARTH ZADDY
Cthulhu
13
0 / 3 / 2
8,788
676
6,957
16,562
18,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Mixxer18
Danzaburou
14
3 / 4 / 0
9,217
709
9,990
14,155
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 2
8,076
621
7,116
13,552
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Cthulhu
IDARTH ZADDY
Cthulhu
0
3
2
0.33
L
Danzaburou
Mixxer18
Danzaburou
3
4
0
0.75
W
0
2
12
3
L
0
8
2
0.13
W
Guan Yu
chans54
Guan Yu
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,384
Damage
24,063
35,365
Taken
44,269
42,350
Mitigated
28,373
9,950
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,988
1,156
0
383
5,116
2,485
2,393
2,586
2,530
71,584
1,609
L
Cthulhu
IDARTH ZADDY
Cthulhu
6,957
512
575
2,616
16,562
18,548
0
9,082
7,195
24,559
0
L
Danzaburou
Mixxer18
Danzaburou
9,990
4,447
0
3,642
14,155
5,243
648
7,829
6,051
0
40,441
W
5,221
953
0
3,472
15,718
21,550
275
5,843
9,875
16,292
0
L
7,116
1,758
0
500
13,552
4,582
72
7,868
5,412
24,277
0
W
Guan Yu
chans54
Guan Yu
12,175
450
1,932
4,163
14,531
18,315
652
5,664
8,867
0
27,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
26,081
163
Minions Killed
133
0
Camps Cleared
0
774,783
Distance Traveled
663,453
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,578
814
105
8
0
245,106
0
L
Cthulhu
8,788
676
35
3
0
246,050
0
L
Danzaburou
9,217
709
58
4
0
235,596
0
W
Maui
9,955
766
16
1
0
251,475
2
L
Hera
8,076
621
40
3
0
181,807
0
W
Guan Yu
10,527
810
42
3
0
278,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role