Player Matchup

Ne Zha
Ne Zha
LuffyisGod
Ne Zha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
XxNeverLuckyfr
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
iloveiloveilove
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Atlas
Atlas
stallcop44
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Izanami
Izanami
xXsyferXx
Izanami
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,500 Elo+

VS

Team Averages
Level 61
1,551 SR
1,380 Elo+
Zeus
Zeus
B100DL3SS
Zeus
Level 39
God Stats
2W - 1L
1,289 SR
Queue Stats
92W - 95L
1,175 Elo+
Solo
Surtr
Surtr
BurningMaple673
Surtr
Level 79
God Stats
3W - 0L
1,733 SR
Queue Stats
80W - 69L
1,387 Elo+
Party 1
Sol
Sol
DaDabGuy
Sol
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 3
Fenrir
Fenrir
FangedAlloy65
Fenrir
Level 38
God Stats
3W - 1L
1,733 SR
Queue Stats
195W - 192L
1,338 Elo+
Party 1
Horus
Horus
ThiccNicck
Horus
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LuffyisGod
Ne Zha
6
0 / 5 / 4
4,309
431
2,030
6,773
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

The Morrigan
XxNeverLuckyfr
The Morrigan
8
0 / 4 / 3
4,975
498
3,614
5,809
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
8
1 / 4 / 0
5,108
511
1,901
8,083
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
7
2 / 3 / 0
5,213
521
2,622
8,574
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xXsyferXx
Izanami
7
0 / 3 / 2
4,438
444
2,714
6,673
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 1 / 1
6,540
654
4,356
4,536
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
4 / 1 / 5
6,033
603
7,109
8,766
8,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 0 / 3
6,338
634
6,889
6,168
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
6 / 3 / 5
6,328
633
3,835
7,559
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
9
2 / 0 / 4
5,874
587
2,104
4,808
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
3
Kills
19
19
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
1
3.5
W
4
1
5
6.5
W
4
0
3
5.5
W
6
3
5
2.83
L
Ne Zha
LuffyisGod
Ne Zha
0
5
4
0.4
W
Horus
2
0
4
4
L
The Morrigan
XxNeverLuckyfr
The Morrigan
0
4
3
0.38
L
Thanatos
1
4
0
0.25
L
Atlas
2
3
0
0.67
L
Izanami
xXsyferXx
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,881
Damage
24,293
35,912
Taken
31,837
15,483
Mitigated
17,292
7,001
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,356
544
0
1,272
4,536
1,507
0
1,937
2,561
42,757
240
W
7,109
1,996
0
1,768
8,766
8,551
161
1,021
7,425
3,189
28,272
W
6,889
3,696
0
4,600
6,168
1,867
0
724
5,444
55,483
0
W
3,835
947
0
1,046
7,559
2,614
0
1,207
6,320
0
24,037
L
Ne Zha
LuffyisGod
Ne Zha
2,030
750
0
838
6,773
2,942
0
1,857
4,916
0
9,089
W
Horus
2,104
1,135
811
3,424
4,808
2,753
0
1,171
3,637
0
13,117
L
The Morrigan
XxNeverLuckyfr
The Morrigan
3,614
1,483
0
629
5,809
2,038
0
2,861
2,906
25,430
702
L
Thanatos
1,901
795
0
3,720
8,083
3,328
0
626
7,457
0
25,460
L
Atlas
2,622
1,277
0
712
8,574
4,917
0
3,915
4,659
10,916
0
L
Izanami
xXsyferXx
Izanami
2,714
2,126
0
1,102
6,673
2,258
0
3,976
2,697
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
31,113
175
Minions Killed
313
0
Camps Cleared
0
922,100
Distance Traveled
971,380
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,540
654
95
10
0
194,717
2
W
Surtr
6,033
603
55
6
0
189,356
2
W
Sol
6,338
634
100
10
0
184,511
0
W
Fenrir
6,328
633
48
5
0
214,612
0
L
Ne Zha
4,309
431
20
2
0
188,628
0
W
Horus
5,874
587
15
2
0
188,184
0
L
The Morrigan
4,975
498
44
4
0
172,942
0
L
Thanatos
5,108
511
52
5
0
193,168
0
L
Atlas
5,213
521
11
1
0
183,309
1
L
Izanami
4,438
444
48
5
0
184,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role