Player Matchup

Ullr
Ullr
 
Ullr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Comedovvn
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,371 Elo+
Solo
Artio
Artio
Siskin_Lane
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,539 Elo+
Solo
Yemoja
Yemoja
ThatGrayGuy
Yemoja
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 107L
1,560 Elo+
Solo
Janus
Janus
sleepyui
Janus
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 81L
1,249 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,444 Elo+

VS

Team Averages
Level 109
1,500 SR
1,516 Elo+
Hera
Hera
MonsieurCrabcan
Hera
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
200W - 188L
1,542 Elo+
Solo
Scylla
Scylla
SmokeDoggLoKi
Scylla
Level 85
God Stats
18W - 17L
1,500 SR
Queue Stats
1,885W - 1,896L
1,539 Elo+
Solo
Yemoja
Yemoja
Vexity
Yemoja
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 136L
1,500 Elo+
Solo
Serqet
Serqet
kidtommie
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
vonwurm
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
5 / 5 / 5
9,378
782
16,289
16,150
7,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

1
0 / 0 / 0
3,032
253
0
486
76
14
2 / 6 / 6
7,986
666
4,363
18,598
23,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
17
1 / 2 / 9
8,509
709
3,185
11,940
7,680
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
sleepyui
Janus
18
6 / 3 / 4
10,503
875
18,692
15,144
6,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
9,877
823
19,383
13,116
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 2 / 6
10,735
895
18,873
9,756
4,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Vexity
Yemoja
17
0 / 1 / 14
10,214
851
2,077
13,440
14,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
kidtommie
Serqet
15
4 / 5 / 7
9,369
781
11,446
12,915
7,518
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
vonwurm
Chernobog
14
0 / 3 / 6
8,755
730
6,610
10,385
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
14
Kills
16
16
Deaths
15
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
5
5
1.5
L
0
0
0
0
W
5
4
7
2.13
L
2
6
6
0.83
W
7
2
6
5
L
Yemoja
1
2
9
2.75
W
Yemoja
Vexity
Yemoja
0
1
14
7
W
Serqet
kidtommie
Serqet
4
5
7
1.5
L
Janus
sleepyui
Janus
6
3
4
2.67
W
Chernobog
vonwurm
Chernobog
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
58,389
62,318
Taken
59,612
45,077
Mitigated
38,469
22,153
Healing
25,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,289
4,775
0
1,108
16,150
7,146
0
11,191
4,887
0
32,206
L
0
0
0
0
486
76
0
0
486
0
0
W
19,383
4,235
196
1,777
13,116
7,241
124
6,353
6,763
37,779
1,227
L
4,363
404
1,385
3,514
18,598
23,378
0
9,291
8,407
7,726
0
W
18,873
622
1,187
990
9,756
4,387
1,378
3,475
6,281
36,137
3,017
L
Yemoja
3,185
1,018
8,159
2,571
11,940
7,680
0
7,765
4,175
8,729
0
W
Yemoja
Vexity
Yemoja
2,077
771
13,995
5,527
13,440
14,090
987
5,722
7,718
5,413
0
W
Serqet
kidtommie
Serqet
11,446
1,754
618
347
12,915
7,518
759
6,076
6,839
0
12,980
L
Janus
sleepyui
Janus
18,692
882
2,079
3,337
15,144
6,797
0
9,557
5,319
48,316
0
W
Chernobog
vonwurm
Chernobog
6,610
2,460
0
1,089
10,385
5,233
1,839
4,614
5,771
0
20,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
48,950
105
Minions Killed
141
0
Camps Cleared
0
753,431
Distance Traveled
1,048,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,378
782
28
2
0
150,344
0
L
Sol
3,032
253
0
0
0
0
0
W
Hera
9,877
823
48
4
0
214,238
0
L
Artio
7,986
666
2
0
0
165,441
0
W
Scylla
10,735
895
48
4
0
187,104
0
L
Yemoja
8,509
709
5
0
0
201,860
0
W
Yemoja
10,214
851
6
1
0
216,109
0
W
Serqet
9,369
781
9
1
0
222,301
0
L
Janus
10,503
875
70
6
0
235,786
0
W
Chernobog
8,755
730
30
3
0
209,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role