Player Matchup

Kuzenbo
Kuzenbo
DoctorRojano
Kuzenbo
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 31L
1,231 Elo+
Party 1
Eset
Eset
Obiss
Eset
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 162L
1,793 Elo+
Solo
Skadi
Skadi
PagyGamii
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1
Guan Yu
Guan Yu
bleachboyz2001
Guan Yu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dagen4345
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,451 Elo+

VS

Team Averages
Level 57
1,586 SR
1,618 Elo+
Janus
Janus
GeorgeJetson150
Janus
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 23L
1,617 Elo+
Solo
Izanami
Izanami
Qweeshey
Izanami
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 39L
1,787 Elo+
Solo
Sylvanus
Sylvanus
XxJetFighterxX
Sylvanus
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 109L
1,758 Elo+
Solo
Neith
Neith
icehockeydragn42
Neith
Level 41
God Stats
0W - 3L
1,715 SR
Queue Stats
72W - 114L
1,500 Elo+
Solo
Rama
Rama
o0Bani0o
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoctorRojano
Kuzenbo
18
2 / 0 / 18
11,285
868
11,373
19,639
18,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eset
Obiss
Eset
17
2 / 4 / 13
10,192
784
16,410
16,742
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
PagyGamii
Skadi
18
6 / 4 / 13
10,978
844
12,041
17,225
8,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 4 / 9
8,879
683
4,594
17,328
19,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
dagen4345
Tsukuyomi
18
12 / 6 / 6
12,476
960
19,983
20,749
10,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,391
722
16,556
10,571
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Qweeshey
Izanami
16
5 / 4 / 8
9,707
747
12,607
12,570
5,424
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
15
1 / 4 / 12
9,739
749
10,275
16,972
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 6 / 11
8,627
664
8,734
13,599
5,305
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
18
8 / 4 / 9
10,891
838
24,121
16,835
7,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
22
Kills
18
18
Deaths
22
59
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DoctorRojano
Kuzenbo
2
0
18
11
L
4
4
6
1.75
W
Eset
Obiss
Eset
2
4
13
2.13
W
Skadi
PagyGamii
Skadi
6
4
13
3.13
L
Izanami
Qweeshey
Izanami
5
4
8
2.25
L
Sylvanus
1
4
12
1.75
W
0
4
9
1.13
W
Tsukuyomi
dagen4345
Tsukuyomi
12
6
6
2.5
L
0
6
11
0.92
L
Rama
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,401
Damage
72,293
91,683
Taken
70,547
65,597
Mitigated
38,506
44,506
Healing
25,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DoctorRojano
Kuzenbo
11,373
4,910
2,132
11,157
19,639
18,661
877
6,131
13,508
23,735
0
L
16,556
350
987
1,912
10,571
3,961
159
3,838
6,733
37,796
0
W
Eset
Obiss
Eset
16,410
1,202
3,859
4,277
16,742
8,247
1,062
5,107
11,635
35,066
882
W
Skadi
PagyGamii
Skadi
12,041
4,584
1,610
2,303
17,225
8,272
3,097
5,113
12,112
0
34,430
L
Izanami
Qweeshey
Izanami
12,607
6,223
2,890
2,430
12,570
5,424
0
4,187
8,383
0
28,326
L
Sylvanus
10,275
2,408
4,094
4,544
16,972
16,777
162
7,587
9,385
13,521
0
W
4,594
429
8,527
5,365
17,328
19,739
400
5,294
12,034
0
14,342
W
Tsukuyomi
dagen4345
Tsukuyomi
19,983
5,170
960
4,316
20,749
10,678
2,648
5,186
15,563
0
29,909
L
8,734
3,157
370
2,765
13,599
5,305
235
4,177
9,422
0
20,546
L
Rama
24,121
18,919
594
4,496
16,835
7,039
1,231
7,612
9,223
0
41,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,810
Gold Earned
48,355
163
Minions Killed
141
0
Camps Cleared
0
1,281,237
Distance Traveled
1,042,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,285
868
26
2
0
308,085
0
L
Janus
9,391
722
43
3
0
223,824
0
W
Eset
10,192
784
65
5
0
236,273
0
W
Skadi
10,978
844
42
3
0
247,721
0
L
Izanami
9,707
747
27
2
0
217,605
0
L
Sylvanus
9,739
749
5
0
0
191,751
0
W
Guan Yu
8,879
683
15
1
0
247,091
0
W
Tsukuyomi
12,476
960
15
1
0
242,067
0
L
Neith
8,627
664
23
2
0
206,740
0
L
Rama
10,891
838
43
3
0
202,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role