Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Andrew Wate
Geb
Bronze III
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
415W - 414L
1,554 MMR
Solo
Guan Yu
Guan Yu
Silver II
RealSinatra
Guan Yu
Silver II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 43L
1,554 MMR
Solo
Janus
Janus
Silver II
RunThaTrap
Janus
Silver II
Level 156
God Stats
14W - 9L
1,874 SR
Queue Stats
136W - 133L
1,555 MMR
Solo
Skadi
Skadi
Bronze III
Sip of Sunshine
Skadi
Bronze III
Level 41
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,575 SR
1,544 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,579 SR
1,543 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver I
Drαx
Tyr
Silver I
Level 184
God Stats
17W - 13L
1,897 SR
Queue Stats
272W - 265L
1,554 MMR
Party 1
Chronos
Chronos
Bronze III
FriedYawn
Chronos
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 32L
1,561 MMR
Party 2
Ares
Ares
Silver II
TheBigFawge
Ares
Silver II
Level 47
God Stats
6W - 1L
1,500 SR
Queue Stats
207W - 171L
1,538 MMR
Solo
Neith
Neith
Bronze III
hoρe
Neith
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 4
6,359
578
5,508
10,677
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 4
5,275
480
2,685
7,570
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
RealSinatra
Guan Yu
11
5 / 1 / 1
6,815
620
9,015
11,075
7,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
9
2 / 4 / 0
5,419
493
5,540
6,576
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,758
433
511
5,457
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
ThanatosKaliKhepri

VS

Bans
LokiOlorunHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 4
6,997
636
7,139
9,623
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Drαx
Tyr
11
2 / 2 / 0
7,042
640
2,346
8,583
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Chronos
FriedYawn
Chronos
12
0 / 1 / 2
7,155
650
6,465
6,555
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 2 / 3
6,407
582
4,993
8,764
5,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
hoρe
Neith
13
3 / 1 / 2
7,822
711
8,988
7,020
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
12
12
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
4
0.75
W
Fenrir
 
Fenrir
5
2
4
3.5
L
0
1
4
2
W
Tyr
Drαx
Tyr
2
2
0
1
W
Chronos
FriedYawn
Chronos
0
1
2
1
L
Guan Yu
RealSinatra
Guan Yu
5
1
1
5.5
L
Janus
2
4
0
0.5
L
0
2
0
0
W
2
2
3
1.75
W
Neith
hoρe
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
29,931
41,355
Taken
40,545
20,484
Mitigated
18,587
5,509
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,508
2,284
0
770
10,677
3,753
0
1,548
9,129
0
46,061
W
Fenrir
 
Fenrir
7,139
2,200
0
1,365
9,623
3,574
0
2,260
7,363
0
37,491
L
2,685
643
0
1,045
7,570
5,893
0
4,775
2,795
9,435
0
W
Tyr
Drαx
Tyr
2,346
239
0
3,629
8,583
4,651
0
0
8,583
0
42,549
W
Chronos
FriedYawn
Chronos
6,465
3,221
0
1,243
6,555
2,340
5,420
2,274
4,281
59,588
0
L
Guan Yu
RealSinatra
Guan Yu
9,015
1,589
135
2,429
11,075
7,527
0
3,406
7,669
0
44,125
L
Janus
5,540
793
0
930
6,576
2,069
0
1,317
5,259
39,613
0
L
511
199
0
200
5,457
1,242
0
412
5,045
0
25,868
W
4,993
408
927
1,177
8,764
5,277
54
2,836
5,928
18,492
0
W
Neith
hoρe
Neith
8,988
4,890
0
2,312
7,020
2,745
2,518
855
6,165
0
71,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
35,423
273
Minions Killed
394
0
Camps Cleared
0
1,114,338
Distance Traveled
1,138,226
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,359
578
79
7
0
276,073
0
W
Fenrir
6,997
636
54
5
0
272,128
3
L
Geb
5,275
480
13
1
0
214,487
4
W
Tyr
7,042
640
87
8
0
235,251
0
W
Chronos
7,155
650
113
10
0
219,605
0
L
Guan Yu
6,815
620
71
6
0
229,266
0
L
Janus
5,419
493
71
6
0
199,173
0
L
Skadi
4,758
433
39
4
0
195,339
0
W
Ares
6,407
582
19
2
0
196,601
2
W
Neith
7,822
711
121
11
0
214,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role