Player Matchup

Nu Wa
Nu Wa
ScarletSetsuna69
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,267 Elo+
Party 2
Neith
Neith
WetFoot69
Neith
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Surtr
Surtr
zaizik66
Surtr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,267 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,344 Elo+

VS

Team Averages
Level 94
1,428 SR
1,171 Elo+
Jing Wei
Jing Wei
Hardok19
Jing Wei
Level 49
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 1L
1,171 Elo+
Party 1
Thanatos
Thanatos
JintanR
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,171 Elo+
Party 1
Merlin
Merlin
PanaTico09
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,624
693
7,066
9,909
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
WetFoot69
Neith
12
2 / 4 / 3
8,452
768
4,706
12,425
2,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Surtr
zaizik66
Surtr
13
2 / 7 / 2
8,649
786
5,994
12,744
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hardok19
Jing Wei
13
3 / 1 / 10
8,713
792
5,105
8,018
2,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JintanR
Thanatos
14
9 / 4 / 7
9,830
894
17,189
11,681
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
PanaTico09
Merlin
17
4 / 1 / 9
10,306
937
8,943
8,352
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
16
16
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Hardok19
Jing Wei
3
1
10
8
W
Thanatos
JintanR
Thanatos
9
4
7
3.13
W
Merlin
PanaTico09
Merlin
4
1
9
8.5
L
1
5
2
0.4
L
Neith
WetFoot69
Neith
2
4
3
0.88
L
Surtr
zaizik66
Surtr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,766
Damage
31,237
35,078
Taken
28,051
13,888
Mitigated
11,879
4,146
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Hardok19
Jing Wei
5,105
3,181
0
1,038
8,018
2,597
594
3,620
4,270
0
32,963
W
Thanatos
JintanR
Thanatos
17,189
5,369
0
10,663
11,681
5,700
1,823
2,305
8,933
0
38,847
W
Merlin
PanaTico09
Merlin
8,943
578
0
1,948
8,352
3,582
790
1,596
6,605
68,135
2,671
L
7,066
2,249
0
767
9,909
1,697
20
1,786
8,123
29,195
0
L
Neith
WetFoot69
Neith
4,706
2,573
0
1,876
12,425
2,739
0
1,801
10,624
0
17,510
L
Surtr
zaizik66
Surtr
5,994
2,429
0
1,503
12,744
9,452
0
4,906
7,838
140
17,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
28,849
98
Minions Killed
201
0
Camps Cleared
0
511,983
Distance Traveled
693,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,713
792
40
4
0
246,895
0
W
Thanatos
9,830
894
38
3
0
243,120
0
W
Merlin
10,306
937
123
11
0
203,805
0
L
Nu Wa
7,624
693
35
3
0
193,675
0
L
Neith
8,452
768
33
3
0
157,058
0
L
Surtr
8,649
786
30
3
0
161,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role