Player Matchup

Surtr
Surtr
Bawskeex
Surtr
Level 20
God Stats
0W - 1L
1,875 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
Ymir
Ymir
BigTimeBussy
Ymir
Level 8
God Stats
3W - 1L
1,590 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
BihIBangBawskee
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,725 Elo+
Party 2
Apollo
Apollo
TerraFurrma
Apollo
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 181L
1,500 Elo+
Party 4
Ares
Ares
stephang
Ares
Level 120
God Stats
10W - 9L
1,500 SR
Queue Stats
316W - 297L
1,500 Elo+
Party 4
Team Averages
Level 42
1,593 SR
1,590 Elo+

VS

Team Averages
Level 66
1,500 SR
1,525 Elo+
Cerberus
Cerberus
Gigajin
Cerberus
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 80L
1,596 Elo+
Solo
Tiamat
Tiamat
GiratinaOrigin
Tiamat
Level 230
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 68L
1,531 Elo+
Party 1
Skadi
Skadi
Hаna
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
ShakFull
Fenrir
Level 37
God Stats
9W - 12L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Party 3
Achilles
Achilles
Swikoon
Achilles
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bawskeex
Surtr
12
4 / 8 / 3
7,540
539
11,367
19,273
20,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
4,116
294
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
15
8 / 4 / 3
9,383
670
16,513
16,473
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
3 / 6 / 2
6,408
458
5,818
12,914
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
11
1 / 4 / 3
6,574
470
7,271
14,494
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gigajin
Cerberus
9
0 / 3 / 8
6,743
482
3,909
14,035
10,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 4
9,851
704
11,243
8,083
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Hаna
Skadi
15
8 / 2 / 3
8,926
638
14,876
11,724
4,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ShakFull
Fenrir
12
5 / 3 / 6
7,942
567
5,153
12,411
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Swikoon
Achilles
13
5 / 6 / 2
8,084
577
9,810
15,269
12,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
16
Kills
21
22
Deaths
16
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bawskeex
Surtr
4
8
3
0.69
L
0
0
0
0
L
Bakasura
8
4
3
2.38
W
Cerberus
Gigajin
Cerberus
0
3
8
1.33
W
3
2
4
2.5
W
Skadi
Hаna
Skadi
8
2
3
4.75
W
Fenrir
ShakFull
Fenrir
5
3
6
2.67
W
Achilles
Swikoon
Achilles
5
6
2
1
L
Apollo
3
6
2
0.67
L
Ares
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
44,991
63,154
Taken
61,522
46,192
Mitigated
38,389
11,792
Healing
24,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bawskeex
Surtr
11,367
4,132
0
3,951
19,273
20,290
60
1,260
17,081
1,025
41,543
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
16,513
12,600
0
2,950
16,473
7,544
0
5,595
10,708
0
64,853
W
Cerberus
Gigajin
Cerberus
3,909
320
2,373
4,326
14,035
10,219
100
3,982
9,703
13,302
0
W
11,243
1,087
142
3,287
8,083
6,305
673
422
6,859
91,488
1,685
W
Skadi
Hаna
Skadi
14,876
10,160
0
4,625
11,724
4,831
1,126
2,329
8,883
0
74,506
W
Fenrir
ShakFull
Fenrir
5,153
1,366
0
4,700
12,411
4,675
0
646
11,411
0
30,531
W
Achilles
Swikoon
Achilles
9,810
3,293
0
5,108
15,269
12,359
0
500
14,637
0
49,828
L
Apollo
5,818
3,057
0
2,133
12,914
5,293
0
3,478
9,436
0
27,893
L
Ares
7,271
508
0
2,758
14,494
13,065
0
4,586
9,908
31,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
41,546
259
Minions Killed
466
0
Camps Cleared
0
1,117,282
Distance Traveled
1,383,340
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,540
539
68
5
0
256,120
0
L
Ymir
4,116
294
0
0
0
6,750
0
L
Bakasura
9,383
670
110
8
0
312,545
0
W
Cerberus
6,743
482
39
3
0
233,700
0
W
Tiamat
9,851
704
167
12
0
296,793
0
W
Skadi
8,926
638
109
8
0
241,903
2
W
Fenrir
7,942
567
56
4
0
341,545
0
W
Achilles
8,084
577
95
7
0
269,399
0
L
Apollo
6,408
458
51
4
0
269,168
0
L
Ares
6,574
470
30
2
0
272,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role