Player Matchup

Neith
Neith
ElBazuco
Neith
Level 20
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
Nearyo11
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
allemw2
Agni
Level 18
God Stats
0W - 3L
1,203 SR
Queue Stats
42W - 60L
997 Elo+
Party 4
Kukulkan
Kukulkan
skateboss
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
tomiii124
Ymir
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 50L
997 Elo+
Party 4
Team Averages
Level 34
1,400 SR
1,299 Elo+

VS

Team Averages
Level 47
1,518 SR
1,374 Elo+
Sobek
Sobek
Astequinha
Sobek
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
359W - 346L
1,281 Elo+
Party 2
Jormungandr
Jormungandr
FanciestPenguin
Jormungandr
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 45L
1,264 Elo+
Party 1
Xbalanque
Xbalanque
FellNexus
Xbalanque
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Nemesis
Nemesis
Oxytocina
Nemesis
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,281 Elo+
Party 2
Bellona
Bellona
ScuberSteve
Bellona
Level 83
God Stats
34W - 28L
1,589 SR
Queue Stats
91W - 71L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElBazuco
Neith
10
0 / 0 / 1
6,151
513
289
6,461
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Nearyo11
Artemis
9
1 / 4 / 0
5,592
466
3,954
6,708
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
allemw2
Agni
11
2 / 4 / 0
6,813
568
7,227
7,282
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
skateboss
Kukulkan
10
0 / 3 / 0
6,289
524
3,481
5,468
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
0 / 5 / 0
5,272
439
2,183
9,059
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 0 / 5
5,940
495
1,632
7,477
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
FanciestPenguin
Jormungandr
12
2 / 0 / 1
6,735
561
3,249
5,732
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
FellNexus
Xbalanque
11
7 / 0 / 4
6,985
582
8,448
5,687
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
Oxytocina
Nemesis
10
2 / 2 / 0
6,155
513
3,182
9,993
3,486
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ScuberSteve
Bellona
13
4 / 1 / 4
7,415
618
7,141
10,165
6,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
15
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
5
2.5
L
Neith
ElBazuco
Neith
0
0
1
0.5
W
Jormungandr
FanciestPenguin
Jormungandr
2
0
1
2.5
W
Xbalanque
FellNexus
Xbalanque
7
0
4
9
L
Artemis
Nearyo11
Artemis
1
4
0
0.25
W
Nemesis
Oxytocina
Nemesis
2
2
0
1
W
Bellona
ScuberSteve
Bellona
4
1
4
6
L
Agni
allemw2
Agni
2
4
0
0.5
L
Kukulkan
skateboss
Kukulkan
0
3
0
0
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
23,652
34,978
Taken
39,054
12,943
Mitigated
22,635
6,539
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
1,632
213
0
3,012
7,477
5,875
0
944
6,459
19,739
0
L
Neith
ElBazuco
Neith
289
0
0
3,630
6,461
2,037
0
57
6,359
0
33,064
W
Jormungandr
FanciestPenguin
Jormungandr
3,249
1,082
0
642
5,732
4,715
0
2,520
3,212
47,316
603
W
Xbalanque
FellNexus
Xbalanque
8,448
5,487
0
1,624
5,687
2,018
780
1,399
4,178
0
38,937
L
Artemis
Nearyo11
Artemis
3,954
1,639
0
1,200
6,708
2,219
844
234
6,474
0
17,934
W
Nemesis
Oxytocina
Nemesis
3,182
1,260
0
4,331
9,993
3,486
0
6,041
3,952
0
28,127
W
Bellona
ScuberSteve
Bellona
7,141
2,067
0
995
10,165
6,541
0
1,785
8,362
0
71,224
L
Agni
allemw2
Agni
7,227
598
0
602
7,282
2,228
279
623
6,659
44,033
795
L
Kukulkan
skateboss
Kukulkan
3,481
501
0
380
5,468
1,876
384
2,738
2,363
39,950
0
L
Ymir
2,183
590
234
493
9,059
4,583
243
775
8,284
20,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
33,230
300
Minions Killed
303
0
Camps Cleared
0
1,093,980
Distance Traveled
1,138,657
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,940
495
25
2
0
227,946
2
L
Neith
6,151
513
57
5
0
244,806
0
W
Jormungandr
6,735
561
68
6
0
230,404
0
W
Xbalanque
6,985
582
54
5
0
214,092
0
L
Artemis
5,592
466
38
3
0
196,195
0
W
Nemesis
6,155
513
43
4
0
193,715
0
W
Bellona
7,415
618
113
9
0
272,500
2
L
Agni
6,813
568
76
6
0
226,005
0
L
Kukulkan
6,289
524
93
8
0
215,999
2
L
Ymir
5,272
439
36
3
0
210,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role