Player Matchup

Achilles
Achilles
CantingPython
Achilles
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 202L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
DrThotiana
Nu Wa
Level 120
God Stats
11W - 12L
1,285 SR
Queue Stats
29W - 45L
1,305 Elo+
Solo
Ganesha
Ganesha
HelOneTrick
Ganesha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 184L
1,383 Elo+
Party 1
Ishtar
Ishtar
Warmachinerox5
Ishtar
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 12L
1,383 Elo+
Party 1
Mercury
Mercury
zachman508
Mercury
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 60L
1,383 Elo+
Party 1
Team Averages
Level 95
1,457 SR
1,368 Elo+

VS

Team Averages
Level 80
1,441 SR
1,411 Elo+
Surtr
Surtr
Charmingo
Surtr
Level 227
God Stats
17W - 21L
1,492 SR
Queue Stats
689W - 616L
1,556 Elo+
Solo
Geb
Geb
ColoradoPlease
Geb
Level 42
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Janus
Janus
ExclusiveOfferr
Janus
Level 102
God Stats
1W - 4L
1,546 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
RuralMarigold24
Apollo
Level 23
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Izanami
Izanami
sugarwaferr
Izanami
Level 6
God Stats
1W - 3L
1,546 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CantingPython
Achilles
15
0 / 0 / 1
8,870
493
9,764
17,525
27,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
16
2 / 2 / 4
10,048
558
9,069
7,317
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
HelOneTrick
Ganesha
15
0 / 0 / 8
9,662
537
8,602
10,857
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 1
9,424
524
4,833
2,760
1,330
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
zachman508
Mercury
17
7 / 0 / 1
10,472
582
7,764
10,583
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Charmingo
Surtr
15
0 / 1 / 0
9,079
504
11,990
20,614
14,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
0 / 3 / 0
6,423
357
1,634
11,856
4,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 0
9,038
502
7,849
10,244
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
6,612
367
1,783
7,043
2,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
sugarwaferr
Izanami
11
0 / 5 / 1
6,899
383
274
10,750
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
CantingPython
Achilles
0
0
1
0.5
L
Surtr
Charmingo
Surtr
0
1
0
0
L
0
3
0
0
W
Nu Wa
2
2
4
2
L
2
1
0
2
W
Ganesha
HelOneTrick
Ganesha
0
0
8
4
L
0
3
0
0
W
4
0
1
4.5
L
Izanami
sugarwaferr
Izanami
0
5
1
0.1
W
Mercury
zachman508
Mercury
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
23,530
49,042
Taken
60,507
46,930
Mitigated
26,924
12,408
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CantingPython
Achilles
9,764
1,812
0
3,989
17,525
27,268
0
314
17,211
0
63,842
L
Surtr
Charmingo
Surtr
11,990
5,166
0
8,617
20,614
14,032
0
717
18,587
890
78,172
L
1,634
356
0
2,828
11,856
4,439
0
4,289
7,567
14,982
0
W
Nu Wa
9,069
1,250
0
1,359
7,317
3,196
879
4,884
2,433
95,316
0
L
7,849
268
0
2,850
10,244
3,390
98
4,097
6,147
88,454
0
W
Ganesha
HelOneTrick
Ganesha
8,602
502
279
4,277
10,857
10,579
193
2,440
8,417
47,182
0
L
1,783
912
0
2,137
7,043
2,243
0
3,180
3,863
0
47,180
W
4,833
4,359
0
1,834
2,760
1,330
414
639
2,121
0
70,671
L
Izanami
sugarwaferr
Izanami
274
264
0
622
10,750
2,820
442
5,388
5,362
0
18,947
W
Mercury
zachman508
Mercury
7,764
2,909
0
670
10,583
4,557
834
1,856
8,727
0
102,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
38,051
583
Minions Killed
389
0
Camps Cleared
0
1,780,174
Distance Traveled
1,657,138
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,870
493
111
6
0
295,438
0
L
Surtr
9,079
504
117
7
0
320,213
6
L
Geb
6,423
357
12
1
0
331,321
1
W
Nu Wa
10,048
558
154
9
0
322,526
5
L
Janus
9,038
502
142
8
0
360,904
3
W
Ganesha
9,662
537
9
1
0
347,878
13
L
Apollo
6,612
367
76
4
0
320,456
0
W
Ishtar
9,424
524
163
9
0
347,555
4
L
Izanami
6,899
383
42
2
0
324,244
0
W
Mercury
10,472
582
146
8
0
466,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role