Player Matchup

Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KingBeefy5
Chronos
Level 93
God Stats
11W - 11L
1,285 SR
Queue Stats
661W - 616L
1,482 Elo+
Solo
Nox
Nox
NS Skil
Nox
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 138L
1,457 Elo+
Party 2
Aphrodite
Aphrodite
WAHDUHEK
Aphrodite
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
613W - 598L
1,457 Elo+
Party 2
Poseidon
Poseidon
xDerangedx1348
Poseidon
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 51L
1,500 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,479 Elo+

VS

Team Averages
Level 94
1,500 SR
1,728 Elo+
Rama
Rama
BilboShortFoot
Rama
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 112L
1,821 Elo+
Party 1
Hel
Hel
King Exile Oner
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,777 Elo+
Solo
Ravana
Ravana
PrinceBshop
Ravana
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,675 Elo+
Solo
Medusa
Medusa
RiverDonk
Medusa
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
266W - 275L
1,865 Elo+
Party 1
Thoth
Thoth
WTBMonster
Thoth
Level 113
God Stats
1W - 5L
1,500 SR
Queue Stats
107W - 121L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
9 / 1 / 13
11,154
858
12,310
19,994
23,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
KingBeefy5
Chronos
17
7 / 4 / 15
11,033
849
12,396
19,210
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nox
16
6 / 4 / 9
10,591
815
8,187
11,876
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
WAHDUHEK
Aphrodite
18
3 / 1 / 17
10,462
805
6,641
10,317
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
19
5 / 3 / 16
10,893
838
23,554
11,101
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 9
7,828
602
9,480
14,391
6,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 7 / 4
7,229
556
2,077
13,307
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
15
3 / 6 / 5
8,833
679
7,711
15,481
14,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
RiverDonk
Medusa
17
4 / 5 / 6
9,508
731
18,268
15,455
7,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thoth
17
4 / 5 / 5
10,224
786
13,610
8,909
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
30
Kills
11
13
Deaths
30
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
13
15.5
L
0
7
9
0.64
L
0
7
4
0.29
W
Chronos
KingBeefy5
Chronos
7
4
15
3.63
W
Nox
6
4
9
2.63
L
Ravana
3
6
5
0.92
L
Medusa
RiverDonk
Medusa
4
5
6
1.4
W
Aphrodite
WAHDUHEK
Aphrodite
3
1
17
11.5
L
Thoth
4
5
5
1.3
W
Poseidon
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,088
Damage
51,146
72,498
Taken
67,543
48,260
Mitigated
39,064
37,584
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,310
6,757
1,204
6,701
19,994
23,216
1,047
4,783
15,211
0
14,145
L
9,480
7,482
1,520
2,721
14,391
6,083
0
11,946
2,293
0
19,268
L
2,077
744
1,321
2,746
13,307
6,986
0
10,066
3,088
3,390
0
W
Chronos
KingBeefy5
Chronos
12,396
5,108
690
6,100
19,210
8,461
3,230
3,579
15,631
33,790
0
W
Nox
8,187
1,500
971
870
11,876
6,051
1,432
2,835
9,041
20,994
0
L
Ravana
7,711
1,558
970
1,669
15,481
14,567
0
10,111
4,970
0
19,149
L
Medusa
RiverDonk
Medusa
18,268
9,004
169
3,221
15,455
7,661
0
11,055
4,296
0
35,496
W
Aphrodite
WAHDUHEK
Aphrodite
6,641
558
11,392
6,765
10,317
5,901
1,183
2,396
7,921
19,015
0
L
Thoth
13,610
318
239
344
8,909
3,767
0
6,319
2,545
28,321
0
W
Poseidon
23,554
1,741
1,617
1,274
11,101
4,631
1,940
2,094
9,007
42,041
2,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
43,622
141
Minions Killed
154
0
Camps Cleared
0
1,260,844
Distance Traveled
957,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,154
858
11
1
0
273,435
0
L
Rama
7,828
602
25
2
0
178,429
0
L
Hel
7,229
556
7
1
0
149,489
0
W
Chronos
11,033
849
37
3
0
232,426
0
W
Nox
10,591
815
30
2
0
208,742
0
L
Ravana
8,833
679
30
2
0
205,143
0
L
Medusa
9,508
731
49
4
0
221,074
0
W
Aphrodite
10,462
805
24
2
0
288,006
0
L
Thoth
10,224
786
43
3
0
203,817
0
W
Poseidon
10,893
838
39
3
0
258,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role