Player Matchup

Serqet
Serqet
Aejax20
Serqet
Level 137
God Stats
12W - 6L
1,906 SR
Queue Stats
37W - 22L
1,566 Elo+
Party 2
Sol
Sol
Cogig
Sol
Level 77
God Stats
3W - 0L
1,816 SR
Queue Stats
38W - 21L
1,566 Elo+
Party 2
Cerberus
Cerberus
Desperotto
Cerberus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 9L
1,604 Elo+
Party 2
King Arthur
King Arthur
cucurucho90
King Arthur
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 10L
1,342 Elo+
Party 1
Rama
Rama
cucuruchoJR
Rama
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 22L
1,467 Elo+
Party 1
Team Averages
Level 85
1,644 SR
1,509 Elo+

VS

Team Averages
Level 94
1,628 SR
1,621 Elo+
Jing Wei
Jing Wei
ChernoBoggin
Jing Wei
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,640 Elo+
Party 3
Sol
Sol
Ice-0_o-7
Sol
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,640 Elo+
Party 3
Hun Batz
Hun Batz
LevisJrr
Hun Batz
Level 154
God Stats
3W - 2L
1,297 SR
Queue Stats
13W - 9L
1,203 Elo+
Solo
Surtr
Surtr
bbi65
Surtr
Level 113
God Stats
1W - 2L
1,824 SR
Queue Stats
9W - 5L
1,812 Elo+
Party 3
Yu Huang
Yu Huang
snipersgaming
Yu Huang
Level 128
God Stats
6W - 1L
2,017 SR
Queue Stats
11W - 10L
1,812 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aejax20
Serqet
20
5 / 7 / 13
17,261
719
23,879
31,190
19,708
Corrupted Bluestone

Corrupted Bluestone

+50
Physical Power
+150
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 250 Physical Damage over 5s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 4% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Vigor

Jotunn's Vigor

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 40% health, gain 10% Movement Speed and 30% Physical Ability Lifesteal for 5s. This effect may only occur once every 15s.

The Crusher

The Crusher

+55
Physical Power
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 40% of your Physical Power over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+50
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 3s. Taking damage or firing an Ability or Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+30
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Cogig
Sol
20
14 / 4 / 7
20,809
867
40,204
28,465
12,266
Diamond Arrow

Diamond Arrow

+80
Basic Attack Damage
+100
Health

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Cyclopean Ring

Cyclopean Ring

+80
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+135
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Telkhines Ring

Telkhines Ring

+60
Magical Power
+20%
Attack Speed
+10%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 10 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+45
Physical Power
+80
Magical Power
+30%
Attack Speed
+15
Mp 5

Your Basic Attack projectile speed is increased by 40%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health. <n>GLYPH - For every 40 Magical Power you have, you gain 2% Attack Speed.

Cerberus
Desperotto
Cerberus
20
0 / 6 / 16
15,258
636
10,139
37,197
41,624
Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+250
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - You take 40% reduced bonus damage from Physical Critical Strikes. When you are hit by a Critical Strike, you and allies within 55 units take an additional 5% reduced bonus damage from Physical Critical Strikes, stacking up to 4 times and lasting for 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
cucurucho90
King Arthur
20
5 / 8 / 14
16,288
679
17,856
38,442
52,110
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 200 (+15% of their Current Health) as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+50
Physical Protection
+150
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - You take 40% reduced bonus damage from Physical Critical Strikes. When you are hit by a Critical Strike, you and allies within 55 units take an additional 5% reduced bonus damage from Physical Critical Strikes, stacking up to 4 times and lasting for 8s.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 1 / 12
18,069
753
31,479
34,694
17,613
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+10
Physical Penetration
+25%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 4% Movement Speed and 10% Critical Strike Chance. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

Fail-not

Fail-not

+40
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChernoBoggin
Jing Wei
20
5 / 6 / 7
16,510
688
26,713
28,308
14,074
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+150
Health
+10%
Attack Speed
+5
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+10
Physical Penetration
+25%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 4% Movement Speed and 10% Critical Strike Chance. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Asi

Asi

+50
Physical Power
+20%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 50% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 10 / 7
14,888
620
15,059
28,042
10,870
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+80
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+135
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Telkhines Ring

Telkhines Ring

+60
Magical Power
+20%
Attack Speed
+10%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 10 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health. <n>GLYPH - For every 40 Magical Power you have, you gain 2% Attack Speed.

Hun Batz
LevisJrr
Hun Batz
20
9 / 3 / 4
16,902
704
35,999
29,147
14,367
Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 350 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+50
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 6 seconds.

Surtr
bbi65
Surtr
20
5 / 6 / 7
15,929
664
25,811
32,175
35,908
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+60
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 50% Health you become Berserk for 5s. While Berserk, you gain 10% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+55
Physical Power
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 40% of your Physical Power over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Yu Huang
snipersgaming
Yu Huang
20
6 / 6 / 8
17,660
736
36,977
25,174
12,071
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+10
Magical Penetration
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+135
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
31
Kills
26
26
Deaths
31
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
Aejax20
Serqet
5
7
13
1.64
L
Jing Wei
ChernoBoggin
Jing Wei
5
6
7
1.42
W
Sol
Cogig
Sol
14
4
7
4.38
W
Cerberus
Desperotto
Cerberus
0
6
16
1.33
L
1
10
7
0.45
L
Hun Batz
LevisJrr
Hun Batz
9
3
4
3.67
L
Surtr
bbi65
Surtr
5
6
7
1.42
W
King Arthur
cucurucho90
King Arthur
5
8
14
1.5
W
7
1
12
13
L
Yu Huang
snipersgaming
Yu Huang
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,557
Damage
140,559
169,988
Taken
142,846
143,321
Mitigated
87,290
44,630
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Aejax20
Serqet
23,879
5,160
0
2,731
31,190
19,708
0
8,131
21,790
0
66,052
L
Jing Wei
ChernoBoggin
Jing Wei
26,713
19,518
0
7,474
28,308
14,074
0
14,327
13,891
0
79,124
W
Sol
Cogig
Sol
40,204
17,162
0
10,074
28,465
12,266
2,993
7,331
21,134
115,279
0
W
Cerberus
Desperotto
Cerberus
10,139
276
0
10,571
37,197
41,624
27
13,973
22,212
29,309
0
L
15,059
3,423
0
5,578
28,042
10,870
1,421
8,818
18,718
62,624
0
L
Hun Batz
LevisJrr
Hun Batz
35,999
6,743
0
1,484
29,147
14,367
0
9,754
17,650
0
78,535
L
Surtr
bbi65
Surtr
25,811
9,995
0
5,517
32,175
35,908
161
6,800
23,276
1,366
65,815
W
King Arthur
cucurucho90
King Arthur
17,856
748
0
4,680
38,442
52,110
594
13,583
24,859
0
53,435
W
31,479
23,696
0
16,574
34,694
17,613
3,794
9,806
24,888
0
125,363
L
Yu Huang
snipersgaming
Yu Huang
36,977
1,305
309
5,465
25,174
12,071
300
10,165
14,509
107,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,685
Gold Earned
81,889
520
Minions Killed
475
0
Camps Cleared
0
2,398,713
Distance Traveled
2,385,596
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
17,261
719
70
3
0
520,315
0
L
Jing Wei
16,510
688
117
5
0
474,730
0
W
Sol
20,809
867
170
7
0
479,180
0
W
Cerberus
15,258
636
41
2
0
452,024
0
L
Sol
14,888
620
54
2
0
408,824
0
L
Hun Batz
16,902
704
85
4
0
564,284
0
L
Surtr
15,929
664
82
3
0
466,690
0
W
King Arthur
16,288
679
38
2
0
482,587
0
W
Rama
18,069
753
201
8
0
464,607
0
L
Yu Huang
17,660
736
137
6
0
471,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role