Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
EpicKlller38
Jing Wei
Level 49
God Stats
3W - 6L
1,226 SR
Queue Stats
316W - 292L
1,543 Elo+
Solo
Vamana
Vamana
KrombopulosIKE
Vamana
Level 16
God Stats
1W - 3L
1,715 SR
Queue Stats
164W - 182L
1,500 Elo+
Party 2
Sol
Sol
Sneekybeast
Sol
Level 21
God Stats
0W - 2L
1,715 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Arachne
Arachne
iKiNg Priest
Arachne
Level 60
God Stats
10W - 8L
1,500 SR
Queue Stats
143W - 155L
1,500 Elo+
Party 2
Team Averages
Level 46
1,531 SR
1,509 Elo+

VS

Team Averages
Level 81
1,399 SR
1,282 Elo+
Nike
Nike
Delaroz
Nike
Level 16
God Stats
25W - 13L
1,500 SR
Queue Stats
177W - 155L
1,137 Elo+
Party 1
Ah Puch
Ah Puch
Don Neto2528
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Surtr
Surtr
JoezyTV
Surtr
Level 109
God Stats
45W - 45L
1,107 SR
Queue Stats
252W - 268L
1,137 Elo+
Party 1
Baba Yaga
Baba Yaga
Onyx Hawks
Baba Yaga
Level 103
God Stats
13W - 17L
1,387 SR
Queue Stats
41W - 46L
1,137 Elo+
Party 1
Cernunnos
Cernunnos
Spliffay
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 0
6,506
407
3,339
18,475
16,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
EpicKlller38
Jing Wei
15
1 / 1 / 1
8,443
528
6,512
9,543
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
7,709
482
1,949
8,753
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 2
8,182
511
7,539
12,393
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
iKiNg Priest
Arachne
14
2 / 5 / 1
8,354
522
5,227
17,337
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Delaroz
Nike
13
1 / 0 / 8
8,065
504
7,733
14,716
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Puch
Don Neto2528
Ah Puch
13
0 / 0 / 6
8,208
513
9,013
4,814
2,017
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
JoezyTV
Surtr
15
6 / 3 / 3
9,221
576
14,814
17,041
8,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Baba Yaga
Onyx Hawks
Baba Yaga
15
6 / 1 / 3
9,218
576
10,208
5,608
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Spliffay
Cernunnos
13
3 / 0 / 5
8,576
536
7,699
7,755
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
Nike
Delaroz
Nike
1
0
8
5
W
Ah Puch
Don Neto2528
Ah Puch
0
0
6
3
L
Jing Wei
EpicKlller38
Jing Wei
1
1
1
1.5
W
Surtr
JoezyTV
Surtr
6
3
3
2.5
L
0
2
1
0.25
W
Baba Yaga
Onyx Hawks
Baba Yaga
6
1
3
7.5
L
1
3
2
0.67
W
Cernunnos
Spliffay
Cernunnos
3
0
5
5.5
L
Arachne
iKiNg Priest
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
49,467
66,501
Taken
49,934
35,189
Mitigated
24,884
12,932
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,339
1,197
0
1,426
18,475
16,276
0
4,447
14,028
16,626
0
W
Nike
Delaroz
Nike
7,733
1,612
92
4,555
14,716
8,795
14
4,370
10,346
354
52,287
W
Ah Puch
Don Neto2528
Ah Puch
9,013
427
0
1,197
4,814
2,017
159
1,553
3,261
47,651
1,644
L
Jing Wei
EpicKlller38
Jing Wei
6,512
4,760
0
4,470
9,543
3,335
0
1,293
8,250
0
62,315
W
Surtr
JoezyTV
Surtr
14,814
6,788
0
4,116
17,041
8,822
102
2,764
14,277
143
85,822
L
1,949
265
0
77
8,753
4,412
507
5,101
3,652
0
51,513
W
Baba Yaga
Onyx Hawks
Baba Yaga
10,208
389
0
2,047
5,608
2,310
385
1,631
3,977
54,470
960
L
7,539
2,138
0
3,215
12,393
4,399
0
5,070
7,323
60,959
0
W
Cernunnos
Spliffay
Cernunnos
7,699
4,033
0
5,115
7,755
2,940
899
560
7,195
0
62,661
L
Arachne
iKiNg Priest
Arachne
5,227
4,223
0
3,744
17,337
6,767
0
3,669
13,668
0
70,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
43,288
446
Minions Killed
491
0
Camps Cleared
0
1,644,577
Distance Traveled
1,649,371
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,506
407
28
2
0
312,153
0
W
Nike
8,065
504
80
5
0
351,905
4
W
Ah Puch
8,208
513
85
5
0
290,098
1
L
Jing Wei
8,443
528
112
7
0
324,197
1
W
Surtr
9,221
576
131
8
0
349,848
0
L
Vamana
7,709
482
110
7
0
355,232
0
W
Baba Yaga
9,218
576
103
6
0
335,505
3
L
Sol
8,182
511
95
6
0
314,463
0
W
Cernunnos
8,576
536
92
6
0
322,015
0
L
Arachne
8,354
522
101
6
0
338,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role