Player Matchup

Skadi
Skadi
Cobravibe
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,266 Elo+
Party 2
Baba Yaga
Baba Yaga
CrispyStreetTaco
Baba Yaga
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
NumbAspect
Baron Samedi
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 20L
1,184 Elo+
Party 2
Awilix
Awilix
RustyBuckled
Awilix
Level 83
God Stats
5W - 2L
1,191 SR
Queue Stats
34W - 30L
1,184 Elo+
Party 2
Surtr
Surtr
tota1despair
Surtr
Level 65
God Stats
11W - 2L
1,191 SR
Queue Stats
40W - 34L
1,184 Elo+
Party 2
Team Averages
Level 79
1,376 SR
1,214 Elo+

VS

Team Averages
Level 93
1,568 SR
1,514 Elo+
Sol
Sol
BaroodyBaby
Sol
Level 65
God Stats
9W - 6L
1,715 SR
Queue Stats
57W - 65L
1,497 Elo+
Party 1
Surtr
Surtr
Fryguy2003
Surtr
Level 121
God Stats
11W - 10L
1,500 SR
Queue Stats
50W - 41L
1,500 Elo+
Party 3
Scylla
Scylla
Kawlinn
Scylla
Level 159
God Stats
13W - 12L
1,500 SR
Queue Stats
376W - 348L
1,500 Elo+
Solo
Achilles
Achilles
ProjectDeathlok
Achilles
Level 54
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Party 3
Atlas
Atlas
krazuryto
Atlas
Level 66
God Stats
7W - 2L
1,627 SR
Queue Stats
573W - 520L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cobravibe
Skadi
10
6 / 0 / 1
6,510
651
6,578
5,717
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
11
0 / 1 / 0
6,026
603
2,309
3,314
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
NumbAspect
Baron Samedi
9
1 / 0 / 5
6,023
602
3,078
4,448
3,169
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
10
3 / 1 / 0
6,262
626
1,745
6,638
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 2
6,934
693
2,043
5,193
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,973
597
2,211
3,291
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
8
1 / 2 / 0
5,196
520
4,382
7,334
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kawlinn
Scylla
9
0 / 4 / 1
5,099
510
3,102
6,428
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
8
0 / 2 / 0
4,393
439
1,440
5,608
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
krazuryto
Atlas
6
0 / 2 / 0
4,342
434
1,167
7,088
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Skadi
Cobravibe
Skadi
6
0
1
6.5
W
Baba Yaga
0
1
0
0
L
Surtr
1
2
0
0.5
L
Scylla
Kawlinn
Scylla
0
4
1
0.13
W
Baron Samedi
NumbAspect
Baron Samedi
1
0
5
3.5
L
Achilles
0
2
0
0
W
Awilix
3
1
0
3
L
Atlas
krazuryto
Atlas
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
12,302
25,310
Taken
29,749
13,364
Mitigated
16,341
6,901
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,211
250
0
1,962
3,291
1,319
0
2,134
1,157
34,041
4,975
W
Skadi
Cobravibe
Skadi
6,578
2,265
0
868
5,717
1,998
300
2,511
3,206
0
41,668
W
Baba Yaga
2,309
0
0
1,116
3,314
1,417
0
2,185
1,129
35,447
0
L
Surtr
4,382
1,958
0
2,269
7,334
4,227
0
612
6,722
523
32,450
L
Scylla
Kawlinn
Scylla
3,102
51
0
1,230
6,428
1,916
0
734
5,694
30,521
0
W
Baron Samedi
NumbAspect
Baron Samedi
3,078
656
603
2,242
4,448
3,169
138
1,602
2,846
24,065
0
L
Achilles
1,440
36
0
1,199
5,608
5,167
0
43
5,565
0
21,843
W
Awilix
1,745
647
0
511
6,638
2,460
0
282
6,356
0
47,153
L
Atlas
krazuryto
Atlas
1,167
474
0
825
7,088
3,712
0
1,907
5,181
12,336
0
W
2,043
357
0
1,561
5,193
4,320
178
46
4,701
341
51,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
25,003
373
Minions Killed
216
0
Camps Cleared
0
1,073,411
Distance Traveled
991,147
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,973
597
66
7
0
194,230
2
W
Skadi
6,510
651
77
8
0
226,338
0
W
Baba Yaga
6,026
603
77
8
0
196,216
2
L
Surtr
5,196
520
50
5
0
242,676
2
L
Scylla
5,099
510
48
5
0
196,311
0
W
Baron Samedi
6,023
602
42
4
0
187,773
0
L
Achilles
4,393
439
36
4
0
209,623
0
W
Awilix
6,262
626
78
8
0
254,799
0
L
Atlas
4,342
434
16
2
0
148,307
1
W
Surtr
6,934
693
99
10
0
208,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role