Player Matchup

Surtr
Surtr
DuardoM
Surtr
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
43W - 62L
1,500 Elo+
Party 2
Agni
Agni
EL1T3x2xB34T
Agni
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 100L
1,500 Elo+
Party 2
Charybdis
Charybdis
MarWick24
Charybdis
Level 37
God Stats
2W - 5L
1,100 SR
Queue Stats
31W - 42L
1,318 Elo+
Solo
Da Ji
Da Ji
Upproarr
Da Ji
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 50L
1,500 Elo+
Party 2
Bacchus
Bacchus
scrunchcrunch
Bacchus
Level 49
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 36L
1,500 Elo+
Party 2
Team Averages
Level 94
1,420 SR
1,464 Elo+

VS

Team Averages
Level 50
1,460 SR
1,480 Elo+
Hun Batz
Hun Batz
AvacadoOil
Hun Batz
Level 61
God Stats
1W - 2L
1,298 SR
Queue Stats
35W - 40L
1,269 Elo+
Solo
Surtr
Surtr
Colgan07
Surtr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
ROVER42301
Heimdallr
Level 49
God Stats
1W - 6L
1,500 SR
Queue Stats
31W - 21L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
Rareic
Ah Puch
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
TheConswoller
Discordia
Level 77
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DuardoM
Surtr
11
1 / 1 / 1
6,400
533
4,263
11,084
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 3
7,242
604
6,223
5,775
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MarWick24
Charybdis
10
0 / 3 / 0
5,830
486
5,250
10,201
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Upproarr
Da Ji
11
5 / 2 / 1
7,033
586
6,804
9,311
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
9
0 / 2 / 1
5,704
475
2,428
8,700
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AvacadoOil
Hun Batz
11
3 / 3 / 2
6,757
563
5,073
11,221
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Colgan07
Surtr
8
1 / 2 / 0
5,559
463
2,304
5,897
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ROVER42301
Heimdallr
10
2 / 2 / 2
6,487
541
6,604
9,475
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Rareic
Ah Puch
10
0 / 1 / 2
5,699
475
4,956
5,600
1,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TheConswoller
Discordia
10
4 / 1 / 4
6,891
574
6,356
5,987
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
10
10
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AvacadoOil
Hun Batz
3
3
2
1.33
L
Surtr
Colgan07
Surtr
1
2
0
0.5
W
Surtr
DuardoM
Surtr
1
1
1
1.5
W
3
2
3
2.25
W
Charybdis
MarWick24
Charybdis
0
3
0
0
L
Heimdallr
ROVER42301
Heimdallr
2
2
2
1.5
L
Ah Puch
Rareic
Ah Puch
0
1
2
1
L
Discordia
TheConswoller
Discordia
4
1
4
6
W
Da Ji
Upproarr
Da Ji
5
2
1
2.75
W
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
25,293
45,071
Taken
38,180
23,246
Mitigated
14,700
16,472
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AvacadoOil
Hun Batz
5,073
2,290
0
3,494
11,221
4,053
0
1,999
9,021
0
43,137
L
Surtr
Colgan07
Surtr
2,304
928
0
2,031
5,897
2,638
0
82
5,815
216
26,027
W
Surtr
DuardoM
Surtr
4,263
2,130
0
6,040
11,084
8,519
700
1,292
9,792
548
43,816
W
6,223
103
0
754
5,775
2,102
0
3,424
2,351
47,577
0
W
Charybdis
MarWick24
Charybdis
5,250
2,999
0
5,095
10,201
3,428
816
2,095
8,106
0
41,619
L
Heimdallr
ROVER42301
Heimdallr
6,604
4,445
0
4,629
9,475
3,975
74
1,830
7,525
0
47,538
L
Ah Puch
Rareic
Ah Puch
4,956
0
0
1,550
5,600
1,883
0
3,082
2,230
35,198
0
L
Discordia
TheConswoller
Discordia
6,356
856
0
1,784
5,987
2,151
0
1,163
4,786
27,943
1,551
W
Da Ji
Upproarr
Da Ji
6,804
2,022
0
896
9,311
3,205
0
1,043
8,268
0
48,874
W
Bacchus
2,428
204
214
3,473
8,700
5,992
0
3,026
5,674
14,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
31,393
339
Minions Killed
307
0
Camps Cleared
0
1,183,788
Distance Traveled
1,036,662
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,757
563
74
6
0
278,255
0
L
Surtr
5,559
463
51
4
0
124,084
2
W
Surtr
6,400
533
64
5
0
195,906
0
W
Agni
7,242
604
113
9
0
230,896
0
W
Charybdis
5,830
486
74
6
0
199,333
0
L
Heimdallr
6,487
541
80
7
0
207,380
2
L
Ah Puch
5,699
475
59
5
0
203,369
2
L
Discordia
6,891
574
43
4
0
223,574
4
W
Da Ji
7,033
586
71
6
0
271,627
0
W
Bacchus
5,704
475
17
1
0
286,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role