Player Matchup

Ymir
Ymir
Jaygur
Ymir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,442 Elo+
Party 2
Ra
Ra
TahmDotCom
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,234 Elo+
Party 2
Izanami
Izanami
inertiasc
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,234 Elo+
Party 2
Kali
Kali
pooperman123280
Kali
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 98L
1,234 Elo+
Party 2
Loki
Loki
yzeiri123
Loki
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,273 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,283 Elo+

VS

Team Averages
Level 54
1,609 SR
1,440 Elo+
Pele
Pele
Gamer_Tsuma
Pele
Level 63
God Stats
31W - 34L
1,748 SR
Queue Stats
124W - 119L
1,551 Elo+
Party 3
Surtr
Surtr
LoserAim
Surtr
Level 28
God Stats
5W - 3L
1,748 SR
Queue Stats
103W - 73L
1,551 Elo+
Party 3
Aphrodite
Aphrodite
Stormbrewer99
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 1
Janus
Janus
WatersidetheHQ
Janus
Level 85
God Stats
18W - 10L
1,549 SR
Queue Stats
50W - 33L
1,195 Elo+
Party 1
Danzaburou
Danzaburou
namechanged9898
Danzaburou
Level 65
God Stats
44W - 28L
1,500 SR
Queue Stats
155W - 131L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jaygur
Ymir
7
0 / 2 / 0
4,681
468
2,708
7,469
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,490
549
1,858
7,546
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
inertiasc
Izanami
7
0 / 3 / 0
4,166
417
3,818
7,041
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,219
522
3,561
9,375
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
8
0 / 4 / 0
4,726
473
3,888
8,765
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,843
584
2,428
6,669
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
LoserAim
Surtr
10
3 / 0 / 0
6,407
641
6,064
8,268
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Stormbrewer99
Aphrodite
8
1 / 0 / 2
5,639
564
2,207
4,063
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 0
6,565
657
5,402
3,785
1,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
namechanged9898
Danzaburou
8
3 / 0 / 1
5,927
593
8,808
7,679
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
13
13
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Ymir
Jaygur
Ymir
0
2
0
0
W
Surtr
LoserAim
Surtr
3
0
0
3
W
Aphrodite
Stormbrewer99
Aphrodite
1
0
2
2
L
0
4
0
0
W
4
0
0
4
L
Izanami
inertiasc
Izanami
0
3
0
0
W
Danzaburou
namechanged9898
Danzaburou
3
0
1
3.5
L
0
0
0
0
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
24,909
40,196
Taken
30,464
16,311
Mitigated
15,516
8,923
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,428
594
0
1,152
6,669
2,195
0
195
6,474
0
45,375
L
Ymir
Jaygur
Ymir
2,708
569
0
1,128
7,469
4,827
0
2,236
5,233
15,403
0
W
Surtr
LoserAim
Surtr
6,064
2,892
0
5,002
8,268
6,782
298
0
8,268
748
41,801
W
Aphrodite
Stormbrewer99
Aphrodite
2,207
555
2,070
2,012
4,063
2,332
58
923
3,140
13,663
0
L
1,858
406
36
2,533
7,546
3,259
0
5,045
2,501
36,997
0
W
5,402
495
0
1,240
3,785
1,409
0
2,136
1,649
44,781
0
L
Izanami
inertiasc
Izanami
3,818
2,556
0
1,545
7,041
2,022
0
0
7,041
0
23,037
W
Danzaburou
namechanged9898
Danzaburou
8,808
4,251
0
4,354
7,679
2,798
731
1,312
6,367
0
39,473
L
3,561
1,357
0
2,231
9,375
3,615
0
360
9,015
0
39,464
L
Loki
3,888
572
0
1,450
8,765
2,588
0
215
8,550
0
30,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
30,381
271
Minions Killed
294
0
Camps Cleared
0
991,683
Distance Traveled
976,549
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,843
584
75
8
0
226,978
0
L
Ymir
4,681
468
20
2
0
190,447
0
W
Surtr
6,407
641
65
7
0
197,575
2
W
Aphrodite
5,639
564
33
3
0
186,405
2
L
Ra
5,490
549
76
8
0
194,735
0
W
Janus
6,565
657
72
7
0
178,477
4
L
Izanami
4,166
417
51
5
0
175,547
0
W
Danzaburou
5,927
593
49
5
0
187,114
2
L
Kali
5,219
522
66
7
0
234,483
0
L
Loki
4,726
473
58
6
0
196,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role