Player Matchup

Surtr
Surtr
G-montro17
Surtr
Level 157
God Stats
33W - 28L
1,429 SR
Queue Stats
160W - 155L
1,430 Elo+
Party 2
He Bo
He Bo
JMForce21
He Bo
Level 54
God Stats
10W - 17L
1,539 SR
Queue Stats
163W - 167L
1,527 Elo+
Party 2
Hercules
Hercules
TameSquash
Hercules
Level 85
God Stats
12W - 8L
1,500 SR
Queue Stats
87W - 77L
1,527 Elo+
Party 2
Team Averages
Level 99
1,489 SR
1,495 Elo+

VS

Team Averages
Level 124
1,500 SR
1,511 Elo+
Surtr
Surtr
 
Surtr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LoFlowe
Hun Batz
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,491 Elo+
Party 1
Scylla
Scylla
RINO BEAST 5000
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
3 / 0 / 5
7,343
734
7,813
10,711
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
JMForce21
He Bo
11
0 / 1 / 4
6,505
651
1,500
4,023
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TameSquash
Hercules
13
6 / 0 / 3
7,909
791
8,846
9,913
10,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 2 / 0
6,452
645
4,439
9,234
11,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
LoFlowe
Hun Batz
10
0 / 5 / 0
6,266
627
9,657
9,699
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,569
657
5,717
4,261
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
W
Surtr
3
0
5
5.5
W
He Bo
JMForce21
He Bo
0
1
4
2
L
Hun Batz
LoFlowe
Hun Batz
0
5
0
0
L
0
2
1
0.25
W
Hercules
TameSquash
Hercules
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
19,813
24,647
Taken
23,194
17,483
Mitigated
16,725
5,606
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,439
1,270
0
2,845
9,234
11,008
273
1,268
7,822
183
11,348
W
Surtr
7,813
1,906
0
1,577
10,711
5,714
68
2,463
8,248
279
25,655
W
He Bo
JMForce21
He Bo
1,500
41
0
0
4,023
1,081
0
926
3,097
19,513
0
L
Hun Batz
LoFlowe
Hun Batz
9,657
1,625
0
250
9,699
4,140
0
344
9,076
0
29,274
L
5,717
1,066
0
0
4,261
1,577
68
145
4,116
25,195
1,010
W
Hercules
TameSquash
Hercules
8,846
3,456
0
4,029
9,913
10,688
0
2,326
7,587
0
20,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
19,287
120
Minions Killed
124
0
Camps Cleared
0
548,610
Distance Traveled
496,115
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,452
645
21
2
0
168,129
0
W
Surtr
7,343
734
44
4
0
200,607
0
W
He Bo
6,505
651
50
5
0
165,597
0
L
Hun Batz
6,266
627
50
5
0
175,983
0
L
Scylla
6,569
657
53
5
0
152,003
0
W
Hercules
7,909
791
26
3
0
182,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role