Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Coronel edson16
Arachne
Level 29
God Stats
8W - 11L
1,192 SR
Queue Stats
242W - 235L
1,203 Elo+
Party 1
Surtr
Surtr
Marvinrey2404
Surtr
Level 77
God Stats
17W - 18L
1,136 SR
Queue Stats
311W - 294L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
Tyraff
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,203 Elo+
Party 1
Janus
Janus
saisko
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,161 Elo+
Solo
Team Averages
Level 56
1,366 SR
1,254 Elo+

VS

Team Averages
Level 80
1,542 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChosenOne241002
Anubis
Level 63
God Stats
26W - 30L
1,500 SR
Queue Stats
229W - 241L
1,500 Elo+
Solo
Surtr
Surtr
DrButWhipper
Surtr
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 72L
1,270 Elo+
Solo
Cliodhna
Cliodhna
UNO CHONKS
Cliodhna
Level 48
God Stats
12W - 12L
1,709 SR
Queue Stats
263W - 283L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ranfm1812
Sylvanus
Level 74
God Stats
12W - 12L
1,500 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 1 / 1
4,621
462
759
5,094
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
5 / 0 / 1
6,069
607
4,767
6,262
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
6,323
632
3,555
10,263
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Tyraff
Cthulhu
7
1 / 3 / 2
5,018
502
3,009
6,234
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
saisko
Janus
9
2 / 3 / 0
5,430
543
3,952
6,400
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 3 / 3
4,857
486
6,094
5,008
1,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 0
5,892
589
6,029
7,376
3,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,393
339
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
UNO CHONKS
Cliodhna
7
0 / 3 / 2
4,329
433
2,846
5,989
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
ranfm1812
Sylvanus
8
3 / 1 / 1
5,592
559
2,770
6,763
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
8
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Nu Wa
 
Nu Wa
1
3
3
0.83
L
2
3
0
0.67
W
5
0
1
5.5
L
0
0
0
0
W
2
1
3
3.5
W
Cthulhu
Tyraff
Cthulhu
1
3
2
0.67
L
Cliodhna
UNO CHONKS
Cliodhna
0
3
2
0.33
L
Sylvanus
ranfm1812
Sylvanus
3
1
1
3.5
W
Janus
saisko
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
17,739
34,253
Taken
25,136
14,470
Mitigated
12,408
11,688
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
759
410
0
2,630
5,094
1,482
0
3,488
1,606
0
23,684
L
Nu Wa
 
Nu Wa
6,094
3,661
0
458
5,008
1,842
0
1,362
3,646
27,424
0
L
6,029
584
0
3,495
7,376
3,483
0
2,714
4,662
45,453
0
W
4,767
3,767
0
924
6,262
1,906
17
2,232
4,030
0
28,698
L
0
0
0
0
0
0
0
0
0
0
0
W
3,555
1,516
0
4,736
10,263
5,623
415
2,513
7,750
538
38,458
W
Cthulhu
Tyraff
Cthulhu
3,009
207
104
1,108
6,234
3,934
0
3,254
2,980
13,974
0
L
Cliodhna
UNO CHONKS
Cliodhna
2,846
357
0
23
5,989
1,941
0
1,578
4,411
0
18,881
L
Sylvanus
ranfm1812
Sylvanus
2,770
962
695
1,928
6,763
5,142
81
1,389
5,374
17,768
0
W
Janus
saisko
Janus
3,952
86
242
1,944
6,400
1,525
522
3,406
2,994
34,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
24,063
217
Minions Killed
182
0
Camps Cleared
0
950,135
Distance Traveled
697,494
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,621
462
44
4
0
181,186
0
L
Nu Wa
4,857
486
45
5
0
149,227
0
L
Anubis
5,892
589
74
7
0
170,073
1
W
Arachne
6,069
607
42
4
0
234,792
0
L
Surtr
3,393
339
0
0
0
5,774
0
W
Surtr
6,323
632
52
5
0
186,642
0
W
Cthulhu
5,018
502
26
3
0
153,566
0
L
Cliodhna
4,329
433
26
3
0
208,738
0
L
Sylvanus
5,592
559
37
4
0
163,682
0
W
Janus
5,430
543
53
5
0
193,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role