Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LordSaltyBuns
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,190 Elo+
Party 1
Rama
Rama
Pollabear
Rama
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,190 Elo+
Party 1
Athena
Athena
falcon771
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,190 Elo+
Party 1
Surtr
Surtr
zPerseus119
Surtr
Level 58
God Stats
9W - 8L
1,500 SR
Queue Stats
72W - 65L
1,500 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,314 Elo+

VS

Team Averages
Level 67
1,540 SR
1,573 Elo+
Hun Batz
Hun Batz
EgoKnox
Hun Batz
Level 45
God Stats
3W - 4L
1,702 SR
Queue Stats
16W - 22L
1,572 Elo+
Party 2
Cerberus
Cerberus
ForlornCub913
Cerberus
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 21L
1,538 Elo+
Party 2
Baba Yaga
Baba Yaga
LordHokage829
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,694 Elo+
Solo
Charybdis
Charybdis
jack_10312002
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,646 Elo+
Party 2
Odin
Odin
shepherd746funny
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
540W - 528L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 0 / 1
8,955
560
11,004
9,647
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 0 / 3
9,347
584
14,650
9,737
4,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
1 / 2 / 2
7,972
498
6,617
9,887
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
falcon771
Athena
13
2 / 2 / 10
8,232
515
6,380
16,201
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
5 / 1 / 8
9,434
590
7,391
11,523
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EgoKnox
Hun Batz
12
1 / 4 / 0
7,248
453
5,449
14,317
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ForlornCub913
Cerberus
12
2 / 4 / 0
7,373
461
2,639
15,513
10,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
LordHokage829
Baba Yaga
12
0 / 4 / 1
7,627
477
6,590
8,622
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
jack_10312002
Charybdis
12
1 / 4 / 2
7,225
452
7,112
12,833
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 0
7,138
446
5,415
13,777
11,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
5
5
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
1
4.5
L
Hun Batz
EgoKnox
Hun Batz
1
4
0
0.25
L
Cerberus
ForlornCub913
Cerberus
2
4
0
0.5
L
Baba Yaga
LordHokage829
Baba Yaga
0
4
1
0.13
W
7
0
3
8.5
W
Rama
1
2
2
1
W
Athena
falcon771
Athena
2
2
10
3.5
L
Charybdis
jack_10312002
Charybdis
1
4
2
0.5
L
1
4
0
0.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
27,205
56,995
Taken
65,062
39,446
Mitigated
34,956
22,016
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,004
4,236
723
4,099
9,647
8,808
1,043
341
8,757
0
64,029
L
Hun Batz
EgoKnox
Hun Batz
5,449
747
0
0
14,317
4,978
0
4,731
9,415
0
52,527
L
Cerberus
ForlornCub913
Cerberus
2,639
318
1,766
5,085
15,513
10,477
266
5,914
9,599
35,287
810
L
Baba Yaga
LordHokage829
Baba Yaga
6,590
478
0
1,446
8,622
2,741
0
6,118
2,504
55,938
1,114
W
14,650
726
0
7,357
9,737
4,939
607
5,274
4,463
78,918
0
W
Rama
6,617
4,901
270
4,190
9,887
3,771
578
856
9,031
0
60,161
W
Athena
falcon771
Athena
6,380
2,101
0
942
16,201
16,298
774
1,620
14,443
27,849
0
L
Charybdis
jack_10312002
Charybdis
7,112
3,983
0
4,266
12,833
4,986
588
4,032
8,801
0
46,708
L
5,415
1,018
0
752
13,777
11,774
0
405
12,481
0
42,130
W
7,391
3,770
0
4,435
11,523
5,630
54
749
10,652
770
62,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
36,611
452
Minions Killed
428
0
Camps Cleared
0
1,563,135
Distance Traveled
1,467,846
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,955
560
113
7
0
305,613
0
L
Hun Batz
7,248
453
81
5
0
358,614
0
L
Cerberus
7,373
461
77
5
0
266,509
0
L
Baba Yaga
7,627
477
115
7
0
286,147
2
W
Anubis
9,347
584
116
7
0
282,147
0
W
Rama
7,972
498
85
5
0
286,231
0
W
Athena
8,232
515
36
2
0
346,169
0
L
Charybdis
7,225
452
78
5
0
261,231
0
L
Odin
7,138
446
77
5
0
295,345
0
W
Surtr
9,434
590
102
6
0
342,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role