Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DonBertz
Atlas
Level 109
God Stats
4W - 8L
1,500 SR
Queue Stats
93W - 99L
1,500 Elo+
Party 3
Surtr
Surtr
Jsteelers1143
Surtr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 166L
1,500 Elo+
Solo
Chiron
Chiron
TigerHooodz
Chiron
Level 108
God Stats
7W - 9L
1,500 SR
Queue Stats
129W - 140L
1,500 Elo+
Party 3
Vamana
Vamana
awesomepossom156
Vamana
Level 148
God Stats
10W - 3L
1,891 SR
Queue Stats
56W - 41L
1,802 Elo+
Party 1
Team Averages
Level 112
1,578 SR
1,560 Elo+

VS

Team Averages
Level 125
1,510 SR
1,626 Elo+
Hades
Hades
DACT117
Hades
Level 103
God Stats
28W - 20L
1,500 SR
Queue Stats
102W - 100L
1,679 Elo+
Solo
Surtr
Surtr
MCobliberatz
Surtr
Level 122
God Stats
1W - 3L
1,550 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Rolando1313
Medusa
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 117L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
WOLF_fluffy
Ao Kuang
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 320L
1,727 Elo+
Party 2
Cthulhu
Cthulhu
byrobenn
Cthulhu
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 247L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 0
9,215
512
5,826
9,227
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
DonBertz
Atlas
12
2 / 3 / 2
8,039
447
8,325
14,453
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 3
9,414
523
6,916
14,537
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
1 / 6 / 2
7,474
415
6,689
13,682
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 4 / 1
8,957
498
9,794
14,918
7,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DACT117
Hades
17
5 / 1 / 3
10,416
579
8,941
9,485
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 0 / 3
9,600
533
11,812
17,178
17,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
2 / 4 / 5
8,058
448
9,813
13,590
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
WOLF_fluffy
Ao Kuang
17
10 / 0 / 0
10,414
579
7,742
10,126
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
byrobenn
Cthulhu
12
0 / 1 / 9
8,241
458
8,214
12,760
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
20
20
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Hades
DACT117
Hades
5
1
3
6.5
L
Atlas
DonBertz
Atlas
2
3
2
1
L
2
3
3
1.17
W
3
0
3
4.5
W
Medusa
2
4
5
1.13
L
Chiron
1
6
2
0.33
W
Ao Kuang
WOLF_fluffy
Ao Kuang
10
0
0
10
L
0
4
1
0.13
W
Cthulhu
byrobenn
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
46,522
66,817
Taken
63,139
39,998
Mitigated
44,583
14,932
Healing
24,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,826
257
0
465
9,227
3,600
0
5,248
3,979
73,651
0
W
Hades
DACT117
Hades
8,941
507
253
5,113
9,485
4,671
231
3,880
5,605
75,870
0
L
Atlas
DonBertz
Atlas
8,325
3,470
75
2,699
14,453
14,692
0
7,250
7,203
29,188
0
L
6,916
2,607
0
7,038
14,537
7,896
0
5,318
9,219
573
83,875
W
11,812
3,134
0
7,387
17,178
17,046
662
907
16,271
1,082
76,676
W
Medusa
9,813
5,010
0
3,661
13,590
5,497
0
2,619
10,971
0
63,840
L
Chiron
6,689
2,231
752
3,149
13,682
5,884
0
5,609
8,073
0
49,029
W
Ao Kuang
WOLF_fluffy
Ao Kuang
7,742
1,523
0
4,994
10,126
4,782
0
3,210
6,916
82,358
0
L
9,794
6,044
0
754
14,918
7,926
0
1,896
13,022
0
92,231
W
Cthulhu
byrobenn
Cthulhu
8,214
882
246
2,671
12,760
12,587
0
4,175
8,585
29,479
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
46,729
551
Minions Killed
490
0
Camps Cleared
0
1,780,060
Distance Traveled
1,802,826
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,215
512
146
8
0
349,856
2
W
Hades
10,416
579
144
8
0
328,281
3
L
Atlas
8,039
447
42
2
0
357,998
0
L
Surtr
9,414
523
129
7
0
388,819
0
W
Surtr
9,600
533
120
7
0
341,825
3
W
Medusa
8,058
448
73
4
0
324,531
2
L
Chiron
7,474
415
77
4
0
300,009
4
W
Ao Kuang
10,414
579
101
6
0
418,362
6
L
Vamana
8,957
498
157
9
0
383,378
0
W
Cthulhu
8,241
458
52
3
0
389,827
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role