Player Matchup

Artemis
Artemis
AngelObrien
Artemis
Level 107
God Stats
8W - 6L
1,500 SR
Queue Stats
81W - 55L
1,500 Elo+
Party 2
Surtr
Surtr
FenrisMaw
Surtr
Level 87
God Stats
11W - 12L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JusJellyFam
Nu Wa
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 65L
1,500 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,500 Elo+

VS

Team Averages
Level 135
1,500 SR
1,237 Elo+
Ishtar
Ishtar
UrEnvious
Ishtar
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 1
Bacchus
Bacchus
deadman99099
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oo IM A B0SS oo
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 28L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelObrien
Artemis
12
3 / 2 / 6
8,264
826
7,438
6,205
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
FenrisMaw
Surtr
14
4 / 3 / 6
8,528
853
6,380
8,881
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 7
8,866
887
10,279
6,465
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
UrEnvious
Ishtar
11
2 / 5 / 3
7,331
733
4,947
10,012
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
deadman99099
Bacchus
11
0 / 4 / 5
7,503
750
4,176
10,253
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
oo IM A B0SS oo
Morgan Le Fay
14
5 / 3 / 1
8,264
826
5,229
7,913
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
7
8
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
AngelObrien
Artemis
3
2
6
3
W
Surtr
FenrisMaw
Surtr
4
3
6
2.33
W
5
3
7
2.83
L
Ishtar
UrEnvious
Ishtar
2
5
3
0.7
L
Bacchus
deadman99099
Bacchus
0
4
5
0.63
L
Morgan Le Fay
oo IM A B0SS oo
Morgan Le Fay
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,097
Damage
14,352
21,551
Taken
28,178
11,185
Mitigated
19,194
3,205
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AngelObrien
Artemis
7,438
3,807
0
790
6,205
2,406
1,269
3,363
2,842
0
19,512
W
Surtr
FenrisMaw
Surtr
6,380
3,212
0
1,915
8,881
6,380
814
3,166
5,715
265
23,837
W
10,279
5,050
0
500
6,465
2,399
587
2,661
3,804
39,748
1,110
L
Ishtar
UrEnvious
Ishtar
4,947
2,676
0
1,515
10,012
3,447
0
4,662
5,350
0
24,277
L
Bacchus
deadman99099
Bacchus
4,176
529
0
1,210
10,253
12,424
0
3,033
7,220
17,796
0
L
Morgan Le Fay
oo IM A B0SS oo
Morgan Le Fay
5,229
432
0
608
7,913
3,323
0
2,686
5,227
43,558
1,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
23,098
112
Minions Killed
134
0
Camps Cleared
0
464,941
Distance Traveled
489,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,264
826
19
2
0
137,269
0
W
Surtr
8,528
853
38
4
0
165,932
0
W
Nu Wa
8,866
887
55
6
0
161,740
0
L
Ishtar
7,331
733
40
4
0
150,149
0
L
Bacchus
7,503
750
20
2
0
174,483
0
L
Morgan Le Fay
8,264
826
74
7
0
164,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role