Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
Helerine
Scylla
Silver I
Level 199
God Stats
13W - 2L
1,945 SR
Queue Stats
210W - 9L
1,679 MMR
Party 1
Fenrir
Fenrir
Silver I
Luxfër
Fenrir
Silver I
Level 47
God Stats
5W - 1L
1,889 SR
Queue Stats
39W - 2L
1,679 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,778 SR
1,619 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,600 SR
1,647 MMR
Chaac
Chaac
Gold V
Gage4542
Chaac
Gold V
Level 156
God Stats
9W - 7L
1,713 SR
Queue Stats
98W - 62L
1,677 MMR
Party 2
Discordia
Discordia
Silver I
RKellysGold
Discordia
Silver I
Level 144
God Stats
530W - 352L
1,588 SR
Queue Stats
674W - 444L
1,689 MMR
Party 2
Neith
Neith
Bronze III
greyboosh
Neith
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 1 / 12
9,876
898
7,076
12,903
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Helerine
Scylla
16
10 / 1 / 6
10,562
960
18,595
9,413
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Luxfër
Fenrir
15
5 / 2 / 11
10,126
921
9,160
13,251
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Ah Muzen CabBaba YagaAchillesAtlasSobek

VS

Bans
ThothKuzenboArtioCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gage4542
Chaac
13
3 / 4 / 1
8,479
771
11,609
15,598
13,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RKellysGold
Discordia
11
0 / 9 / 2
7,281
662
5,472
10,784
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
greyboosh
Neith
13
1 / 5 / 1
8,037
731
5,790
11,078
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
4
4
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
12
9
L
Chaac
Gage4542
Chaac
3
4
1
0.88
W
Scylla
Helerine
Scylla
10
1
6
13
W
Fenrir
Luxfër
Fenrir
5
2
11
5.25
L
Discordia
RKellysGold
Discordia
0
9
2
0.11
L
Neith
greyboosh
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
22,871
35,567
Taken
37,460
32,927
Mitigated
21,663
15,526
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,076
1,589
0
5,665
12,903
17,300
892
2,094
10,627
0
25,737
L
Chaac
Gage4542
Chaac
11,609
3,194
0
3,137
15,598
13,992
0
9,002
6,447
0
29,719
W
Scylla
Helerine
Scylla
18,595
1,892
0
2,842
9,413
4,233
1,225
1,448
7,965
63,651
0
W
Fenrir
Luxfër
Fenrir
9,160
3,510
0
7,019
13,251
11,394
1,432
2,246
11,005
0
24,346
L
Discordia
RKellysGold
Discordia
5,472
74
0
270
10,784
3,389
0
4,441
6,288
27,223
352
L
Neith
greyboosh
Neith
5,790
1,859
0
1,408
11,078
4,282
0
5,196
5,882
0
22,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
23,797
148
Minions Killed
135
0
Camps Cleared
0
670,820
Distance Traveled
565,393
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,876
898
17
2
0
217,614
0
L
Chaac
8,479
771
33
3
0
201,847
0
W
Scylla
10,562
960
114
10
0
228,850
0
W
Fenrir
10,126
921
17
2
0
224,356
0
L
Discordia
7,281
662
48
4
0
181,216
0
L
Neith
8,037
731
54
5
0
182,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role