Player Matchup

He Bo
He Bo
DragonTai
He Bo
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 240L
1,523 Elo+
Solo
Surtr
Surtr
HoldTheMayoPlz
Surtr
Level 121
God Stats
2W - 5L
1,488 SR
Queue Stats
132W - 98L
1,612 Elo+
Party 2
Mercury
Mercury
KhaosWizard
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Liám
Xbalanque
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
186W - 204L
1,496 Elo+
Solo
Hercules
Hercules
R416C
Hercules
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
129W - 100L
1,612 Elo+
Party 2
Team Averages
Level 115
1,498 SR
1,549 Elo+

VS

Team Averages
Level 121
1,585 SR
1,735 Elo+
Ymir
Ymir
EvolvezHD
Ymir
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,831 Elo+
Party 1
Surtr
Surtr
FeedHydro
Surtr
Level 120
God Stats
10W - 7L
1,926 SR
Queue Stats
29W - 22L
1,831 Elo+
Party 1
Ra
Ra
PNelson16
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
2,004 Elo+
Party 1
Fenrir
Fenrir
Pyr0star
Fenrir
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 141L
1,500 Elo+
Solo
Cupid
Cupid
SilentSword021
Cupid
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
723W - 690L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DragonTai
He Bo
1
0 / 0 / 0
2,640
440
0
0
0
7
0 / 0 / 1
4,135
689
1,789
3,824
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
KhaosWizard
Mercury
7
0 / 2 / 0
3,803
634
2,115
4,830
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
Liám
Xbalanque
7
1 / 0 / 0
3,782
630
1,570
2,770
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
R416C
Hercules
7
1 / 3 / 0
3,944
657
2,014
7,275
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 1 / 0
3,773
629
685
3,893
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
FeedHydro
Surtr
8
5 / 1 / 0
5,095
849
4,049
4,039
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 2
4,340
723
1,965
2,305
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Pyr0star
Fenrir
6
0 / 0 / 1
3,914
652
1,021
4,444
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,409
568
988
2,813
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
DragonTai
He Bo
0
0
0
0
W
Ymir
0
1
0
0
W
Surtr
FeedHydro
Surtr
5
1
0
5
L
0
0
1
0.5
L
Mercury
KhaosWizard
Mercury
0
2
0
0
L
Xbalanque
Liám
Xbalanque
1
0
0
1
W
0
0
2
1
W
Fenrir
Pyr0star
Fenrir
0
0
1
0.5
L
Hercules
R416C
Hercules
1
3
0
0.33
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,488
Damage
8,708
18,699
Taken
17,494
9,734
Mitigated
6,255
6,270
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DragonTai
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
685
155
0
1,630
3,893
1,931
0
38
3,855
8,714
0
W
Surtr
FeedHydro
Surtr
4,049
2,070
0
1,407
4,039
1,626
0
0
3,827
261
25,480
L
1,789
702
0
2,153
3,824
2,327
0
475
3,349
150
18,793
L
Mercury
KhaosWizard
Mercury
2,115
1,026
0
500
4,830
1,466
0
1,629
3,201
0
18,329
L
Xbalanque
Liám
Xbalanque
1,570
569
0
1,955
2,770
731
0
210
2,560
0
22,207
W
1,965
50
117
1,149
2,305
585
417
0
2,305
24,539
0
W
Fenrir
Pyr0star
Fenrir
1,021
298
0
2,484
4,444
1,490
0
0
4,403
0
15,057
L
Hercules
R416C
Hercules
2,014
757
0
1,662
7,275
5,210
0
489
6,786
0
21,100
W
988
539
0
1,968
2,813
623
0
0
2,813
0
16,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,304
Gold Earned
20,531
155
Minions Killed
169
0
Camps Cleared
0
511,285
Distance Traveled
624,808
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
2,640
440
0
0
0
0
0
W
Ymir
3,773
629
14
2
0
102,566
2
W
Surtr
5,095
849
42
7
0
131,940
0
L
Surtr
4,135
689
36
6
0
124,157
0
L
Mercury
3,803
634
39
7
0
145,847
0
L
Xbalanque
3,782
630
44
7
0
110,297
0
W
Ra
4,340
723
48
8
0
112,585
0
W
Fenrir
3,914
652
35
6
0
162,575
0
L
Hercules
3,944
657
36
6
0
130,984
0
W
Cupid
3,409
568
30
5
0
115,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role