Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Colorll
Merlin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
JJshaqattack
Surtr
Level 106
God Stats
13W - 19L
1,244 SR
Queue Stats
270W - 415L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
JakeDaCamper
Xbalanque
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 373L
1,505 Elo+
Party 1
Artio
Artio
Personaking24
Artio
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 86L
1,505 Elo+
Party 1
Team Averages
Level 112
1,449 SR
1,503 Elo+

VS

Team Averages
Level 157
1,577 SR
1,361 Elo+
Freya
Freya
InforcerZero23
Freya
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
479W - 785L
1,187 Elo+
Party 2
Amaterasu
Amaterasu
LordZanoff
Amaterasu
Level 156
God Stats
5W - 6L
1,652 SR
Queue Stats
92W - 145L
1,187 Elo+
Party 2
Ao Kuang
Ao Kuang
Tetrevus
Ao Kuang
Level 175
God Stats
8W - 9L
1,500 SR
Queue Stats
721W - 746L
1,336 Elo+
Party 2
Erlang Shen
Erlang Shen
pRoSpper
Erlang Shen
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,370 Elo+
Solo
Artemis
Artemis
shadowalex22
Artemis
Level 140
God Stats
3W - 0L
1,732 SR
Queue Stats
20W - 11L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 5 / 1
6,827
455
8,169
13,517
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Colorll
Merlin
14
2 / 5 / 2
8,343
556
6,336
10,167
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
2 / 6 / 4
7,607
507
9,389
15,791
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
JakeDaCamper
Xbalanque
13
1 / 3 / 1
7,705
514
8,776
11,663
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
7,119
475
3,296
12,680
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 6
9,482
632
15,708
12,789
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Amaterasu
LordZanoff
Amaterasu
14
5 / 5 / 3
8,680
579
8,047
17,435
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Ao Kuang
Tetrevus
Ao Kuang
13
5 / 0 / 6
8,656
577
7,538
10,522
8,221
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
pRoSpper
Erlang Shen
13
3 / 1 / 5
8,163
544
6,664
14,463
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
shadowalex22
Artemis
14
1 / 3 / 2
7,664
511
5,288
11,097
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
22
22
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
5
1
0.5
L
Merlin
Colorll
Merlin
2
5
2
0.6
W
8
0
6
11
L
2
6
4
0.67
L
Xbalanque
JakeDaCamper
Xbalanque
1
3
1
0.5
W
Amaterasu
LordZanoff
Amaterasu
5
5
3
1.3
L
1
3
2
0.67
W
Ao Kuang
Tetrevus
Ao Kuang
5
0
6
8
W
Erlang Shen
pRoSpper
Erlang Shen
3
1
5
5.5
W
Artemis
shadowalex22
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
43,245
63,818
Taken
66,306
32,462
Mitigated
35,395
21,779
Healing
32,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,169
3,457
101
4,112
13,517
5,224
34
4,871
8,646
0
47,097
L
Merlin
Colorll
Merlin
6,336
1,373
0
2,718
10,167
3,384
1,870
703
9,464
56,353
0
W
15,708
5,756
0
6,587
12,789
5,892
116
597
12,192
85,181
0
L
9,389
4,325
0
4,415
15,791
8,317
24
7,033
8,758
495
41,979
L
Xbalanque
JakeDaCamper
Xbalanque
8,776
5,008
0
5,357
11,663
5,158
52
3,887
7,776
0
57,947
W
Amaterasu
LordZanoff
Amaterasu
8,047
2,685
0
7,199
17,435
9,977
829
6,731
10,704
0
53,462
L
3,296
529
1,087
3,989
12,680
10,379
14
6,752
5,928
18,991
0
W
Ao Kuang
Tetrevus
Ao Kuang
7,538
1,420
2,002
5,738
10,522
8,221
830
1,626
8,896
35,296
0
W
Erlang Shen
pRoSpper
Erlang Shen
6,664
3,315
0
7,761
14,463
6,926
0
472
13,991
0
54,829
W
Artemis
shadowalex22
Artemis
5,288
1,680
0
3,011
11,097
4,379
0
421
10,676
0
59,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
42,645
363
Minions Killed
449
0
Camps Cleared
0
1,375,575
Distance Traveled
1,487,529
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,827
455
82
5
0
275,109
1
L
Merlin
8,343
556
101
7
0
232,019
4
W
Freya
9,482
632
128
9
0
307,895
0
L
Surtr
7,607
507
69
5
0
317,454
3
L
Xbalanque
7,705
514
87
6
0
238,723
0
W
Amaterasu
8,680
579
99
7
0
285,961
0
L
Artio
7,119
475
24
2
0
312,270
4
W
Ao Kuang
8,656
577
43
3
0
326,792
3
W
Erlang Shen
8,163
544
87
6
0
308,873
0
W
Artemis
7,664
511
92
6
0
258,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role