Player Matchup

Tyr
Tyr
Bronze III
Frihk
Tyr
Bronze III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 92L
1,378 MMR
Party 3
Freya
Freya
Bronze III
Ruyia
Freya
Bronze III
Level 240
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 175L
1,408 MMR
Party 3
Horus
Horus
Bronze III
bubbhist
Horus
Bronze III
Level 140
God Stats
5W - 3L
1,500 SR
Queue Stats
556W - 570L
1,400 MMR
Solo
Kukulkan
Kukulkan
Bronze III
chbxN
Kukulkan
Bronze III
Level 106
God Stats
1W - 1L
1,659 SR
Queue Stats
28W - 34L
1,400 MMR
Solo
Awilix
Awilix
Silver III
xeplyn
Awilix
Silver III
Level 173
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 76L
1,394 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 159
1,532 SR
1,396 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,443 SR
1,397 MMR
Hades
Hades
Bronze III
Awesomeness3420
Hades
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,400 MMR
Party 1
Lancelot
Lancelot
Bronze III
BirdLyfe
Lancelot
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,409 MMR
Party 2
Bellona
Bellona
Bronze III
GSDawg
Bellona
Bronze III
Level 43
God Stats
17W - 16L
1,216 SR
Queue Stats
547W - 570L
1,400 MMR
Solo
Athena
Athena
Bronze III
lilbherm1
Athena
Bronze III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,378 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
monkey nija 534
Xbalanque
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Frihk
Tyr
15
1 / 1 / 8
9,531
561
12,522
16,515
20,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Ruyia
Freya
17
9 / 2 / 9
10,622
625
19,674
13,878
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
bubbhist
Horus
12
2 / 1 / 10
8,662
510
3,689
15,823
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
chbxN
Kukulkan
14
3 / 4 / 7
9,197
541
11,167
10,485
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
xeplyn
Awilix
15
8 / 0 / 7
9,781
575
18,743
16,949
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AgniKaliIzanamiChang'e

VS

Bans
AchillesSusanoThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,858
462
10,789
18,453
12,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
BirdLyfe
Lancelot
14
4 / 4 / 1
8,554
503
9,449
17,643
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
GSDawg
Bellona
13
1 / 3 / 1
8,235
484
9,914
19,838
26,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
lilbherm1
Athena
11
1 / 3 / 3
7,545
444
8,817
17,664
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
monkey nija 534
Xbalanque
13
1 / 8 / 2
7,864
463
7,318
14,803
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
23
Kills
8
8
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Lancelot
BirdLyfe
Lancelot
4
4
1
1.13
W
Tyr
Frihk
Tyr
1
1
8
5
L
Bellona
GSDawg
Bellona
1
3
1
0.5
W
Freya
Ruyia
Freya
9
2
9
6.75
W
Horus
bubbhist
Horus
2
1
10
7
W
Kukulkan
chbxN
Kukulkan
3
4
7
1.63
L
Athena
lilbherm1
Athena
1
3
3
0.83
L
Xbalanque
monkey nija 534
Xbalanque
1
8
2
0.25
W
Awilix
xeplyn
Awilix
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,795
Damage
46,287
73,650
Taken
88,401
55,148
Mitigated
71,861
24,252
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,789
1,254
448
5,137
18,453
12,986
0
6,721
11,621
56,586
0
L
Lancelot
BirdLyfe
Lancelot
9,449
1,929
0
614
17,643
7,960
0
4,909
12,639
0
65,197
W
Tyr
Frihk
Tyr
12,522
1,628
0
5,898
16,515
20,738
110
2,019
14,496
0
75,752
L
Bellona
GSDawg
Bellona
9,914
2,969
0
4,419
19,838
26,233
0
2,093
17,745
0
61,707
W
Freya
Ruyia
Freya
19,674
5,134
0
7,922
13,878
6,430
1,557
3,010
10,868
90,232
0
W
Horus
bubbhist
Horus
3,689
1,413
2,650
4,767
15,823
15,931
23
5,655
10,168
0
23,819
W
Kukulkan
chbxN
Kukulkan
11,167
1,111
40
1,810
10,485
4,601
961
5,855
4,630
75,001
0
L
Athena
lilbherm1
Athena
8,817
1,343
699
3,222
17,664
17,984
0
7,422
10,064
35,346
0
L
Xbalanque
monkey nija 534
Xbalanque
7,318
3,600
0
2,521
14,803
6,698
0
8,919
5,491
0
56,542
W
Awilix
xeplyn
Awilix
18,743
7,871
0
1,165
16,949
7,448
0
5,263
11,686
0
65,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
40,056
479
Minions Killed
435
0
Camps Cleared
0
1,760,190
Distance Traveled
1,606,578
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,858
462
93
5
0
273,132
0
L
Lancelot
8,554
503
99
6
0
417,270
0
W
Tyr
9,531
561
131
8
0
355,673
0
L
Bellona
8,235
484
118
7
0
284,488
2
W
Freya
10,622
625
111
7
0
314,699
0
W
Horus
8,662
510
28
2
0
355,624
2
W
Kukulkan
9,197
541
132
8
0
310,322
0
L
Athena
7,545
444
42
2
0
345,622
6
L
Xbalanque
7,864
463
83
5
0
286,066
2
W
Awilix
9,781
575
77
5
0
423,872
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role