Player Matchup

Horus
Horus
Chercanne2k19
Horus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
Misteur_L19
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
OwO Spartan
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Camazotz
Camazotz
futurebear
Camazotz
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 98L
1,833 Elo+
Solo
Xbalanque
Xbalanque
tallersage
Xbalanque
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,567 Elo+

VS

Team Averages
Level 96
1,543 SR
1,479 Elo+
Sylvanus
Sylvanus
Barchen9815
Sylvanus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 137L
1,506 Elo+
Solo
Tyr
Tyr
Esvahanna
Tyr
Level 182
God Stats
2W - 1L
1,500 SR
Queue Stats
487W - 445L
1,631 Elo+
Solo
Hercules
Hercules
XAGX
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Atlas
Atlas
styax_
Atlas
Level 158
God Stats
20W - 20L
1,715 SR
Queue Stats
679W - 671L
1,454 Elo+
Solo
Pele
Pele
zVoMiii
Pele
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 82L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
7,992
727
3,587
19,986
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Misteur_L19
Mercury
9
0 / 8 / 4
6,573
598
4,494
10,852
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 3 / 3
9,708
883
28,843
15,647
7,033
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
futurebear
Camazotz
12
1 / 9 / 5
7,573
688
4,255
17,194
7,729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
tallersage
Xbalanque
17
3 / 3 / 6
8,940
813
22,561
18,077
9,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Barchen9815
Sylvanus
14
0 / 1 / 19
8,827
802
3,559
11,631
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 19
9,961
906
18,493
18,596
22,659
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
XAGX
Hercules
17
13 / 4 / 9
10,342
940
17,732
18,145
12,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
styax_
Atlas
18
5 / 0 / 22
10,115
920
16,732
17,128
16,446
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
zVoMiii
Pele
16
4 / 2 / 21
9,640
876
17,146
12,103
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
10
Kills
28
28
Deaths
10
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Barchen9815
Sylvanus
0
1
19
9.5
L
0
5
8
0.8
W
6
3
19
5.17
L
Mercury
Misteur_L19
Mercury
0
8
4
0.25
L
6
3
3
2.5
W
Hercules
XAGX
Hercules
13
4
9
4.38
L
Camazotz
futurebear
Camazotz
1
9
5
0.39
W
Atlas
styax_
Atlas
5
0
22
16
L
Xbalanque
tallersage
Xbalanque
3
3
6
2
W
Pele
zVoMiii
Pele
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,740
Damage
73,662
81,756
Taken
77,603
45,860
Mitigated
67,338
35,976
Healing
38,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Barchen9815
Sylvanus
3,559
803
6,714
5,392
11,631
9,779
951
4,462
7,169
5,877
0
L
3,587
2,109
6,774
7,343
19,986
16,795
0
4,550
15,436
0
5,507
W
18,493
467
2,131
2,464
18,596
22,659
1,066
8,536
10,060
3,337
20,378
L
Mercury
Misteur_L19
Mercury
4,494
1,652
244
10
10,852
4,818
0
2,799
8,053
0
6,620
L
28,843
8,314
1,026
7,705
15,647
7,033
1,105
3,285
12,362
50,217
0
W
Hercules
XAGX
Hercules
17,732
7,312
0
6,156
18,145
12,217
1,344
7,936
10,209
0
26,081
L
Camazotz
futurebear
Camazotz
4,255
720
1,818
3,662
17,194
7,729
76
4,164
13,030
0
10,360
W
Atlas
styax_
Atlas
16,732
4,338
5,069
5,903
17,128
16,446
493
6,251
10,877
34,915
1,959
L
Xbalanque
tallersage
Xbalanque
22,561
9,614
554
6,840
18,077
9,485
260
4,730
13,347
0
35,346
W
Pele
zVoMiii
Pele
17,146
1,764
821
4,303
12,103
6,237
1,858
1,658
10,445
0
33,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
48,885
125
Minions Killed
124
0
Camps Cleared
0
996,834
Distance Traveled
1,111,942
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,827
802
12
1
0
175,829
0
L
Horus
7,992
727
7
1
0
208,772
0
W
Tyr
9,961
906
14
1
0
230,109
0
L
Mercury
6,573
598
4
0
0
180,994
0
L
Sol
9,708
883
49
4
0
200,075
0
W
Hercules
10,342
940
24
2
0
225,984
0
L
Camazotz
7,573
688
10
1
0
188,321
1
W
Atlas
10,115
920
41
4
0
244,223
0
L
Xbalanque
8,940
813
55
5
0
218,672
0
W
Pele
9,640
876
33
3
0
235,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role