Player Matchup

Awilix
Awilix
 
Awilix
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GorillaGhost
Neith
Level 9
God Stats
4W - 2L
1,602 SR
Queue Stats
5W - 3L
1,732 Elo+
Party 1
Merlin
Merlin
Jonathanrenk
Merlin
Level 36
God Stats
12W - 10L
1,637 SR
Queue Stats
81W - 102L
1,500 Elo+
Solo
Hera
Hera
iiTZ GUCCI BRAH
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,732 Elo+
Party 1
Maui
Maui
meresnake360
Maui
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,688 Elo+
Party 1
Team Averages
Level 44
1,548 SR
1,630 Elo+

VS

Team Averages
Level 44
1,375 SR
1,487 Elo+
Bacchus
Bacchus
DEATHthirsty
Bacchus
Level 40
God Stats
7W - 5L
1,500 SR
Queue Stats
95W - 106L
1,690 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GuyDonkey
Cu Chulainn
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 103L
1,509 Elo+
Party 2
Thor
Thor
My Arctic Abyss
Thor
Level 47
God Stats
34W - 22L
1,371 SR
Queue Stats
416W - 385L
1,340 Elo+
Solo
Neith
Neith
Pyrotrashtic
Neith
Level 8
God Stats
5W - 19L
1,207 SR
Queue Stats
8W - 25L
1,521 Elo+
Party 2
Anubis
Anubis
isithunzi
Anubis
Level 28
God Stats
12W - 13L
1,298 SR
Queue Stats
38W - 50L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
8 / 0 / 2
6,936
631
11,259
6,842
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
2 / 3 / 2
5,067
461
4,685
6,295
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 1 / 1
6,215
565
2,293
3,518
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
6,107
555
3,991
6,085
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 2
4,957
451
944
8,481
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEATHthirsty
Bacchus
8
0 / 2 / 3
5,520
502
4,273
9,190
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
GuyDonkey
Cu Chulainn
10
0 / 2 / 2
6,025
548
5,184
9,898
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 0
6,367
579
2,812
7,161
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,290
481
3,690
7,774
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
isithunzi
Anubis
11
3 / 1 / 0
6,528
593
3,917
6,614
2,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
7
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
2
9
L
Bacchus
DEATHthirsty
Bacchus
0
2
3
0.75
W
2
3
2
1
L
Cu Chulainn
GuyDonkey
Cu Chulainn
0
2
2
0.5
W
Merlin
0
1
1
0.5
L
3
2
0
1.5
L
1
3
0
0.33
W
0
2
2
0.5
L
Anubis
isithunzi
Anubis
3
1
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
19,876
31,221
Taken
40,637
13,525
Mitigated
19,641
4,378
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,259
5,261
0
500
6,842
2,427
0
1,585
5,179
0
37,828
L
Bacchus
DEATHthirsty
Bacchus
4,273
771
0
2,752
9,190
6,404
112
433
8,757
21,778
0
W
4,685
1,642
0
1,005
6,295
2,420
198
2,745
3,550
0
22,522
L
Cu Chulainn
GuyDonkey
Cu Chulainn
5,184
1,125
0
1,044
9,898
5,850
0
3,356
6,542
0
35,284
W
Merlin
2,293
0
10
472
3,518
1,109
0
1,085
2,433
44,092
0
L
2,812
431
0
3,326
7,161
2,501
207
379
6,782
0
35,170
L
3,690
2,093
0
2,990
7,774
2,377
160
511
7,263
0
23,547
W
3,991
941
0
1,365
6,085
1,753
0
464
5,036
41,088
0
L
Anubis
isithunzi
Anubis
3,917
194
0
3,916
6,614
2,509
0
2,549
4,065
40,717
0
W
944
311
0
1,026
8,481
5,816
139
2,311
6,170
10,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
29,730
259
Minions Killed
261
0
Camps Cleared
0
1,072,990
Distance Traveled
1,099,320
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,936
631
46
4
0
269,484
3
L
Bacchus
5,520
502
23
2
0
230,921
0
W
Neith
5,067
461
37
3
0
197,042
0
L
Cu Chulainn
6,025
548
59
5
0
229,549
0
W
Merlin
6,215
565
76
7
0
199,954
0
L
Thor
6,367
579
71
6
0
251,565
0
L
Neith
5,290
481
38
3
0
194,817
0
W
Hera
6,107
555
84
8
0
198,428
0
L
Anubis
6,528
593
70
6
0
192,468
0
W
Maui
4,957
451
16
1
0
208,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role