Player Matchup

Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
JoshuaR6
Ymir
Level 57
God Stats
5W - 4L
1,500 SR
Queue Stats
81W - 68L
1,336 Elo+
Party 3
Ishtar
Ishtar
Kaladın
Ishtar
Level 140
God Stats
8W - 8L
1,500 SR
Queue Stats
168W - 155L
1,431 Elo+
Party 3
Ao Kuang
Ao Kuang
juli97
Ao Kuang
Level 180
God Stats
51W - 38L
1,500 SR
Queue Stats
1,120W - 1,106L
1,444 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,442 Elo+

VS

Team Averages
Level 134
1,542 SR
1,438 Elo+
Persephone
Persephone
 
Persephone
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ElBreak
Apollo
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,155 Elo+
Party 2
Mercury
Mercury
Legendsmite01
Mercury
Level 156
God Stats
4W - 0L
1,709 SR
Queue Stats
121W - 95L
1,517 Elo+
Party 1
King Arthur
King Arthur
brescapuelcrack
King Arthur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 74L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 0 / 1
5,790
579
5,504
3,518
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
 
Chaac
10
1 / 2 / 0
5,537
554
6,289
10,975
7,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 0 / 3
5,297
530
2,664
8,659
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Kaladın
Ishtar
10
1 / 1 / 1
5,721
572
4,680
7,166
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
juli97
Ao Kuang
11
2 / 1 / 1
6,380
638
2,480
7,288
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 2 / 0
5,833
583
4,739
6,119
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
9
1 / 0 / 1
5,438
544
2,618
7,724
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
ElBreak
Apollo
11
0 / 1 / 1
5,429
543
3,121
6,028
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
9
1 / 1 / 0
5,454
545
2,762
8,921
3,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
brescapuelcrack
King Arthur
9
1 / 1 / 0
5,508
551
6,436
9,119
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
1
1.5
L
Chaac
 
Chaac
1
2
0
0.5
W
Persephone
 
Persephone
1
2
0
0.5
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Apollo
ElBreak
Apollo
0
1
1
0.5
L
Ymir
0
0
3
1.5
L
Ishtar
Kaladın
Ishtar
1
1
1
1.5
W
Mercury
1
1
0
1
W
King Arthur
brescapuelcrack
King Arthur
1
1
0
1
L
Ao Kuang
juli97
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,617
Damage
19,676
37,606
Taken
37,911
19,907
Mitigated
20,601
14,142
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,504
0
0
876
3,518
1,229
0
2,184
1,334
41,806
0
L
Chaac
 
Chaac
6,289
1,572
0
5,225
10,975
7,017
238
1,074
9,901
0
43,190
W
Persephone
 
Persephone
4,739
188
0
1,777
6,119
2,301
0
4,370
1,747
40,962
0
W
Bacchus
 
Bacchus
2,618
430
0
3,339
7,724
7,069
0
1,864
5,860
23,668
0
W
Apollo
ElBreak
Apollo
3,121
2,640
0
1,479
6,028
2,408
0
660
5,368
0
39,630
L
Ymir
2,664
440
0
2,122
8,659
6,397
0
1,776
6,883
15,718
0
L
Ishtar
Kaladın
Ishtar
4,680
2,794
0
4,396
7,166
2,743
0
748
6,418
0
43,041
W
Mercury
2,762
775
1,036
1,866
8,921
3,418
0
2,678
6,243
0
22,116
W
King Arthur
brescapuelcrack
King Arthur
6,436
997
0
2,613
9,119
5,405
0
1,074
8,045
0
36,939
L
Ao Kuang
juli97
Ao Kuang
2,480
479
0
1,523
7,288
2,521
0
1,575
5,713
54,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
27,662
335
Minions Killed
277
0
Camps Cleared
0
1,002,943
Distance Traveled
1,072,362
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,790
579
79
8
0
216,010
2
L
Chaac
5,537
554
66
7
0
188,625
2
W
Persephone
5,833
583
68
7
0
201,669
0
W
Bacchus
5,438
544
35
4
0
220,376
3
W
Apollo
5,429
543
63
6
0
201,817
1
L
Ymir
5,297
530
17
2
0
199,807
4
L
Ishtar
5,721
572
83
8
0
181,102
2
W
Mercury
5,454
545
46
5
0
242,741
0
W
King Arthur
5,508
551
65
7
0
205,759
2
L
Ao Kuang
6,380
638
90
9
0
217,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role