Player Matchup

Olorun
Olorun
Nero-Amano
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 123L
1,501 Elo+
Party 1
Bacchus
Bacchus
Skeletor2800
Bacchus
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
47W - 45L
1,581 Elo+
Solo
Susano
Susano
TheShaka22
Susano
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 39L
1,371 Elo+
Solo
King Arthur
King Arthur
shelloverlord
King Arthur
Level 105
God Stats
16W - 15L
1,512 SR
Queue Stats
357W - 312L
1,501 Elo+
Party 1
Charybdis
Charybdis
thesirbob
Charybdis
Level 26
God Stats
15W - 8L
1,710 SR
Queue Stats
238W - 203L
1,501 Elo+
Party 1
Team Averages
Level 100
1,588 SR
1,491 Elo+

VS

Team Averages
Level 91
1,500 SR
1,446 Elo+
Mulan
Mulan
 
Mulan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bambamspaghett
Jing Wei
Level 144
God Stats
7W - 6L
1,500 SR
Queue Stats
320W - 277L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CapitanWill
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Solo
Guan Yu
Guan Yu
ChinesJewMister
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
Vault319
Discordia
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 115L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nero-Amano
Olorun
11
0 / 0 / 5
6,235
567
2,738
4,461
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Skeletor2800
Bacchus
10
4 / 1 / 5
6,750
614
4,950
10,522
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
TheShaka22
Susano
11
5 / 1 / 4
7,054
641
8,378
9,295
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
shelloverlord
King Arthur
12
9 / 1 / 1
7,679
698
9,725
9,711
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
thesirbob
Charybdis
11
1 / 0 / 3
6,380
580
5,854
5,724
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 8 / 1
4,894
445
2,961
11,263
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
9
0 / 3 / 1
5,423
493
2,671
9,337
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
CapitanWill
Sylvanus
9
1 / 2 / 0
5,851
532
3,087
10,475
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,769
524
3,917
11,124
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Vault319
Discordia
9
0 / 3 / 1
5,382
489
2,316
6,248
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
2
3
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
8
1
0.06
L
Jing Wei
0
3
1
0.17
L
Sylvanus
CapitanWill
Sylvanus
1
2
0
0.5
L
1
4
1
0.38
W
Olorun
Nero-Amano
Olorun
0
0
5
2.5
W
Bacchus
Skeletor2800
Bacchus
4
1
5
6.5
W
Susano
TheShaka22
Susano
5
1
4
7
L
Discordia
Vault319
Discordia
0
3
1
0.17
W
King Arthur
shelloverlord
King Arthur
9
1
1
9.5
W
Charybdis
thesirbob
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
14,952
39,713
Taken
48,447
26,272
Mitigated
22,124
14,885
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,961
364
0
728
11,263
4,939
0
1,494
9,769
0
18,374
L
Jing Wei
2,671
1,768
0
3,113
9,337
3,001
0
1,880
7,457
0
39,558
L
Sylvanus
CapitanWill
Sylvanus
3,087
1,441
904
3,629
10,475
6,688
0
1,360
9,115
19,389
0
L
3,917
832
260
4,141
11,124
5,537
0
2,409
8,715
0
39,330
W
Olorun
Nero-Amano
Olorun
2,738
410
185
2,121
4,461
1,853
68
1,568
2,893
35,607
3,223
W
Bacchus
Skeletor2800
Bacchus
4,950
910
303
3,807
10,522
10,336
0
1,084
9,438
17,082
0
W
Susano
TheShaka22
Susano
8,378
1,717
0
3,816
9,295
3,475
390
760
8,535
0
45,099
L
Discordia
Vault319
Discordia
2,316
69
0
500
6,248
1,959
0
1,312
4,936
25,684
0
W
King Arthur
shelloverlord
King Arthur
9,725
1,168
0
853
9,711
8,675
44
658
9,053
1,188
54,621
W
Charybdis
thesirbob
Charybdis
5,854
3,626
0
3,800
5,724
1,933
775
1,333
4,391
0
47,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
27,319
327
Minions Killed
238
0
Camps Cleared
0
1,149,606
Distance Traveled
1,076,312
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,894
445
28
3
0
220,588
0
L
Jing Wei
5,423
493
73
7
0
223,084
2
L
Sylvanus
5,851
532
30
3
0
181,748
3
L
Guan Yu
5,769
524
61
6
0
257,135
0
W
Olorun
6,235
567
61
6
0
218,975
0
W
Bacchus
6,750
614
18
2
0
239,336
1
W
Susano
7,054
641
70
6
0
255,805
0
L
Discordia
5,382
489
46
4
0
193,757
0
W
King Arthur
7,679
698
78
7
0
225,032
0
W
Charybdis
6,380
580
100
9
0
210,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role