Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
GODFATHERJOEY
Ganesha
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 39L
1,622 MMR
Party 2
Agni
Agni
Gold V
Mortivia
Agni
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,652 MMR
Solo
Chiron
Chiron
Silver I
Peele Jeff
Chiron
Silver I
Level 129
God Stats
2W - 2L
1,735 SR
Queue Stats
97W - 108L
1,692 MMR
Party 2
Mercury
Mercury
Gold V
YarBack
Mercury
Gold V
Level 148
God Stats
14W - 7L
1,925 SR
Queue Stats
397W - 330L
1,661 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,632 SR
1,625 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,500 SR
1,561 MMR
Hades
Hades
Gold V
 
Hades
Gold V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
 
Odin
Silver I
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Silver I
EmmaGemHearts
Athena
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 46L
1,631 MMR
Party 1
Hun Batz
Hun Batz
Gold V
lambcut
Hun Batz
Gold V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 0 / 0
5,389
599
2,813
7,738
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
7
0 / 0 / 0
3,882
431
1,123
6,122
3,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
8
0 / 5 / 0
4,323
480
6,391
5,732
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Peele Jeff
Chiron
8
0 / 0 / 0
4,506
501
2,059
4,536
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
YarBack
Mercury
6
0 / 5 / 0
4,244
472
3,109
8,434
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bans
SetHe BoKing ArthurAtlas

VS

Bans
AmaterasuFenrirThorSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
5 / 0 / 2
6,622
736
6,349
8,940
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
 
Odin
10
0 / 0 / 0
5,990
666
3,635
4,952
4,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
 
Ishtar
11
0 / 0 / 0
5,910
657
3,398
4,465
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 5
5,735
637
3,055
8,413
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
lambcut
Hun Batz
10
4 / 0 / 3
6,014
668
4,249
7,214
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Hades
 
Hades
5
0
2
6
W
Odin
 
Odin
0
0
0
0
W
Ishtar
 
Ishtar
0
0
0
0
W
0
0
5
2.5
L
Ganesha
0
0
0
0
L
Agni
0
5
0
0
L
Chiron
Peele Jeff
Chiron
0
0
0
0
L
Mercury
YarBack
Mercury
0
5
0
0
W
Hun Batz
lambcut
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
20,686
32,562
Taken
33,984
13,942
Mitigated
17,407
6,781
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,813
882
0
2,298
7,738
4,946
0
555
7,183
0
37,356
W
Hades
 
Hades
6,349
1,213
1,060
6,785
8,940
3,489
110
4,499
4,441
47,158
0
W
Odin
 
Odin
3,635
1,129
0
2,445
4,952
4,699
0
0
4,952
1,188
47,621
W
Ishtar
 
Ishtar
3,398
1,942
0
3,630
4,465
1,719
733
84
4,381
0
54,637
W
3,055
1,512
0
2,552
8,413
5,078
0
1,440
6,973
12,738
0
L
Ganesha
1,123
102
0
1,713
6,122
3,386
0
2,047
4,075
11,770
0
L
Agni
6,391
1,287
0
125
5,732
1,784
0
3,289
2,443
32,134
0
L
Chiron
Peele Jeff
Chiron
2,059
743
369
1,477
4,536
1,480
0
761
3,775
0
25,573
L
Mercury
YarBack
Mercury
3,109
1,793
0
799
8,434
2,346
0
3,307
5,127
0
21,364
W
Hun Batz
lambcut
Hun Batz
4,249
1,308
0
3,556
7,214
2,422
0
1,491
5,723
0
39,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,344
Gold Earned
30,271
245
Minions Killed
362
0
Camps Cleared
0
886,712
Distance Traveled
977,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,389
599
81
9
0
185,680
0
W
Hades
6,622
736
93
10
0
184,630
0
W
Odin
5,990
666
88
10
0
172,013
0
W
Ishtar
5,910
657
106
12
0
167,515
0
W
Athena
5,735
637
18
2
0
215,502
0
L
Ganesha
3,882
431
9
1
0
160,851
0
L
Agni
4,323
480
55
6
0
183,263
0
L
Chiron
4,506
501
56
6
0
169,012
0
L
Mercury
4,244
472
44
5
0
187,906
0
W
Hun Batz
6,014
668
57
6
0
237,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role