Player Matchup

Mulan
Mulan
Fenixevilangel
Mulan
Level 127
God Stats
7W - 8L
1,500 SR
Queue Stats
288W - 278L
1,500 Elo+
Solo
Chaac
Chaac
MechaPaladin557
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Numbzie
Heimdallr
Level 217
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,794 Elo+
Party 3
Baron Samedi
Baron Samedi
Proulxbagel
Baron Samedi
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,794 Elo+
Party 3
Surtr
Surtr
xl N0S lx
Surtr
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 3
Team Averages
Level 143
1,500 SR
1,618 Elo+

VS

Team Averages
Level 104
1,500 SR
1,406 Elo+
Charybdis
Charybdis
ChibiCatz
Charybdis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Solean
Yu Huang
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Mulan
Mulan
SoulSune
Mulan
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Surtr
Surtr
Xx OdinDarok xX
Surtr
Level 149
God Stats
11W - 10L
1,500 SR
Queue Stats
23W - 26L
1,128 Elo+
Party 1
Thanatos
Thanatos
cheezyburrito88
Thanatos
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 37L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
5,534
369
2,342
3,362
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 1
7,623
508
9,716
17,276
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Numbzie
Heimdallr
14
1 / 1 / 0
7,672
511
8,601
13,118
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Proulxbagel
Baron Samedi
11
0 / 2 / 2
6,714
448
5,535
11,373
10,394
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
xl N0S lx
Surtr
13
7 / 4 / 4
8,365
558
9,853
12,513
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChibiCatz
Charybdis
14
2 / 0 / 0
8,152
543
5,096
8,690
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Yu Huang
Solean
Yu Huang
12
1 / 3 / 2
7,839
523
5,716
5,400
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
SoulSune
Mulan
13
5 / 3 / 4
8,800
587
14,160
16,604
10,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
6,417
428
7,393
17,893
15,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
15
3 / 2 / 3
8,678
579
6,475
13,769
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
11
12
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChibiCatz
Charybdis
2
0
0
2
L
2
0
1
2.5
L
2
5
1
0.5
L
Heimdallr
Numbzie
Heimdallr
1
1
0
1
L
Baron Samedi
Proulxbagel
Baron Samedi
0
2
2
0.5
W
Yu Huang
Solean
Yu Huang
1
3
2
0.67
W
Mulan
SoulSune
Mulan
5
3
4
2.33
W
0
4
2
0.25
W
Thanatos
3
2
3
2.25
L
Surtr
xl N0S lx
Surtr
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,047
Damage
38,840
57,642
Taken
62,356
40,991
Mitigated
37,111
20,291
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChibiCatz
Charybdis
5,096
2,873
0
5,467
8,690
3,366
732
220
8,470
0
62,812
L
2,342
779
82
1,297
3,362
1,210
0
656
2,706
0
16,429
L
9,716
2,146
0
4,892
17,276
15,801
0
651
16,625
0
45,407
L
Heimdallr
Numbzie
Heimdallr
8,601
4,128
0
6,087
13,118
6,231
702
764
12,354
0
70,268
L
Baron Samedi
Proulxbagel
Baron Samedi
5,535
705
774
3,692
11,373
10,394
0
1,750
9,623
36,343
0
W
Yu Huang
Solean
Yu Huang
5,716
382
0
0
5,400
2,017
3
1,168
4,232
58,731
388
W
Mulan
SoulSune
Mulan
14,160
3,663
0
4,880
16,604
10,250
0
324
15,378
0
58,342
W
7,393
2,075
0
3,160
17,893
15,619
102
3,414
14,479
474
37,178
W
Thanatos
6,475
2,620
0
11,626
13,769
5,859
0
662
12,987
0
77,912
L
Surtr
xl N0S lx
Surtr
9,853
5,022
0
3,467
12,513
7,355
16
2,109
10,404
685
52,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
39,886
352
Minions Killed
469
0
Camps Cleared
0
1,217,755
Distance Traveled
1,516,709
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,152
543
112
7
0
309,109
0
L
Mulan
5,534
369
27
2
0
91,285
0
L
Chaac
7,623
508
64
4
0
284,210
2
L
Heimdallr
7,672
511
112
7
0
267,675
0
L
Baron Samedi
6,714
448
61
4
0
260,508
0
W
Yu Huang
7,839
523
109
7
0
284,423
4
W
Mulan
8,800
587
83
6
0
270,923
0
W
Surtr
6,417
428
49
3
0
314,965
3
W
Thanatos
8,678
579
116
8
0
337,289
0
L
Surtr
8,365
558
88
6
0
314,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role