Player Matchup

Rama
Rama
DanoCr7aa
Rama
Level 111
God Stats
1W - 5L
1,500 SR
Queue Stats
94W - 84L
1,737 Elo+
Solo
Maui
Maui
IrishColt
Maui
Level 104
God Stats
2W - 2L
1,802 SR
Queue Stats
16W - 12L
1,662 Elo+
Party 1
Surtr
Surtr
POtaT012
Surtr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,449 Elo+
Solo
Chang'e
Chang'e
iiHyDroHzZ
Chang'e
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
irishkid94
Kukulkan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,464 Elo+
Party 1
Team Averages
Level 112
1,560 SR
1,595 Elo+

VS

Team Averages
Level 93
1,500 SR
1,392 Elo+
Jormungandr
Jormungandr
Immortal_xdv
Jormungandr
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,257 Elo+
Solo
Surtr
Surtr
Jamesthekid5
Surtr
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 78L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TPIY4life1234
Cthulhu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
cannapepper
Baron Samedi
Level 57
God Stats
42W - 49L
1,500 SR
Queue Stats
63W - 72L
1,500 Elo+
Party 2
Bellona
Bellona
starslingermk
Bellona
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 24L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 3 / 3
6,089
1,218
3,625
9,252
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
11
1 / 2 / 2
6,310
1,262
5,021
10,156
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
POtaT012
Surtr
10
0 / 0 / 0
5,229
1,046
0
0
0
Chang'e
iiHyDroHzZ
Chang'e
11
2 / 1 / 0
6,283
1,257
9,627
10,433
3,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
irishkid94
Kukulkan
11
0 / 2 / 2
6,141
1,228
6,939
5,517
2,194
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

343

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Immortal_xdv
Jormungandr
11
3 / 0 / 4
7,083
1,417
5,586
8,369
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 1 / 4
5,953
1,191
6,072
8,521
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
11
2 / 0 / 3
6,441
1,288
9,308
5,842
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
cannapepper
Baron Samedi
11
3 / 0 / 2
6,834
1,367
4,790
3,181
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
11
0 / 2 / 6
6,033
1,207
5,175
6,097
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
8
8
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
3
0.5
W
Jormungandr
Immortal_xdv
Jormungandr
3
0
4
5
L
Maui
1
2
2
1
W
0
1
4
2
L
Surtr
POtaT012
Surtr
0
0
0
0
W
Cthulhu
2
0
3
3.5
W
Baron Samedi
cannapepper
Baron Samedi
3
0
2
4
L
Chang'e
iiHyDroHzZ
Chang'e
2
1
0
2
L
Kukulkan
irishkid94
Kukulkan
0
2
2
0.5
W
Bellona
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
30,931
35,358
Taken
32,010
20,313
Mitigated
21,002
4,489
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,625
3,237
0
1,570
9,252
3,511
0
4,499
4,507
0
12,206
W
Jormungandr
Immortal_xdv
Jormungandr
5,586
2,202
0
564
8,369
5,456
0
5,647
2,722
14,285
0
L
Maui
5,021
1,294
0
370
10,156
10,732
0
5,061
4,829
8,701
0
W
6,072
1,453
0
732
8,521
5,500
0
4,416
3,230
143
16,165
L
Surtr
POtaT012
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
9,308
1,478
357
585
5,842
4,473
0
4,765
1,077
16,660
0
W
Baron Samedi
cannapepper
Baron Samedi
4,790
269
1,238
1,141
3,181
1,550
0
2,533
648
12,228
0
L
Chang'e
iiHyDroHzZ
Chang'e
9,627
1,441
812
1,737
10,433
3,876
0
5,745
4,188
22,300
0
L
Kukulkan
irishkid94
Kukulkan
6,939
623
0
0
5,517
2,194
0
3,267
2,092
21,766
0
W
Bellona
5,175
2,642
0
558
6,097
4,023
0
4,226
1,871
0
9,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
32,344
94
Minions Killed
96
3
Camps Cleared
4
368,514
Distance Traveled
532,006
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,089
1,218
22
4
2
78,192
0
W
Jormungandr
7,083
1,417
13
3
1
113,056
0
L
Maui
6,310
1,262
4
1
0
93,505
0
W
Surtr
5,953
1,191
20
4
0
105,683
0
L
Surtr
5,229
1,046
0
0
0
0
0
W
Cthulhu
6,441
1,288
21
4
1
121,684
3
W
Baron Samedi
6,834
1,367
28
6
0
97,916
0
L
Chang'e
6,283
1,257
30
6
1
100,807
0
L
Kukulkan
6,141
1,228
38
8
0
96,010
0
W
Bellona
6,033
1,207
14
3
2
93,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role