Player Matchup

Maui
Maui
Boss_Tycoon_916
Maui
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Thoth
Thoth
MerkK412
Thoth
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 89L
1,264 Elo+
Party 3
Fenrir
Fenrir
SnoopCuz253
Fenrir
Level 167
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 39L
1,264 Elo+
Party 3
Surtr
Surtr
deadline B
Surtr
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 33L
1,450 Elo+
Solo
Hachiman
Hachiman
skamonkey69
Hachiman
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 3
Team Averages
Level 114
1,500 SR
1,396 Elo+

VS

Team Averages
Level 119
1,500 SR
1,513 Elo+
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
UchihaGamers
Bastet
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 121L
1,457 Elo+
Party 1
Janus
Janus
ss___MINAT0___ss
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 184L
1,396 Elo+
Party 1
Sol
Sol
zyon2424
Sol
Level 140
God Stats
6W - 9L
1,500 SR
Queue Stats
26W - 37L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,776
531
1,775
5,940
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
MerkK412
Thoth
9
1 / 0 / 1
5,286
587
4,555
3,769
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
7
1 / 0 / 1
4,640
516
1,570
4,057
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
7
0 / 2 / 0
4,145
461
1,355
7,021
3,041
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
skamonkey69
Hachiman
8
0 / 0 / 0
4,351
483
2,538
5,198
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 0 / 0
6,243
694
4,900
5,021
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
 
Surtr
7
0 / 1 / 0
4,960
551
2,504
6,169
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
5
0 / 0 / 0
3,918
435
237
3,079
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,480
609
3,008
5,994
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 0
4,408
490
2,864
1,754
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
2
2
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
0
0
2
L
Surtr
 
Surtr
0
1
0
0
W
0
0
2
1
W
Thoth
MerkK412
Thoth
1
0
1
1.5
W
Fenrir
1
0
1
1.5
L
Bastet
0
0
0
0
W
Surtr
0
2
0
0
W
Hachiman
skamonkey69
Hachiman
0
0
0
0
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,793
Damage
13,513
25,985
Taken
22,017
12,330
Mitigated
10,998
11,006
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,900
1,085
0
1,247
5,021
4,282
0
27
4,994
0
47,946
L
Surtr
 
Surtr
2,504
1,150
0
2,200
6,169
3,424
0
2,527
3,546
496
12,678
W
1,775
412
87
1,733
5,940
4,331
0
1,891
4,049
14,751
0
W
Thoth
MerkK412
Thoth
4,555
216
0
936
3,769
1,372
0
1,958
1,811
39,997
0
W
Fenrir
1,570
295
0
1,950
4,057
1,809
0
234
3,823
0
20,276
L
Bastet
237
21
0
1,753
3,079
758
0
403
2,572
0
10,720
W
Surtr
1,355
546
2
2,575
7,021
3,041
0
0
7,021
206
15,796
W
Hachiman
skamonkey69
Hachiman
2,538
1,422
0
3,723
5,198
1,777
0
1,723
3,475
0
28,765
L
3,008
0
0
944
5,994
1,929
0
2,569
3,285
42,513
0
L
2,864
1,318
0
434
1,754
605
138
449
1,263
25,629
4,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,198
Gold Earned
25,009
222
Minions Killed
282
0
Camps Cleared
0
804,805
Distance Traveled
820,655
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,243
694
100
11
0
183,806
2
L
Surtr
4,960
551
21
2
0
195,393
0
W
Maui
4,776
531
26
3
0
168,577
0
W
Thoth
5,286
587
87
10
0
186,523
0
W
Fenrir
4,640
516
39
4
0
146,220
1
L
Bastet
3,918
435
23
3
0
93,901
0
W
Surtr
4,145
461
22
2
0
155,458
0
W
Hachiman
4,351
483
48
5
0
148,027
0
L
Janus
5,480
609
86
10
0
185,135
2
L
Sol
4,408
490
52
6
0
162,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role